Player Matchup

Da Ji
Da Ji
Black_Knight71
Da Ji
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,414 Elo+
Party 1
Achilles
Achilles
Psicodelico1967
Achilles
Level 113
God Stats
4W - 8L
1,500 SR
Queue Stats
268W - 323L
1,445 Elo+
Party 2
The Morrigan
The Morrigan
Runesonic
The Morrigan
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,286 Elo+
Party 1
Mercury
Mercury
bilboood
Mercury
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 21L
1,395 Elo+
Solo
Cerberus
Cerberus
vida_kain
Cerberus
Level 28
God Stats
2W - 4L
1,500 SR
Queue Stats
141W - 207L
1,273 Elo+
Party 2
Team Averages
Level 68
1,500 SR
1,363 Elo+

VS

Team Averages
Level 113
1,577 SR
1,352 Elo+
Hun Batz
Hun Batz
FifteenK_
Hun Batz
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 21L
1,406 Elo+
Solo
Vamana
Vamana
WrathfulTbone80
Vamana
Level 156
God Stats
1W - 0L
1,905 SR
Queue Stats
10W - 16L
1,285 Elo+
Solo
Artio
Artio
evildeadbydawn
Artio
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
105W - 117L
1,332 Elo+
Solo
Loki
Loki
kawazx3r
Loki
Level 105
God Stats
1W - 0L
1,250 SR
Queue Stats
14W - 16L
1,313 Elo+
Solo
Anubis
Anubis
mtchubs51
Anubis
Level 87
God Stats
3W - 1L
1,731 SR
Queue Stats
64W - 67L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 10 / 7
9,838
656
7,027
16,276
6,451
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Achilles
18
7 / 3 / 7
10,245
683
14,476
29,092
25,555
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Morrigan
Runesonic
The Morrigan
16
3 / 7 / 9
9,518
635
14,515
11,296
4,943
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mercury
bilboood
Mercury
15
0 / 10 / 9
8,896
593
4,767
17,833
10,448
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cerberus
vida_kain
Cerberus
17
3 / 6 / 11
10,114
674
9,286
25,224
25,368
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
FifteenK_
Hun Batz
17
8 / 6 / 18
11,461
764
19,097
19,750
8,960
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
6 / 6 / 17
12,267
818
13,765
21,458
11,483
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

19
6 / 2 / 24
11,480
765
17,093
18,984
25,747
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Loki
17
10 / 6 / 12
11,488
766
13,702
14,180
5,593
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
mtchubs51
Anubis
20
6 / 0 / 26
11,943
796
22,697
8,711
5,245
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
133
18
Kills
36
36
Deaths
20
43
Assists
97
Player
Kills
Deaths
Assists
KDA
L
5
10
7
0.85
W
Hun Batz
FifteenK_
Hun Batz
8
6
18
2.83
L
Achilles
7
3
7
3.5
L
The Morrigan
Runesonic
The Morrigan
3
7
9
1.07
W
6
6
17
2.42
L
Mercury
bilboood
Mercury
0
10
9
0.45
W
6
2
24
9
W
Loki
10
6
12
2.67
W
Anubis
mtchubs51
Anubis
6
0
26
19
L
Cerberus
vida_kain
Cerberus
3
6
11
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,071
Damage
86,354
99,721
Taken
83,083
72,765
Mitigated
57,028
31,331
Healing
36,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,027
1,123
500
674
16,276
6,451
0
6,648
9,628
0
16,301
W
Hun Batz
FifteenK_
Hun Batz
19,097
3,113
647
4,774
19,750
8,960
2,846
5,330
14,420
0
33,150
L
Achilles
14,476
3,145
2,024
13,827
29,092
25,555
0
10,633
18,459
0
25,802
L
The Morrigan
Runesonic
The Morrigan
14,515
1,556
1,320
1,364
11,296
4,943
0
4,343
6,864
29,708
0
W
13,765
8,262
3,766
7,015
21,458
11,483
1,055
5,218
16,240
0
22,813
L
Mercury
bilboood
Mercury
4,767
2,971
712
610
17,833
10,448
0
6,057
11,776
0
13,282
W
17,093
2,346
4,683
7,776
18,984
25,747
525
5,303
13,681
31,324
0
W
Loki
13,702
3,186
656
1,694
14,180
5,593
1,129
4,615
9,565
0
25,633
W
Anubis
mtchubs51
Anubis
22,697
1,140
1,207
3,960
8,711
5,245
1,811
3,335
5,376
51,200
0
L
Cerberus
vida_kain
Cerberus
9,286
805
616
9,684
25,224
25,368
0
12,109
13,115
22,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,611
Gold Earned
58,639
115
Minions Killed
140
0
Camps Cleared
0
1,096,765
Distance Traveled
1,350,613
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,838
656
11
1
0
195,761
1
W
Hun Batz
11,461
764
46
3
0
286,551
0
L
Achilles
10,245
683
17
1
0
278,688
3
L
The Morrigan
9,518
635
41
3
0
186,622
0
W
Vamana
12,267
818
19
1
0
263,190
0
L
Mercury
8,896
593
21
1
0
211,983
0
W
Artio
11,480
765
15
1
0
293,221
2
W
Loki
11,488
766
17
1
0
253,023
4
W
Anubis
11,943
796
43
3
0
254,628
0
L
Cerberus
10,114
674
25
2
0
223,711
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role