Player Matchup

Izanami
Izanami
CoRz LeaDer
Izanami
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 9L
1,138 Elo+
Party 1
Kuzenbo
Kuzenbo
monst3rQcz
Kuzenbo
Level 57
God Stats
50W - 59L
1,415 SR
Queue Stats
176W - 275L
1,350 Elo+
Party 1
Scylla
Scylla
vodkamood
Scylla
Level 30
God Stats
42W - 80L
1,415 SR
Queue Stats
387W - 519L
1,353 Elo+
Party 1
Team Averages
Level 38
1,444 SR
1,280 Elo+

VS

Team Averages
Level 77
1,448 SR
1,571 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
MagnumBong
Kuzenbo
Level 20
God Stats
2W - 1L
1,497 SR
Queue Stats
3W - 2L
1,720 Elo+
Party 2
Neith
Neith
dnbsalty
Neith
Level 100
God Stats
1W - 3L
1,346 SR
Queue Stats
12W - 18L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CoRz LeaDer
Izanami
10
0 / 7 / 0
7,531
579
5,390
13,853
5,532
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
monst3rQcz
Kuzenbo
12
0 / 1 / 0
8,398
646
7,319
15,667
18,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
vodkamood
Scylla
12
0 / 3 / 0
7,744
596
8,617
7,575
2,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
8 / 0 / 3
10,853
835
15,769
7,492
4,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
MagnumBong
Kuzenbo
14
1 / 0 / 10
10,110
778
6,957
15,051
22,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
dnbsalty
Neith
13
2 / 0 / 9
9,001
692
9,874
6,621
2,634
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
33
0
Kills
11
11
Deaths
0
0
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
8
0
3
9.5
L
Izanami
CoRz LeaDer
Izanami
0
7
0
0
W
Kuzenbo
MagnumBong
Kuzenbo
1
0
10
6
W
Neith
dnbsalty
Neith
2
0
9
6.5
L
Kuzenbo
monst3rQcz
Kuzenbo
0
1
0
0
L
Scylla
vodkamood
Scylla
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,326
Damage
32,600
37,095
Taken
29,164
26,788
Mitigated
29,302
6,613
Healing
12,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
15,769
913
3,589
4,670
7,492
4,114
731
4,456
3,036
69,387
0
L
Izanami
CoRz LeaDer
Izanami
5,390
3,806
0
801
13,853
5,532
0
8,225
5,628
0
23,525
W
Kuzenbo
MagnumBong
Kuzenbo
6,957
2,813
622
2,505
15,051
22,554
117
8,147
6,904
18,427
0
W
Neith
dnbsalty
Neith
9,874
3,332
0
1,515
6,621
2,634
1,222
3,946
2,675
0
34,690
L
Kuzenbo
monst3rQcz
Kuzenbo
7,319
2,425
351
5,208
15,667
18,284
0
9,968
5,699
20,530
0
L
Scylla
vodkamood
Scylla
8,617
850
0
253
7,575
2,972
0
4,629
2,946
30,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,673
Gold Earned
29,964
139
Minions Killed
196
1
Camps Cleared
9
666,943
Distance Traveled
727,025
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,853
835
114
9
4
248,250
4
L
Izanami
7,531
579
48
4
0
206,911
0
W
Kuzenbo
10,110
778
28
2
0
261,646
2
W
Neith
9,001
692
54
4
5
217,129
1
L
Kuzenbo
8,398
646
29
2
1
243,437
4
L
Scylla
7,744
596
62
5
0
216,595
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role