Player Matchup

Ullr
Ullr
PedalBuffalo66
Ullr
Level 97
God Stats
11W - 1L
1,789 SR
Queue Stats
254W - 107L
1,836 Elo+
Party 2
Olorun
Olorun
rXRHINOrX
Olorun
Level 107
God Stats
7W - 1L
1,775 SR
Queue Stats
245W - 97L
1,809 Elo+
Party 2
Artio
Artio
x luckySkills x
Artio
Level 141
God Stats
3W - 1L
1,719 SR
Queue Stats
354W - 186L
1,805 Elo+
Party 2
Team Averages
Level 115
1,761 SR
1,817 Elo+

VS

Team Averages
Level 106
1,743 SR
1,600 Elo+
Cliodhna
Cliodhna
MRgunslinger
Cliodhna
Level 108
God Stats
11W - 5L
1,757 SR
Queue Stats
302W - 238L
1,651 Elo+
Party 1
Baron Samedi
Baron Samedi
R1oT_Thievish
Baron Samedi
Level 62
God Stats
1W - 1L
1,705 SR
Queue Stats
54W - 40L
1,633 Elo+
Party 1
Bacchus
Bacchus
WARLORD ARES007
Bacchus
Level 148
God Stats
43W - 27L
1,769 SR
Queue Stats
640W - 695L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 7
11,115
741
10,904
12,089
5,849
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Olorun
rXRHINOrX
Olorun
15
4 / 2 / 7
10,646
710
19,765
11,683
6,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
4 / 0 / 8
12,098
807
8,886
15,622
16,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
MRgunslinger
Cliodhna
14
2 / 4 / 0
9,565
638
12,162
18,600
8,138
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
R1oT_Thievish
Baron Samedi
13
0 / 4 / 3
8,744
583
7,199
10,725
5,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 4 / 2
8,317
554
9,297
17,002
20,544
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
12
Kills
3
3
Deaths
12
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
MRgunslinger
Cliodhna
2
4
0
0.5
W
4
1
7
7.5
L
Baron Samedi
R1oT_Thievish
Baron Samedi
0
4
3
0.38
L
1
4
2
0.5
W
Olorun
rXRHINOrX
Olorun
4
2
7
3.75
W
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,555
Damage
28,658
39,394
Taken
46,327
29,187
Mitigated
34,134
16,507
Healing
9,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
MRgunslinger
Cliodhna
12,162
826
0
2,174
18,600
8,138
0
11,363
7,237
0
47,171
W
10,904
5,313
0
2,612
12,089
5,849
1,363
4,678
7,411
0
51,995
L
Baron Samedi
R1oT_Thievish
Baron Samedi
7,199
757
1,118
1,982
10,725
5,452
0
6,107
4,618
26,918
0
L
9,297
618
0
3,989
17,002
20,544
0
8,435
8,567
21,308
0
W
Olorun
rXRHINOrX
Olorun
19,765
9,743
467
6,231
11,683
6,603
613
6,110
5,573
48,233
5,850
W
8,886
1,803
1,456
5,741
15,622
16,735
244
6,151
9,471
24,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,859
Gold Earned
26,626
170
Minions Killed
130
10
Camps Cleared
3
881,425
Distance Traveled
837,518
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
9,565
638
79
5
1
313,336
1
W
Ullr
11,115
741
70
5
1
284,619
5
L
Baron Samedi
8,744
583
31
2
2
260,151
1
L
Bacchus
8,317
554
20
1
0
264,031
6
W
Olorun
10,646
710
76
5
8
285,107
4
W
Artio
12,098
807
24
2
1
311,699
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role