Player Matchup

Medusa
Medusa
InsomniacKev
Medusa
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
315W - 194L
1,664 Elo+
Party 2
Baron Samedi
Baron Samedi
LS sKiLLa
Baron Samedi
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 54L
1,586 Elo+
Solo
Mercury
Mercury
MySplash2Great
Mercury
Level 143
God Stats
10W - 11L
1,621 SR
Queue Stats
360W - 220L
1,641 Elo+
Party 2
Team Averages
Level 139
1,540 SR
1,630 Elo+

VS

Team Averages
Level 139
1,708 SR
1,611 Elo+
Cupid
Cupid
TheWalmrtGreetr
Cupid
Level 142
God Stats
12W - 9L
1,836 SR
Queue Stats
176W - 135L
1,623 Elo+
Party 1
Baba Yaga
Baba Yaga
soulless850
Baba Yaga
Level 156
God Stats
2W - 1L
1,638 SR
Queue Stats
216W - 165L
1,592 Elo+
Party 1
Bacchus
Bacchus
xRapidFire18x
Bacchus
Level 119
God Stats
2W - 4L
1,650 SR
Queue Stats
21W - 16L
1,619 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
8 / 3 / 13
15,105
755
18,969
14,394
9,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
LS sKiLLa
Baron Samedi
20
8 / 2 / 11
15,401
770
28,405
24,595
15,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
7 / 6 / 9
14,004
700
16,235
24,321
13,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 10 / 1
15,411
771
22,963
24,091
13,339
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
soulless850
Baba Yaga
17
1 / 6 / 6
12,265
613
15,352
19,351
11,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
17
1 / 7 / 8
13,381
669
9,388
30,218
51,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
26
23
Kills
11
11
Deaths
23
33
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Medusa
8
3
13
4.83
W
Baron Samedi
LS sKiLLa
Baron Samedi
8
2
11
6.75
W
7
6
9
1.92
L
9
10
1
0.95
L
Baba Yaga
soulless850
Baba Yaga
1
6
6
0.67
L
Bacchus
1
7
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,609
Damage
47,703
63,310
Taken
73,660
38,742
Mitigated
76,395
21,811
Healing
13,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
18,969
7,905
0
3,863
14,394
9,839
1,346
5,000
9,394
0
63,516
W
Baron Samedi
LS sKiLLa
Baron Samedi
28,405
3,365
1,194
13,296
24,595
15,070
1,195
10,331
14,264
58,876
0
W
16,235
6,238
0
3,458
24,321
13,833
244
10,248
14,073
0
70,907
L
22,963
15,141
262
7,421
24,091
13,339
0
8,699
14,856
0
58,834
L
Baba Yaga
soulless850
Baba Yaga
15,352
358
0
2,999
19,351
11,977
0
5,582
13,441
69,335
0
L
Bacchus
9,388
976
0
3,300
30,218
51,079
0
12,907
16,615
19,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,510
Gold Earned
41,057
232
Minions Killed
188
13
Camps Cleared
3
1,025,185
Distance Traveled
1,017,489
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
15,105
755
87
4
5
321,215
6
W
Baron Samedi
15,401
770
66
3
3
321,790
0
W
Mercury
14,004
700
79
4
5
382,180
3
L
Cupid
15,411
771
82
4
2
312,751
2
L
Baba Yaga
12,265
613
88
4
1
347,569
4
L
Bacchus
13,381
669
18
1
0
357,169
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role