Player Matchup

Cthulhu
Cthulhu
Chondekowski
Cthulhu
Level 22
God Stats
1W - 3L
1,547 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Chıpmunk
Nu Wa
Level 129
God Stats
17W - 13L
1,550 SR
Queue Stats
62W - 58L
1,473 Elo+
Party 2
Guan Yu
Guan Yu
JennsBootySweat
Guan Yu
Level 69
God Stats
0W - 2L
1,245 SR
Queue Stats
56W - 53L
1,547 Elo+
Party 2
Hachiman
Hachiman
NotDesis
Hachiman
Level 103
God Stats
0W - 1L
1,286 SR
Queue Stats
38W - 35L
1,482 Elo+
Party 2
King Arthur
King Arthur
하핣핥핟핤핤
King Arthur
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 12L
1,307 Elo+
Party 2
Team Averages
Level 74
1,426 SR
1,462 Elo+

VS

Team Averages
Level 83
1,429 SR
1,583 Elo+
Bacchus
Bacchus
AnuelAAA
Bacchus
Level 139
God Stats
3W - 4L
1,517 SR
Queue Stats
214W - 213L
1,550 Elo+
Party 1
Lancelot
Lancelot
Brunchowo
Lancelot
Level 29
God Stats
4W - 1L
1,302 SR
Queue Stats
123W - 88L
1,594 Elo+
Party 1
Thanatos
Thanatos
DIE5GO510
Thanatos
Level 67
God Stats
7W - 3L
1,264 SR
Queue Stats
107W - 58L
1,701 Elo+
Party 1
Cupid
Cupid
Gotperks
Cupid
Level 115
God Stats
5W - 8L
1,562 SR
Queue Stats
234W - 212L
1,602 Elo+
Party 1
Olorun
Olorun
MisticGameGod
Olorun
Level 63
God Stats
50W - 27L
1,500 SR
Queue Stats
435W - 430L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Chondekowski
Cthulhu
14
0 / 10 / 2
8,710
379
10,011
22,950
13,229
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Nu Wa
Chıpmunk
Nu Wa
16
1 / 8 / 6
10,541
458
10,124
17,296
5,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
4 / 4 / 3
12,478
543
16,050
24,248
21,630
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hachiman
NotDesis
Hachiman
19
7 / 7 / 1
12,621
549
16,585
24,870
8,298
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
하핣핥핟핤핤
King Arthur
15
5 / 12 / 3
10,178
443
10,297
32,779
23,565
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AnuelAAA
Bacchus
18
4 / 3 / 18
13,350
580
13,231
25,811
39,888
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lancelot
Brunchowo
Lancelot
20
2 / 1 / 12
13,399
583
10,498
25,201
16,574
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thanatos
DIE5GO510
Thanatos
20
24 / 7 / 5
16,181
704
39,335
29,126
16,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cupid
Gotperks
Cupid
20
2 / 5 / 3
13,413
583
11,108
18,409
8,813
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
9 / 2 / 10
13,436
584
25,505
22,138
11,851
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
89
17
Kills
41
41
Deaths
18
15
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AnuelAAA
Bacchus
4
3
18
4.33
W
Lancelot
Brunchowo
Lancelot
2
1
12
8
L
Cthulhu
Chondekowski
Cthulhu
0
10
2
0.1
L
Nu Wa
Chıpmunk
Nu Wa
1
8
6
0.5
W
Thanatos
DIE5GO510
Thanatos
24
7
5
3.79
W
Cupid
Gotperks
Cupid
2
5
3
0.7
L
4
4
3
1.38
W
9
2
10
7
L
Hachiman
NotDesis
Hachiman
7
7
1
1.07
L
King Arthur
하핣핥핟핤핤
King Arthur
5
12
3
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,067
Damage
99,677
122,143
Taken
120,685
72,220
Mitigated
93,812
16,173
Healing
66,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AnuelAAA
Bacchus
13,231
1,459
0
7,117
25,811
39,888
477
5,397
19,899
55,422
0
W
Lancelot
Brunchowo
Lancelot
10,498
1,577
0
11,657
25,201
16,574
457
3,512
21,639
0
108,104
L
Cthulhu
Chondekowski
Cthulhu
10,011
972
617
0
22,950
13,229
470
10,404
12,546
42,228
0
L
Nu Wa
Chıpmunk
Nu Wa
10,124
2,031
0
2,560
17,296
5,498
0
2,864
14,432
81,066
0
W
Thanatos
DIE5GO510
Thanatos
39,335
18,421
0
26,754
29,126
16,686
189
5,575
23,089
0
131,792
W
Cupid
Gotperks
Cupid
11,108
5,324
85
7,688
18,409
8,813
6,038
2,715
15,646
0
165,342
L
16,050
3,110
441
4,139
24,248
21,630
0
4,477
19,771
638
98,057
W
25,505
17,367
699
12,197
22,138
11,851
7,542
5,923
15,989
112,670
0
L
Hachiman
NotDesis
Hachiman
16,585
10,710
0
6,754
24,870
8,298
1,212
6,733
18,137
0
90,437
L
King Arthur
하핣핥핟핤핤
King Arthur
10,297
2,794
0
1,662
32,779
23,565
0
14,258
18,521
0
51,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,528
Gold Earned
69,779
537
Minions Killed
724
0
Camps Cleared
0
1,991,205
Distance Traveled
2,211,776
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
13,350
580
65
3
0
455,915
2
W
Lancelot
13,399
583
172
7
0
508,885
3
L
Cthulhu
8,710
379
57
2
0
424,237
0
L
Nu Wa
10,541
458
111
5
0
367,044
3
W
Thanatos
16,181
704
141
6
0
452,377
1
W
Cupid
13,413
583
212
9
0
404,538
1
L
Guan Yu
12,478
543
163
7
0
449,173
4
W
Olorun
13,436
584
134
6
0
390,061
0
L
Hachiman
12,621
549
147
6
0
374,894
4
L
King Arthur
10,178
443
59
3
0
375,857
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role