Player Matchup

Chang'e
Chang'e
DecayingKing07
Chang'e
Level 66
God Stats
10W - 11L
1,447 SR
Queue Stats
98W - 114L
1,473 Elo+
Party 2
Odin
Odin
Hunterking145
Odin
Level 127
God Stats
2W - 0L
1,224 SR
Queue Stats
21W - 14L
1,544 Elo+
Solo
Pele
Pele
KrisB619
Pele
Level 119
God Stats
14W - 8L
1,716 SR
Queue Stats
119W - 145L
1,453 Elo+
Party 2
King Arthur
King Arthur
McMatttt
King Arthur
Level 46
God Stats
5W - 4L
1,391 SR
Queue Stats
26W - 28L
1,356 Elo+
Party 2
Lancelot
Lancelot
SamuShogun
Lancelot
Level 28
God Stats
6W - 2L
1,193 SR
Queue Stats
39W - 43L
1,420 Elo+
Party 2
Team Averages
Level 77
1,394 SR
1,449 Elo+

VS

Team Averages
Level 65
1,495 SR
1,209 Elo+
Hachiman
Hachiman
ClassFryd
Hachiman
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,065 Elo+
Party 1
Zeus
Zeus
Dwiz115
Zeus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 10L
1,003 Elo+
Party 1
Erlang Shen
Erlang Shen
MerciiiDray
Erlang Shen
Level 125
God Stats
0W - 2L
1,244 SR
Queue Stats
11W - 14L
1,384 Elo+
Solo
Odin
Odin
UnSea
Odin
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,169 Elo+
Party 1
Vulcan
Vulcan
lzAcezl
Vulcan
Level 123
God Stats
0W - 1L
1,733 SR
Queue Stats
7W - 15L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 0 / 24
12,458
1,133
21,207
15,222
8,044
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
1 / 2 / 24
11,402
1,037
17,094
15,064
14,231
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pele
20
24 / 1 / 14
14,754
1,341
40,541
19,327
10,661
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
McMatttt
King Arthur
19
5 / 0 / 28
12,636
1,149
14,932
14,780
15,513
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Lancelot
SamuShogun
Lancelot
18
8 / 0 / 16
12,177
1,107
20,791
11,236
6,370
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

303

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ClassFryd
Hachiman
15
0 / 10 / 1
9,923
902
9,948
20,889
8,341
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Zeus
Dwiz115
Zeus
16
0 / 11 / 2
9,915
901
5,646
17,915
5,442
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Erlang Shen
MerciiiDray
Erlang Shen
15
2 / 7 / 1
10,846
986
20,173
34,117
18,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Odin
UnSea
Odin
15
0 / 9 / 2
9,776
889
8,488
27,923
22,571
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Vulcan
lzAcezl
Vulcan
16
1 / 8 / 1
10,511
956
19,303
20,040
8,013
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
10
45
Kills
3
3
Deaths
45
106
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hachiman
ClassFryd
Hachiman
0
10
1
0.05
W
7
0
24
19
L
Zeus
Dwiz115
Zeus
0
11
2
0.09
W
1
2
24
6.5
W
Pele
24
1
14
31
W
King Arthur
McMatttt
King Arthur
5
0
28
19
L
Erlang Shen
MerciiiDray
Erlang Shen
2
7
1
0.36
W
Lancelot
SamuShogun
Lancelot
8
0
16
16
L
Odin
UnSea
Odin
0
9
2
0.11
L
Vulcan
lzAcezl
Vulcan
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,565
Damage
63,558
75,629
Taken
120,884
54,819
Mitigated
62,575
25,322
Healing
4,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
ClassFryd
Hachiman
9,948
7,147
0
1,147
20,889
8,341
0
4,422
16,467
0
25,696
W
21,207
1,174
6,515
6,239
15,222
8,044
0
4,458
10,764
47,563
0
L
Zeus
Dwiz115
Zeus
5,646
2,430
0
0
17,915
5,442
0
1,683
16,232
12,637
0
W
17,094
3,037
0
0
15,064
14,231
0
6,444
8,620
845
33,241
W
Pele
40,541
13,356
0
8,056
19,327
10,661
0
4,472
14,855
0
60,519
W
King Arthur
McMatttt
King Arthur
14,932
1,058
0
2,168
14,780
15,513
0
5,275
9,505
0
27,902
L
Erlang Shen
MerciiiDray
Erlang Shen
20,173
9,329
0
3,668
34,117
18,208
0
6,802
27,315
0
35,707
W
Lancelot
SamuShogun
Lancelot
20,791
4,785
0
2,344
11,236
6,370
0
4,300
6,936
0
40,227
L
Odin
UnSea
Odin
8,488
819
0
0
27,923
22,571
0
6,650
21,273
0
15,798
L
Vulcan
lzAcezl
Vulcan
19,303
4,442
0
0
20,040
8,013
0
2,064
17,976
60,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,427
Gold Earned
50,971
224
Minions Killed
179
10
Camps Cleared
3
1,234,497
Distance Traveled
947,028
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,923
902
30
3
0
154,604
0
W
Chang'e
12,458
1,133
50
5
3
251,400
0
L
Zeus
9,915
901
12
1
1
135,498
2
W
Odin
11,402
1,037
35
3
0
232,842
0
W
Pele
14,754
1,341
47
4
3
235,270
1
W
King Arthur
12,636
1,149
36
3
1
240,338
0
L
Erlang Shen
10,846
986
24
2
0
249,592
0
W
Lancelot
12,177
1,107
56
5
3
274,647
0
L
Odin
9,776
889
13
1
0
207,908
1
L
Vulcan
10,511
956
100
9
2
199,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role