Player Matchup

Cerberus
Cerberus
FistyMcBussy
Cerberus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,825 Elo+
Party 1
Thor
Thor
Mankinator69
Thor
Level 44
God Stats
5W - 0L
1,833 SR
Queue Stats
114W - 64L
1,664 Elo+
Party 1
Eset
Eset
Seifendor
Eset
Level 144
God Stats
5W - 1L
1,666 SR
Queue Stats
54W - 37L
1,620 Elo+
Party 1
Team Averages
Level 65
1,666 SR
1,703 Elo+

VS

Team Averages
Level 35
1,485 SR
1,334 Elo+
Cthulhu
Cthulhu
Impulse Haze
Cthulhu
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 8L
1,224 Elo+
Party 2
Raijin
Raijin
MapleSyrpMaster
Raijin
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 20L
1,285 Elo+
Party 2
Guan Yu
Guan Yu
Mr Grease8007
Guan Yu
Level 59
God Stats
4W - 6L
1,455 SR
Queue Stats
30W - 26L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FistyMcBussy
Cerberus
13
2 / 0 / 13
8,428
843
9,303
8,705
6,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
6 / 0 / 7
8,020
802
9,813
6,832
2,727
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Eset
13
7 / 2 / 6
7,914
791
12,789
7,900
3,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Impulse Haze
Cthulhu
8
0 / 6 / 2
6,265
627
4,274
14,222
10,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

10
2 / 4 / 0
7,006
701
6,469
9,017
3,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
9
0 / 5 / 2
6,370
637
3,464
13,244
6,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
15
Kills
2
2
Deaths
15
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cerberus
FistyMcBussy
Cerberus
2
0
13
8.5
L
Cthulhu
Impulse Haze
Cthulhu
0
6
2
0.17
W
6
0
7
9.5
L
2
4
0
0.5
L
Guan Yu
0
5
2
0.2
W
Eset
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,905
Damage
14,207
23,437
Taken
36,483
12,919
Mitigated
20,495
8,995
Healing
5,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
FistyMcBussy
Cerberus
9,303
572
0
4,149
8,705
6,930
288
4,297
4,408
19,664
0
L
Cthulhu
Impulse Haze
Cthulhu
4,274
769
36
486
14,222
10,512
0
9,179
5,043
10,091
0
W
9,813
2,241
0
1,000
6,832
2,727
0
2,174
4,658
0
35,443
L
6,469
954
0
362
9,017
3,395
0
5,016
4,001
20,380
0
L
Guan Yu
3,464
296
1,462
2,918
13,244
6,588
0
7,897
5,347
0
11,655
W
Eset
12,789
1,147
953
2,893
7,900
3,262
135
4,784
3,116
31,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,362
Gold Earned
19,641
161
Minions Killed
68
8
Camps Cleared
0
558,319
Distance Traveled
502,131
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,428
843
56
6
2
187,847
2
L
Cthulhu
6,265
627
11
1
0
169,633
0
W
Thor
8,020
802
66
7
4
191,632
4
L
Raijin
7,006
701
45
5
0
140,290
2
L
Guan Yu
6,370
637
12
1
0
192,208
3
W
Eset
7,914
791
39
4
2
178,840
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role