Player Matchup

Da Ji
Da Ji
Silver II
ice403
Da Ji
Silver II
Level 123
God Stats
46W - 36L
1,619 SR
Queue Stats
95W - 122L
1,243 MMR
Party 1
Freya
Freya
Bronze I
xIconicKaelx
Freya
Bronze I
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 55L
800 MMR
Party 1
Bacchus
Bacchus
Silver I
zurgnurg
Bacchus
Silver I
Level 100
God Stats
0W - 2L
1,505 SR
Queue Stats
30W - 33L
1,230 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 102
1,541 SR
1,091 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 108
1,580 SR
1,196 MMR
Shiva
Shiva
Bronze V
 
Shiva
Bronze V
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Nox
Nox
Silver I
niiiiX0ON
Nox
Silver I
Level 128
God Stats
3W - 0L
1,857 SR
Queue Stats
14W - 15L
1,530 MMR
Party 2
Thor
Thor
Silver V
zihck
Thor
Silver V
Level 69
God Stats
51W - 103L
1,382 SR
Queue Stats
191W - 393L
558 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
ice403
Da Ji
10
2 / 7 / 0
6,900
690
6,651
14,938
7,273
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 8 / 0
5,980
598
4,066
11,701
5,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
zurgnurg
Bacchus
9
0 / 4 / 1
6,656
666
3,159
10,734
7,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
HerculesHorusBaron SamediNemesisKhepri

VS

Bans
JormungandrYu HuangVamanaArtemisZhong Kui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
13
7 / 0 / 12
8,498
850
13,025
12,898
7,963
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
5 / 0 / 11
8,258
826
6,554
3,742
1,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
zihck
Thor
13
7 / 2 / 10
8,544
854
13,054
10,191
4,740
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
52
2
Kills
19
19
Deaths
2
1
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
7
0
12
13
L
Da Ji
ice403
Da Ji
2
7
0
0.29
W
5
0
11
10.5
L
0
8
0
0
W
Thor
zihck
Thor
7
2
10
6
L
Bacchus
zurgnurg
Bacchus
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,876
Damage
32,633
37,373
Taken
26,831
20,417
Mitigated
14,328
3,792
Healing
7,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
13,025
3,689
253
4,864
12,898
7,963
408
3,418
9,480
0
31,767
L
Da Ji
ice403
Da Ji
6,651
1,497
151
1,190
14,938
7,273
0
3,997
10,941
0
11,393
W
6,554
479
0
481
3,742
1,625
956
656
3,086
22,525
0
L
4,066
1,257
0
1,354
11,701
5,234
0
982
10,719
17,300
1,913
W
Thor
zihck
Thor
13,054
4,067
124
1,388
10,191
4,740
1,407
3,140
7,051
0
28,334
L
Bacchus
zurgnurg
Bacchus
3,159
148
0
1,097
10,734
7,910
0
1,820
8,914
11,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,536
Gold Earned
25,300
61
Minions Killed
107
2
Camps Cleared
6
436,261
Distance Traveled
573,286
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,498
850
35
4
2
194,377
1
L
Da Ji
6,900
690
15
2
2
154,379
2
W
Nox
8,258
826
41
4
2
198,030
4
L
Freya
5,980
598
33
3
0
141,227
2
W
Thor
8,544
854
31
3
2
180,879
1
L
Bacchus
6,656
666
13
1
0
140,655
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role