Player Matchup

Horus
Horus
Ballistics180
Horus
Level 38
God Stats
27W - 24L
1,201 SR
Queue Stats
90W - 90L
1,415 Elo+
Party 2
Anubis
Anubis
nickalo
Anubis
Level 113
God Stats
3W - 3L
1,347 SR
Queue Stats
569W - 488L
1,542 Elo+
Party 2
Cthulhu
Cthulhu
shelzaza
Cthulhu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Team Averages
Level 55
1,349 SR
1,486 Elo+

VS

Team Averages
Level 105
1,669 SR
1,472 Elo+
Chaac
Chaac
Donkaaay
Chaac
Level 149
God Stats
5W - 1L
1,724 SR
Queue Stats
197W - 186L
1,498 Elo+
Party 1
Vulcan
Vulcan
TSA Touched Me
Vulcan
Level 105
God Stats
2W - 5L
1,692 SR
Queue Stats
197W - 186L
1,498 Elo+
Party 1
Cernunnos
Cernunnos
WhiteMadness32
Cernunnos
Level 60
God Stats
5W - 2L
1,591 SR
Queue Stats
6W - 7L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 4
9,349
668
5,962
21,109
23,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Anubis
nickalo
Anubis
16
7 / 5 / 1
10,597
757
20,839
20,918
14,239
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cthulhu
shelzaza
Cthulhu
4
0 / 3 / 0
6,825
488
0
4,301
2,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Donkaaay
Chaac
16
4 / 1 / 6
10,341
739
15,361
24,578
24,760
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

16
4 / 1 / 7
10,636
760
15,903
7,270
3,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
WhiteMadness32
Cernunnos
14
3 / 6 / 5
10,066
719
10,748
13,578
4,132
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
8
Kills
11
11
Deaths
8
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
3
4
1
W
Chaac
Donkaaay
Chaac
4
1
6
7
W
4
1
7
7.5
W
Cernunnos
WhiteMadness32
Cernunnos
3
6
5
0.92
L
Anubis
nickalo
Anubis
7
5
1
1.5
L
Cthulhu
shelzaza
Cthulhu
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,801
Damage
42,012
46,328
Taken
45,426
40,346
Mitigated
31,945
19,555
Healing
14,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,962
2,287
1,313
6,887
21,109
23,709
0
7,109
13,574
0
10,131
W
Chaac
Donkaaay
Chaac
15,361
4,322
0
11,715
24,578
24,760
166
11,458
13,120
0
45,910
W
15,903
4,861
0
1,070
7,270
3,053
221
3,991
3,279
55,796
0
W
Cernunnos
WhiteMadness32
Cernunnos
10,748
6,326
0
1,796
13,578
4,132
2,132
6,675
6,000
0
26,006
L
Anubis
nickalo
Anubis
20,839
1,705
370
10,914
20,918
14,239
0
6,431
14,103
65,176
0
L
Cthulhu
shelzaza
Cthulhu
0
0
0
71
4,301
2,398
11
1,715
2,526
672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,771
Gold Earned
31,043
130
Minions Killed
160
2
Camps Cleared
9
536,108
Distance Traveled
767,424
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,349
668
1
0
0
243,215
1
W
Chaac
10,341
739
54
4
5
255,334
0
W
Vulcan
10,636
760
84
6
4
284,665
0
W
Cernunnos
10,066
719
22
2
0
227,425
0
L
Anubis
10,597
757
129
9
2
219,906
4
L
Cthulhu
6,825
488
0
0
0
72,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role