Player Matchup

Gilgamesh
Gilgamesh
AJduck1018
Gilgamesh
Level 42
God Stats
2W - 3L
1,495 SR
Queue Stats
2W - 6L
1,286 Elo+
Party 2
Fenrir
Fenrir
Sinarch
Fenrir
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 52L
1,492 Elo+
Party 2
Zeus
Zeus
Teknina
Zeus
Level 17
God Stats
1W - 2L
1,460 SR
Queue Stats
1W - 2L
1,401 Elo+
Solo
Ymir
Ymir
gamewincam25
Ymir
Level 20
God Stats
2W - 5L
1,362 SR
Queue Stats
2W - 5L
1,414 Elo+
Party 2
Artemis
Artemis
iFlyin
Artemis
Level 157
God Stats
0W - 1L
1,692 SR
Queue Stats
95W - 89L
1,538 Elo+
Party 2
Team Averages
Level 76
1,502 SR
1,426 Elo+

VS

Team Averages
Level 111
1,599 SR
1,502 Elo+
Serqet
Serqet
 
Serqet
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Animus2155
Artemis
Level 64
God Stats
12W - 9L
1,577 SR
Queue Stats
84W - 118L
1,418 Elo+
Solo
Cthulhu
Cthulhu
Jwolfpaw66
Cthulhu
Level 124
God Stats
2W - 2L
1,469 SR
Queue Stats
161W - 152L
1,524 Elo+
Solo
Freya
Freya
Robiho2
Freya
Level 129
God Stats
21W - 10L
1,751 SR
Queue Stats
445W - 397L
1,584 Elo+
Party 1
Cu Chulainn
Cu Chulainn
papatrenty288
Cu Chulainn
Level 108
God Stats
3W - 1L
1,696 SR
Queue Stats
11W - 20L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AJduck1018
Gilgamesh
15
0 / 5 / 3
9,049
646
6,361
17,287
13,235
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
Sinarch
Fenrir
17
3 / 6 / 2
10,224
730
10,939
20,039
18,686
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Zeus
Teknina
Zeus
16
1 / 8 / 1
9,271
662
8,080
15,056
6,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 6 / 1
9,210
658
3,517
16,366
8,455
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Artemis
iFlyin
Artemis
17
2 / 5 / 1
10,180
727
13,629
14,679
7,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
19
7 / 2 / 12
11,774
841
16,806
13,653
8,860
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Artemis
Animus2155
Artemis
17
0 / 1 / 7
10,324
737
5,621
8,102
4,327
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Jwolfpaw66
Cthulhu
19
9 / 2 / 16
11,725
838
17,065
18,887
27,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Freya
Robiho2
Freya
19
9 / 0 / 14
11,732
838
15,719
13,323
7,386
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cu Chulainn
papatrenty288
Cu Chulainn
19
5 / 2 / 18
11,296
807
15,095
16,331
14,615
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
97
7
Kills
30
30
Deaths
7
8
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
7
2
12
6.5
L
Gilgamesh
AJduck1018
Gilgamesh
0
5
3
0.3
W
Artemis
Animus2155
Artemis
0
1
7
3.5
W
Cthulhu
Jwolfpaw66
Cthulhu
9
2
16
8.5
W
Freya
Robiho2
Freya
9
0
14
16
L
Fenrir
Sinarch
Fenrir
3
6
2
0.67
L
Zeus
Teknina
Zeus
1
8
1
0.19
L
1
6
1
0.25
L
Artemis
iFlyin
Artemis
2
5
1
0.5
W
Cu Chulainn
papatrenty288
Cu Chulainn
5
2
18
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,526
Damage
70,306
83,427
Taken
70,296
54,080
Mitigated
62,943
5,942
Healing
14,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
16,806
3,259
0
380
13,653
8,860
694
791
12,862
0
45,959
L
Gilgamesh
AJduck1018
Gilgamesh
6,361
1,670
0
194
17,287
13,235
0
6,210
10,263
0
19,823
W
Artemis
Animus2155
Artemis
5,621
2,575
0
3,207
8,102
4,327
4,506
172
7,930
0
42,219
W
Cthulhu
Jwolfpaw66
Cthulhu
17,065
1,670
1,542
2,080
18,887
27,755
380
5,030
13,857
36,576
0
W
Freya
Robiho2
Freya
15,719
4,723
0
5,187
13,323
7,386
1,762
1,298
12,025
46,343
0
L
Fenrir
Sinarch
Fenrir
10,939
3,780
0
3,686
20,039
18,686
0
9,479
10,261
0
26,959
L
Zeus
Teknina
Zeus
8,080
2,240
0
762
15,056
6,184
104
4,793
9,694
35,097
0
L
3,517
865
0
12
16,366
8,455
0
7,884
7,484
12,153
0
L
Artemis
iFlyin
Artemis
13,629
4,753
0
1,288
14,679
7,520
0
4,957
9,138
0
44,333
W
Cu Chulainn
papatrenty288
Cu Chulainn
15,095
3,301
0
1,761
16,331
14,615
950
4,306
12,025
2,594
28,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,934
Gold Earned
56,851
206
Minions Killed
270
0
Camps Cleared
0
1,161,607
Distance Traveled
1,529,754
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
11,774
841
65
5
0
326,369
2
L
Gilgamesh
9,049
646
32
2
0
251,934
0
W
Artemis
10,324
737
74
5
0
276,251
0
W
Cthulhu
11,725
838
46
3
0
305,550
0
W
Freya
11,732
838
52
4
0
313,879
1
L
Fenrir
10,224
730
41
3
0
254,197
0
L
Zeus
9,271
662
53
4
0
205,951
0
L
Ymir
9,210
658
15
1
0
217,570
0
L
Artemis
10,180
727
65
5
0
231,955
1
W
Cu Chulainn
11,296
807
33
2
0
307,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role