Player Matchup

Chronos
Chronos
 
Chronos
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
 
Yemoja
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
HyoYee
Izanami
Level 26
God Stats
4W - 0L
1,831 SR
Queue Stats
113W - 33L
1,734 Elo+
Party 2
Baron Samedi
Baron Samedi
JohnnyAR15
Baron Samedi
Level 160
God Stats
7W - 4L
1,713 SR
Queue Stats
238W - 144L
1,672 Elo+
Party 2
Amaterasu
Amaterasu
UwU arsomain
Amaterasu
Level 16
God Stats
6W - 7L
1,444 SR
Queue Stats
9W - 28L
1,217 Elo+
Solo
Team Averages
Level 96
1,598 SR
1,525 Elo+

VS

Team Averages
Level 79
1,474 SR
1,528 Elo+
Kukulkan
Kukulkan
Chamu
Kukulkan
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 26L
1,560 Elo+
Party 1
Chaac
Chaac
GatorGugs
Chaac
Level 27
God Stats
12W - 9L
1,586 SR
Queue Stats
76W - 37L
1,624 Elo+
Party 1
Nemesis
Nemesis
Tank Artemis
Nemesis
Level 127
God Stats
40W - 48L
1,495 SR
Queue Stats
596W - 611L
1,500 Elo+
Solo
Hades
Hades
Wumbles
Hades
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 16L
1,537 Elo+
Party 1
Charybdis
Charybdis
soju_papiii
Charybdis
Level 17
God Stats
0W - 3L
1,287 SR
Queue Stats
13W - 21L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
11
1 / 0 / 0
5,286
881
3,391
2,646
1,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
 
Yemoja
9
0 / 0 / 2
4,975
829
2,939
4,804
2,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
HyoYee
Izanami
10
0 / 1 / 2
4,996
833
6,859
6,409
2,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
JohnnyAR15
Baron Samedi
10
1 / 0 / 1
4,747
791
4,717
2,712
1,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
UwU arsomain
Amaterasu
9
0 / 1 / 2
4,486
748
1,758
5,537
3,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Chamu
Kukulkan
10
2 / 0 / 0
5,219
870
4,718
2,308
1,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
GatorGugs
Chaac
10
0 / 1 / 1
4,716
786
3,802
7,130
4,319
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
Tank Artemis
Nemesis
11
0 / 0 / 0
4,965
828
3,069
5,237
2,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hades
Wumbles
Hades
10
0 / 1 / 1
5,144
857
5,537
7,593
3,663
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
soju_papiii
Charybdis
7
0 / 0 / 0
4,214
702
64
226
79
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
4
2
Kills
2
2
Deaths
2
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
1
0
0
1
W
Yemoja
 
Yemoja
0
0
2
1
L
Kukulkan
Chamu
Kukulkan
2
0
0
2
L
Chaac
GatorGugs
Chaac
0
1
1
0.5
W
Izanami
HyoYee
Izanami
0
1
2
1
W
Baron Samedi
JohnnyAR15
Baron Samedi
1
0
1
1.5
L
Nemesis
Tank Artemis
Nemesis
0
0
0
0
W
Amaterasu
UwU arsomain
Amaterasu
0
1
2
1
L
Hades
Wumbles
Hades
0
1
1
0.5
L
Charybdis
soju_papiii
Charybdis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,664
Damage
17,190
22,108
Taken
22,494
11,302
Mitigated
11,670
8,330
Healing
7,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
3,391
1,445
0
634
2,646
1,194
0
750
1,896
16,339
1,487
W
Yemoja
 
Yemoja
2,939
979
500
1,148
4,804
2,800
0
1,884
2,920
7,708
0
L
Kukulkan
Chamu
Kukulkan
4,718
296
0
250
2,308
1,045
0
1,429
879
10,723
0
L
Chaac
GatorGugs
Chaac
3,802
647
0
1,652
7,130
4,319
0
3,548
3,582
0
12,036
W
Izanami
HyoYee
Izanami
6,859
4,455
0
2,385
6,409
2,519
30
3,245
3,164
0
25,501
W
Baron Samedi
JohnnyAR15
Baron Samedi
4,717
339
1,487
1,272
2,712
1,424
0
1,688
1,024
8,746
0
L
Nemesis
Tank Artemis
Nemesis
3,069
669
0
1,541
5,237
2,564
0
1,902
3,335
0
16,538
W
Amaterasu
UwU arsomain
Amaterasu
1,758
1,066
0
904
5,537
3,365
0
2,688
2,849
0
3,612
L
Hades
Wumbles
Hades
5,537
1,463
64
3,679
7,593
3,663
0
3,485
4,108
18,401
0
L
Charybdis
soju_papiii
Charybdis
64
0
0
17
226
79
0
136
90
0
486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,490
Gold Earned
24,258
115
Minions Killed
115
0
Camps Cleared
0
641,635
Distance Traveled
566,271
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
5,286
881
43
7
0
143,853
1
W
Yemoja
4,975
829
10
2
0
126,354
2
L
Kukulkan
5,219
870
23
4
0
124,595
2
L
Chaac
4,716
786
23
4
0
129,537
1
W
Izanami
4,996
833
47
8
0
117,457
0
W
Baron Samedi
4,747
791
12
2
0
129,193
0
L
Nemesis
4,965
828
34
6
0
147,505
2
W
Amaterasu
4,486
748
3
1
0
124,778
0
L
Hades
5,144
857
35
6
0
135,900
1
L
Charybdis
4,214
702
0
0
0
28,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role