Player Matchup

Gilgamesh
Gilgamesh
AJduck1018
Gilgamesh
Level 42
God Stats
2W - 3L
1,453 SR
Queue Stats
2W - 6L
1,253 Elo+
Party 2
Discordia
Discordia
MX JMV C3L
Discordia
Level 24
God Stats
1W - 1L
1,654 SR
Queue Stats
2W - 2L
1,616 Elo+
Solo
Hou Yi
Hou Yi
Sinarch
Hou Yi
Level 145
God Stats
0W - 2L
1,326 SR
Queue Stats
45W - 52L
1,482 Elo+
Party 2
Ymir
Ymir
gamewincam25
Ymir
Level 20
God Stats
2W - 5L
1,338 SR
Queue Stats
2W - 5L
1,362 Elo+
Party 2
Janus
Janus
iFlyin
Janus
Level 157
God Stats
1W - 1L
1,780 SR
Queue Stats
95W - 89L
1,526 Elo+
Party 2
Team Averages
Level 78
1,510 SR
1,448 Elo+

VS

Team Averages
Level 135
1,417 SR
1,474 Elo+
Horus
Horus
Father Piccaso
Horus
Level 127
God Stats
2W - 4L
1,288 SR
Queue Stats
90W - 113L
1,467 Elo+
Party 1
Ao Kuang
Ao Kuang
Giuliano713
Ao Kuang
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 130L
1,414 Elo+
Party 1
Olorun
Olorun
MasterPadawanD
Olorun
Level 149
God Stats
2W - 2L
1,695 SR
Queue Stats
69W - 89L
1,486 Elo+
Party 1
Cabrakan
Cabrakan
jonyboyfrost
Cabrakan
Level 148
God Stats
1W - 0L
1,305 SR
Queue Stats
24W - 29L
1,539 Elo+
Party 1
Sol
Sol
masterr888
Sol
Level 124
God Stats
1W - 2L
1,296 SR
Queue Stats
73W - 87L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AJduck1018
Gilgamesh
15
0 / 4 / 4
9,106
607
5,067
14,597
9,041
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
MX JMV C3L
Discordia
20
1 / 0 / 4
11,165
744
12,959
7,742
3,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
Sinarch
Hou Yi
17
3 / 4 / 6
10,700
713
14,559
17,841
7,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
1 / 4 / 5
9,142
609
5,248
11,188
5,444
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Janus
iFlyin
Janus
19
4 / 6 / 5
11,449
763
20,203
14,620
6,272
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 11
10,997
733
9,102
19,941
19,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ao Kuang
Giuliano713
Ao Kuang
17
3 / 3 / 6
11,019
735
8,319
22,747
11,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
3 / 1 / 6
12,827
855
14,170
13,824
8,959
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
jonyboyfrost
Cabrakan
18
7 / 2 / 9
12,690
846
12,443
16,763
26,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
2 / 0 / 6
12,302
820
8,913
11,093
5,580
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
56
9
Kills
18
18
Deaths
10
24
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AJduck1018
Gilgamesh
0
4
4
0.5
W
3
4
11
2.13
W
Ao Kuang
Giuliano713
Ao Kuang
3
3
6
2
L
Discordia
MX JMV C3L
Discordia
1
0
4
3
W
3
1
6
6
L
Hou Yi
Sinarch
Hou Yi
3
4
6
1.5
L
1
4
5
0.88
L
Janus
iFlyin
Janus
4
6
5
1.08
W
Cabrakan
jonyboyfrost
Cabrakan
7
2
9
5.75
W
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,036
Damage
52,947
65,988
Taken
84,368
32,378
Mitigated
72,312
7,927
Healing
32,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AJduck1018
Gilgamesh
5,067
720
0
123
14,597
9,041
0
10,572
3,886
0
20,645
W
9,102
3,295
2,291
4,890
19,941
19,551
105
8,607
11,334
0
26,199
W
Ao Kuang
Giuliano713
Ao Kuang
8,319
2,164
0
7,793
22,747
11,390
72
7,694
12,590
27,073
0
L
Discordia
MX JMV C3L
Discordia
12,959
521
134
2,107
7,742
3,654
0
5,173
2,373
63,036
0
W
14,170
8,238
4,055
7,809
13,824
8,959
2,965
8,597
5,227
65,703
0
L
Hou Yi
Sinarch
Hou Yi
14,559
8,247
0
3,911
17,841
7,967
0
10,611
7,020
0
52,783
L
5,248
415
0
0
11,188
5,444
0
7,506
3,496
12,250
0
L
Janus
iFlyin
Janus
20,203
1,634
0
1,652
14,620
6,272
0
9,769
4,567
61,913
0
W
Cabrakan
jonyboyfrost
Cabrakan
12,443
981
0
1,862
16,763
26,832
505
8,224
8,341
31,259
0
W
8,913
3,814
0
4,089
11,093
5,580
8,122
5,288
5,805
72,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,562
Gold Earned
59,835
304
Minions Killed
338
0
Camps Cleared
0
1,322,568
Distance Traveled
1,492,719
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,106
607
27
2
0
258,211
0
W
Horus
10,997
733
31
2
0
306,350
2
W
Ao Kuang
11,019
735
33
2
0
318,098
0
L
Discordia
11,165
744
105
7
0
308,785
7
W
Olorun
12,827
855
121
8
0
282,935
4
L
Hou Yi
10,700
713
73
5
0
233,359
0
L
Ymir
9,142
609
10
1
0
250,396
0
L
Janus
11,449
763
89
6
0
271,817
2
W
Cabrakan
12,690
846
35
2
0
286,708
1
W
Sol
12,302
820
118
8
0
298,628
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role