Player Matchup

Thor
Thor
 
Thor
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Skadi
Skadi
Miss_Murder6606
Skadi
Level 38
God Stats
12W - 22L
1,500 SR
Queue Stats
74W - 141L
1,140 Elo+
Party 1
Ao Kuang
Ao Kuang
TheFlyingNorsman
Ao Kuang
Level 15
God Stats
22W - 48L
1,237 SR
Queue Stats
37W - 70L
1,140 Elo+
Party 1
Cthulhu
Cthulhu
XIX-Unscarred
Cthulhu
Level 17
God Stats
9W - 14L
1,314 SR
Queue Stats
34W - 79L
1,140 Elo+
Party 1
Discordia
Discordia
andamaganda
Discordia
Level 35
God Stats
65W - 19L
1,781 SR
Queue Stats
96W - 37L
1,691 Elo+
Party 3
Team Averages
Level 34
1,466 SR
1,322 Elo+

VS

Team Averages
Level 50
1,598 SR
1,550 Elo+
Ares
Ares
BulldogBucks
Ares
Level 23
God Stats
6W - 0L
1,790 SR
Queue Stats
28W - 17L
1,583 Elo+
Party 2
Amaterasu
Amaterasu
Jemplastic
Amaterasu
Level 51
God Stats
1W - 0L
1,223 SR
Queue Stats
8W - 5L
1,560 Elo+
Solo
Anubis
Anubis
PlainPablo
Anubis
Level 40
God Stats
8W - 0L
1,871 SR
Queue Stats
28W - 18L
1,567 Elo+
Party 2
Danzaburou
Danzaburou
Redwave928
Danzaburou
Level 66
God Stats
9W - 0L
1,812 SR
Queue Stats
61W - 45L
1,487 Elo+
Solo
Mercury
Mercury
SixFercho
Mercury
Level 68
God Stats
3W - 5L
1,292 SR
Queue Stats
244W - 262L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
16
4 / 2 / 4
10,897
1,090
13,259
13,688
14,361
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
1 / 8 / 3
9,926
993
10,292
15,696
6,356
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
0 / 11 / 4
9,182
918
7,380
24,434
14,703
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
16
0 / 6 / 6
10,009
1,001
10,766
24,900
22,079
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Discordia
andamaganda
Discordia
16
3 / 2 / 2
10,676
1,068
22,734
6,750
2,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

163

VS

Team 2 Tickets

230

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 0 / 20
12,037
1,204
10,980
14,858
18,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Amaterasu
Jemplastic
Amaterasu
17
3 / 0 / 18
10,693
1,069
11,236
15,075
15,887
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Anubis
PlainPablo
Anubis
18
12 / 4 / 15
12,514
1,251
31,370
14,786
11,174
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Redwave928
Danzaburou
17
7 / 2 / 15
11,485
1,149
14,116
11,517
6,586
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
SixFercho
Mercury
17
3 / 2 / 17
10,691
1,069
11,774
12,755
8,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
114
8
Kills
29
29
Deaths
8
19
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
4
2
4
3
W
4
0
20
14
W
Amaterasu
Jemplastic
Amaterasu
3
0
18
12
L
1
8
3
0.31
W
Anubis
PlainPablo
Anubis
12
4
15
4.88
W
Danzaburou
Redwave928
Danzaburou
7
2
15
7.25
W
Mercury
SixFercho
Mercury
3
2
17
5.75
L
0
11
4
0.18
L
Cthulhu
0
6
6
0.5
L
Discordia
andamaganda
Discordia
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,431
Damage
79,476
85,468
Taken
68,991
60,324
Mitigated
61,187
6,744
Healing
12,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
13,259
1,727
0
718
13,688
14,361
0
7,502
6,186
0
22,442
W
10,980
1,073
678
1,443
14,858
18,982
0
9,466
5,392
14,064
0
W
Amaterasu
Jemplastic
Amaterasu
11,236
5,448
0
2,305
15,075
15,887
0
11,292
3,783
0
17,945
L
10,292
6,011
0
1,186
15,696
6,356
0
7,736
7,960
0
37,309
W
Anubis
PlainPablo
Anubis
31,370
1,976
0
6,021
14,786
11,174
0
6,505
8,281
61,103
0
W
Danzaburou
Redwave928
Danzaburou
14,116
6,355
0
2,246
11,517
6,586
0
7,302
4,215
318
33,270
W
Mercury
SixFercho
Mercury
11,774
2,463
0
90
12,755
8,558
0
6,315
6,440
0
25,601
L
7,380
2,357
0
1,581
24,434
14,703
0
14,081
10,353
13,829
0
L
Cthulhu
10,766
1,019
498
2,761
24,900
22,079
0
11,071
13,829
34,219
0
L
Discordia
andamaganda
Discordia
22,734
1,185
0
0
6,750
2,825
0
2,278
4,472
42,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,690
Gold Earned
57,420
189
Minions Killed
187
7
Camps Cleared
8
944,704
Distance Traveled
974,521
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,897
1,090
27
3
2
201,419
3
W
Ares
12,037
1,204
7
1
1
201,296
0
W
Amaterasu
10,693
1,069
16
2
0
200,916
0
L
Skadi
9,926
993
73
7
1
158,968
0
W
Anubis
12,514
1,251
84
8
0
175,869
0
W
Danzaburou
11,485
1,149
53
5
2
169,276
0
W
Mercury
10,691
1,069
27
3
5
227,164
0
L
Ao Kuang
9,182
918
6
1
0
188,240
2
L
Cthulhu
10,009
1,001
37
4
1
177,818
0
L
Discordia
10,676
1,068
46
5
3
218,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role