Player Matchup

Baron Samedi
Baron Samedi
BeardedBrother
Baron Samedi
Level 68
God Stats
40W - 33L
1,560 SR
Queue Stats
120W - 136L
1,455 Elo+
Party 2
Atlas
Atlas
Hercules_DB_
Atlas
Level 106
God Stats
54W - 57L
1,575 SR
Queue Stats
376W - 434L
1,538 Elo+
Solo
Shiva
Shiva
RagingDrunk
Shiva
Level 60
God Stats
45W - 46L
1,590 SR
Queue Stats
135W - 157L
1,461 Elo+
Party 2
Team Averages
Level 78
1,575 SR
1,484 Elo+

VS

Team Averages
Level 127
1,535 SR
1,459 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Axsith
Achilles
Level 152
God Stats
29W - 36L
1,572 SR
Queue Stats
512W - 420L
1,629 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ExplosiveChino1
Morgan Le Fay
Level 87
God Stats
0W - 1L
1,532 SR
Queue Stats
2W - 4L
1,249 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BeardedBrother
Baron Samedi
12
2 / 0 / 4
7,279
728
7,013
5,096
2,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 0 / 4
7,921
792
7,413
10,762
9,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 0 / 4
7,005
701
8,701
7,692
6,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
0 / 2 / 0
6,731
673
6,586
7,433
3,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
Axsith
Achilles
10
0 / 2 / 0
6,814
681
3,859
12,144
10,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
ExplosiveChino1
Morgan Le Fay
10
0 / 2 / 0
6,288
629
8,797
6,807
2,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
6
Kills
0
0
Deaths
6
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
2
0
0
L
Achilles
Axsith
Achilles
0
2
0
0
W
Baron Samedi
BeardedBrother
Baron Samedi
2
0
4
4
L
Morgan Le Fay
ExplosiveChino1
Morgan Le Fay
0
2
0
0
W
2
0
4
4
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,127
Damage
19,242
23,550
Taken
26,384
18,790
Mitigated
16,471
12,376
Healing
6,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
6,586
2,559
0
1,419
7,433
3,491
0
4,412
2,878
0
31,563
L
Achilles
Axsith
Achilles
3,859
735
0
2,529
12,144
10,078
0
6,720
5,113
0
9,119
W
Baron Samedi
BeardedBrother
Baron Samedi
7,013
138
1,659
1,688
5,096
2,969
160
2,088
2,838
25,384
0
L
Morgan Le Fay
ExplosiveChino1
Morgan Le Fay
8,797
1,927
229
1,857
6,807
2,902
0
3,627
2,983
20,428
0
W
7,413
3,814
0
4,565
10,762
9,718
215
4,472
5,850
21,494
0
W
8,701
1,422
1,176
3,288
7,692
6,103
230
1,715
5,781
0
16,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,205
Gold Earned
19,833
94
Minions Killed
109
3
Camps Cleared
5
616,590
Distance Traveled
542,212
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,731
673
58
6
4
177,867
4
L
Achilles
6,814
681
20
2
0
184,682
2
W
Baron Samedi
7,279
728
49
5
2
209,689
3
L
Morgan Le Fay
6,288
629
31
3
1
179,663
0
W
Atlas
7,921
792
28
3
1
185,117
3
W
Shiva
7,005
701
17
2
0
221,784
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role