Player Matchup

Mercury
Mercury
Gold V
About15babies
Mercury
Gold V
Level 99
God Stats
16W - 7L
1,500 SR
Queue Stats
102W - 105L
1,366 MMR
Solo
Nike
Nike
Bronze III
Bearlyalive1
Nike
Bronze III
Level 146
God Stats
0W - 1L
1,811 SR
Queue Stats
0W - 3L
1,414 MMR
Party 1
Hou Yi
Hou Yi
Bronze III
Isalah
Hou Yi
Bronze III
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,324 MMR
Party 1
Vulcan
Vulcan
Gold V
gaepanda
Vulcan
Gold V
Level 157
God Stats
11W - 10L
1,699 SR
Queue Stats
302W - 307L
1,288 MMR
Solo
Bastet
Bastet
Silver I
popep123
Bastet
Silver I
Level 86
God Stats
2W - 5L
1,328 SR
Queue Stats
280W - 303L
1,307 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 128
1,568 SR
1,340 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 113
1,612 SR
1,387 MMR
Pele
Pele
Gold V
 
Pele
Gold V
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Silver IV
 
Chronos
Silver IV
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Silver IV
BuddyQ
Geb
Silver IV
Level 118
God Stats
1W - 0L
1,930 SR
Queue Stats
33W - 32L
1,316 MMR
Party 2
Shiva
Shiva
Bronze III
Nottrieu
Shiva
Bronze III
Level 87
God Stats
3W - 5L
1,591 SR
Queue Stats
30W - 26L
1,305 MMR
Party 2
Kukulkan
Kukulkan
Silver IV
SNOOPYJAN14
Kukulkan
Silver IV
Level 147
God Stats
5W - 12L
1,537 SR
Queue Stats
45W - 50L
1,316 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
20
1 / 6 / 4
13,143
526
7,877
22,223
10,090
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

15
2 / 3 / 1
10,090
404
8,095
19,487
18,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hou Yi
Isalah
Hou Yi
18
3 / 7 / 2
11,222
449
14,144
19,292
8,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
gaepanda
Vulcan
18
4 / 6 / 3
11,584
463
15,585
15,858
7,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
popep123
Bastet
4
0 / 3 / 0
6,699
268
610
3,598
1,015
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bans
TyrYmirFreyaDanzaburou

VS

Bans
Erlang ShenKaliLancelotBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
20
11 / 4 / 3
15,009
600
17,800
24,355
14,236
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chronos
 
Chronos
20
2 / 4 / 6
13,842
554
9,051
21,110
10,746
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Geb
BuddyQ
Geb
18
1 / 1 / 14
13,213
529
6,021
18,458
23,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shiva
Nottrieu
Shiva
20
6 / 0 / 8
15,403
616
15,165
18,237
19,691
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
SNOOPYJAN14
Kukulkan
20
4 / 2 / 7
14,547
582
9,966
11,404
7,305
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
62
10
Kills
24
25
Deaths
11
10
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
11
4
3
3.13
W
Chronos
 
Chronos
2
4
6
1.25
L
Mercury
1
6
4
0.5
L
2
3
1
0.83
W
Geb
BuddyQ
Geb
1
1
14
8
L
Hou Yi
Isalah
Hou Yi
3
7
2
0.57
W
Shiva
Nottrieu
Shiva
6
0
8
10
W
Kukulkan
SNOOPYJAN14
Kukulkan
4
2
7
3.75
L
Vulcan
gaepanda
Vulcan
4
6
3
0.92
L
Bastet
popep123
Bastet
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,311
Damage
58,003
80,458
Taken
93,564
46,368
Mitigated
75,890
6,565
Healing
21,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
17,800
5,221
0
1,698
24,355
14,236
930
5,563
18,792
0
148,079
W
Chronos
 
Chronos
9,051
3,189
0
6,925
21,110
10,746
8,639
2,216
18,894
139,995
0
L
Mercury
7,877
4,093
0
1,114
22,223
10,090
0
5,489
16,734
0
149,334
L
8,095
608
0
2,582
19,487
18,678
0
8,820
10,667
0
32,150
W
Geb
BuddyQ
Geb
6,021
272
0
3,583
18,458
23,912
17
3,307
15,151
37,163
0
L
Hou Yi
Isalah
Hou Yi
14,144
4,226
0
1,882
19,292
8,615
0
4,781
14,511
0
89,569
W
Shiva
Nottrieu
Shiva
15,165
3,032
0
7,514
18,237
19,691
1,963
4,701
13,536
0
114,408
W
Kukulkan
SNOOPYJAN14
Kukulkan
9,966
339
0
1,851
11,404
7,305
3,996
1,665
9,739
150,862
0
L
Vulcan
gaepanda
Vulcan
15,585
3,948
0
591
15,858
7,970
0
5,031
10,827
95,755
0
L
Bastet
popep123
Bastet
610
120
0
396
3,598
1,015
0
917
2,681
0
6,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,738
Gold Earned
72,014
554
Minions Killed
800
0
Camps Cleared
0
1,954,712
Distance Traveled
2,492,454
16
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
15,009
600
154
6
0
549,007
0
W
Chronos
13,842
554
194
8
0
442,125
5
L
Mercury
13,143
526
211
8
0
532,660
3
L
Nike
10,090
404
31
1
0
489,484
4
W
Geb
13,213
529
41
2
0
484,846
11
L
Hou Yi
11,222
449
146
6
0
384,884
4
W
Shiva
15,403
616
182
7
0
530,324
3
W
Kukulkan
14,547
582
229
9
0
486,152
5
L
Vulcan
11,584
463
155
6
0
450,332
5
L
Bastet
6,699
268
11
0
0
97,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role