Player Matchup

Charybdis
Charybdis
D-boy4
Charybdis
Level 104
God Stats
5W - 1L
1,465 SR
Queue Stats
34W - 46L
1,320 Elo+
Party 1
Horus
Horus
DigBickDre
Horus
Level 68
God Stats
11W - 18L
1,399 SR
Queue Stats
117W - 158L
1,333 Elo+
Solo
Kukulkan
Kukulkan
Trio_D
Kukulkan
Level 29
God Stats
17W - 10L
1,417 SR
Queue Stats
38W - 45L
1,329 Elo+
Party 1
Team Averages
Level 67
1,427 SR
1,327 Elo+

VS

Team Averages
Level 70
1,500 SR
1,410 Elo+
Osiris
Osiris
Qdprince
Osiris
Level 98
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 77L
1,500 Elo+
Party 2
Ra
Ra
THUND3RJUICE
Ra
Level 104
God Stats
0W - 3L
1,500 SR
Queue Stats
18W - 30L
1,231 Elo+
Solo
Thanatos
Thanatos
VoItage Ham
Thanatos
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 46L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
D-boy4
Charybdis
16
12 / 0 / 3
10,648
819
12,368
6,192
2,866
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
14
2 / 1 / 9
9,937
764
4,772
7,641
5,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
Trio_D
Kukulkan
15
2 / 0 / 12
9,770
752
9,452
5,770
2,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Qdprince
Osiris
10
0 / 4 / 1
7,420
571
6,136
13,986
12,133
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 2 / 0
8,813
678
2,282
5,248
2,164
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
VoItage Ham
Thanatos
9
0 / 10 / 0
7,001
539
1,859
10,741
4,404
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
2
16
Kills
1
1
Deaths
16
24
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Charybdis
D-boy4
Charybdis
12
0
3
13.5
W
Horus
2
1
9
6.5
L
Osiris
Qdprince
Osiris
0
4
1
0.13
L
1
2
0
0.5
W
Kukulkan
Trio_D
Kukulkan
2
0
12
8
L
Thanatos
VoItage Ham
Thanatos
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,592
Damage
10,277
19,603
Taken
29,975
10,612
Mitigated
18,701
5,788
Healing
2,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
D-boy4
Charybdis
12,368
6,048
0
1,013
6,192
2,866
1,558
1,234
4,958
0
41,677
W
Horus
4,772
2,642
317
3,277
7,641
5,121
735
1,677
5,964
0
28,166
L
Osiris
Qdprince
Osiris
6,136
1,831
0
270
13,986
12,133
0
5,362
8,624
0
14,723
L
2,282
0
428
1,118
5,248
2,164
0
2,459
2,789
44,722
0
W
Kukulkan
Trio_D
Kukulkan
9,452
692
199
982
5,770
2,625
362
66
5,704
43,619
0
L
Thanatos
VoItage Ham
Thanatos
1,859
449
0
788
10,741
4,404
0
2,232
8,509
0
5,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,355
Gold Earned
23,234
174
Minions Killed
111
9
Camps Cleared
3
721,105
Distance Traveled
525,770
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,648
819
54
4
3
239,100
3
W
Horus
9,937
764
48
4
4
250,549
2
L
Osiris
7,420
571
22
2
0
202,003
0
L
Ra
8,813
678
85
7
2
149,358
0
W
Kukulkan
9,770
752
72
6
2
231,456
0
L
Thanatos
7,001
539
4
0
1
174,409
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role