Player Matchup

King Arthur
King Arthur
Januscide
King Arthur
Level 45
God Stats
1W - 1L
1,252 SR
Queue Stats
2W - 4L
1,679 Elo+
Party 1
Chang'e
Chang'e
polaritea
Chang'e
Level 4
God Stats
1W - 4L
1,194 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Chronos
Chronos
xAquaNoobx
Chronos
Level 62
God Stats
3W - 2L
1,502 SR
Queue Stats
22W - 14L
1,593 Elo+
Party 1
Team Averages
Level 37
1,316 SR
1,591 Elo+

VS

Team Averages
Level 60
1,550 SR
1,398 Elo+
Shiva
Shiva
Irishpoke11
Shiva
Level 67
God Stats
1W - 3L
1,466 SR
Queue Stats
25W - 39L
1,329 Elo+
Solo
Anubis
Anubis
JershTherntern
Anubis
Level 65
God Stats
21W - 13L
1,742 SR
Queue Stats
61W - 70L
1,524 Elo+
Solo
Mercury
Mercury
xOKxKU5Hx
Mercury
Level 47
God Stats
41W - 73L
1,443 SR
Queue Stats
79W - 146L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Januscide
King Arthur
15
1 / 5 / 3
9,338
623
4,951
23,550
21,157
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
polaritea
Chang'e
14
2 / 10 / 3
10,276
685
3,777
19,234
7,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chronos
xAquaNoobx
Chronos
14
4 / 8 / 1
10,858
724
17,668
18,180
7,150
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 15
11,030
735
12,686
18,125
15,634
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

19
17 / 2 / 6
13,592
906
31,373
17,601
10,683
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
xOKxKU5Hx
Mercury
15
4 / 2 / 9
11,042
736
6,067
12,447
4,968
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
53
7
Kills
23
23
Deaths
7
7
Assists
30
Player
Kills
Deaths
Assists
KDA
W
2
3
15
3.17
L
King Arthur
Januscide
King Arthur
1
5
3
0.5
W
17
2
6
10
L
Chang'e
polaritea
Chang'e
2
10
3
0.35
L
Chronos
xAquaNoobx
Chronos
4
8
1
0.56
W
Mercury
xOKxKU5Hx
Mercury
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,396
Damage
50,126
60,964
Taken
48,173
35,438
Mitigated
31,285
5,018
Healing
18,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,686
1,689
410
5,207
18,125
15,634
221
7,147
10,978
0
43,963
L
King Arthur
Januscide
King Arthur
4,951
240
0
1,170
23,550
21,157
0
10,702
12,848
0
21,455
W
31,373
1,788
0
10,121
17,601
10,683
1,497
10,920
6,681
76,286
0
L
Chang'e
polaritea
Chang'e
3,777
1,182
2,434
1,414
19,234
7,131
0
10,780
8,454
24,878
0
L
Chronos
xAquaNoobx
Chronos
17,668
7,321
0
0
18,180
7,150
0
10,179
8,001
42,148
0
W
Mercury
xOKxKU5Hx
Mercury
6,067
2,359
0
2,423
12,447
4,968
850
4,512
7,935
0
23,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,472
Gold Earned
35,664
134
Minions Killed
155
3
Camps Cleared
8
715,823
Distance Traveled
808,566
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
11,030
735
44
3
4
277,374
4
L
King Arthur
9,338
623
30
2
1
261,546
0
W
Anubis
13,592
906
90
6
1
245,545
3
L
Chang'e
10,276
685
46
3
0
227,522
0
L
Chronos
10,858
724
58
4
2
226,755
0
W
Mercury
11,042
736
21
1
3
285,647
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role