Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Pele
Pele
Cazman50
Pele
Level 59
God Stats
7W - 4L
1,473 SR
Queue Stats
36W - 48L
1,303 Elo+
Party 2
Chiron
Chiron
Cesar37x
Chiron
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 83L
1,331 Elo+
Party 3
Vamana
Vamana
Conbon69
Vamana
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 9L
1,450 Elo+
Party 2
Raijin
Raijin
shosana
Raijin
Level 41
God Stats
4W - 5L
1,301 SR
Queue Stats
25W - 36L
1,329 Elo+
Party 2
Team Averages
Level 53
1,455 SR
1,382 Elo+

VS

Team Averages
Level 45
1,533 SR
1,217 Elo+
Medusa
Medusa
Alexis_kelevra
Medusa
Level 52
God Stats
4W - 5L
1,615 SR
Queue Stats
123W - 157L
1,239 Elo+
Party 1
Ymir
Ymir
HijoDelDiablo503
Ymir
Level 32
God Stats
5W - 9L
1,488 SR
Queue Stats
190W - 255L
1,262 Elo+
Party 1
Camazotz
Camazotz
Hyper-Soldier503
Camazotz
Level 43
God Stats
4W - 6L
1,690 SR
Queue Stats
56W - 105L
1,200 Elo+
Party 1
Odin
Odin
MM T Gun
Odin
Level 38
God Stats
3W - 4L
1,372 SR
Queue Stats
52W - 87L
1,110 Elo+
Solo
Ra
Ra
angel1995tu_tata
Ra
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
349W - 396L
1,274 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
9
2 / 0 / 4
5,701
570
3,839
7,118
5,188
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pele
10
3 / 1 / 3
6,007
601
3,238
6,109
2,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chiron
Cesar37x
Chiron
9
2 / 0 / 4
5,346
535
9,142
5,312
1,571
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
Conbon69
Vamana
11
2 / 0 / 1
6,370
637
4,197
6,131
3,354
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Raijin
shosana
Raijin
10
8 / 0 / 4
6,907
691
7,601
5,582
2,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 4 / 0
4,627
463
3,355
6,258
2,214
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

7
0 / 2 / 0
4,616
462
2,049
9,252
5,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

7
0 / 3 / 0
4,412
441
951
9,728
3,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Odin
9
0 / 1 / 0
5,194
519
2,734
6,052
3,313
8
0 / 7 / 0
4,872
487
3,558
9,382
3,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
1
17
Kills
1
1
Deaths
17
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
2
0
4
4
L
1
4
0
0.25
W
Pele
3
1
3
4.5
W
Chiron
Cesar37x
Chiron
2
0
4
4
W
Vamana
Conbon69
Vamana
2
0
1
2.5
L
0
2
0
0
L
0
3
0
0
L
Odin
0
1
0
0
L
0
7
0
0
W
Raijin
shosana
Raijin
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,017
Damage
12,647
30,252
Taken
40,672
14,450
Mitigated
17,965
10,897
Healing
8,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
3,839
654
522
2,094
7,118
5,188
353
1,206
5,912
11,481
0
L
3,355
1,807
314
1,231
6,258
2,214
0
2,170
4,088
0
22,495
W
Pele
3,238
705
0
2,923
6,109
2,247
0
1,069
5,040
0
34,965
W
Chiron
Cesar37x
Chiron
9,142
3,673
665
2,052
5,312
1,571
631
843
4,469
0
34,090
W
Vamana
Conbon69
Vamana
4,197
2,155
0
1,727
6,131
3,354
728
528
5,603
0
37,479
L
2,049
450
0
576
9,252
5,991
0
2,682
6,570
13,119
0
L
951
189
138
3,926
9,728
3,112
0
1,607
8,121
0
19,144
L
Odin
2,734
431
0
840
6,052
3,313
0
825
5,227
0
29,853
L
3,558
1,409
0
1,609
9,382
3,335
712
4,156
5,226
31,781
0
W
Raijin
shosana
Raijin
7,601
1,624
0
914
5,582
2,090
912
1,961
3,621
34,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,331
Gold Earned
23,721
269
Minions Killed
220
0
Camps Cleared
0
984,451
Distance Traveled
893,119
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
5,701
570
19
2
0
201,039
0
L
Medusa
4,627
463
36
4
0
181,303
1
W
Pele
6,007
601
63
6
0
228,545
0
W
Chiron
5,346
535
47
5
0
168,763
0
W
Vamana
6,370
637
82
8
0
195,722
1
L
Ymir
4,616
462
29
3
0
180,626
2
L
Camazotz
4,412
441
37
4
0
200,684
1
L
Odin
5,194
519
66
7
0
173,826
0
L
Ra
4,872
487
52
5
0
156,680
4
W
Raijin
6,907
691
58
6
0
190,382
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role