Player Matchup

King Arthur
King Arthur
Chile_FiNgErS
King Arthur
Level 55
God Stats
20W - 28L
1,414 SR
Queue Stats
60W - 69L
1,454 Elo+
Party 1
Merlin
Merlin
JiffSed
Merlin
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 19L
1,515 Elo+
Party 2
Lancelot
Lancelot
SniperzBait
Lancelot
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 14L
1,501 Elo+
Party 2
Cthulhu
Cthulhu
gnarlent
Cthulhu
Level 67
God Stats
4W - 2L
1,620 SR
Queue Stats
54W - 39L
1,528 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
xFAD3DxLoCox
Ah Muzen Cab
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,618 Elo+
Party 1
Team Averages
Level 67
1,507 SR
1,523 Elo+

VS

Team Averages
Level 57
1,595 SR
1,414 Elo+
Ah Puch
Ah Puch
HomeSkoola
Ah Puch
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,275 Elo+
Party 3
Mulan
Mulan
LethalFaerie
Mulan
Level 72
God Stats
20W - 18L
1,592 SR
Queue Stats
188W - 225L
1,515 Elo+
Solo
Da Ji
Da Ji
Mak3emPaY
Da Ji
Level 160
God Stats
97W - 33L
1,665 SR
Queue Stats
1,107W - 932L
1,517 Elo+
Party 4
Cabrakan
Cabrakan
PeteyVonPeterson
Cabrakan
Level 32
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 12L
1,299 Elo+
Party 3
Ymir
Ymir
WAWGxSHEsoNICE
Ymir
Level 16
God Stats
1W - 8L
1,716 SR
Queue Stats
949W - 859L
1,466 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Chile_FiNgErS
King Arthur
13
2 / 0 / 9
7,723
1,103
5,788
5,859
4,850
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
JiffSed
Merlin
13
1 / 2 / 8
7,713
1,102
8,005
4,147
1,414
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
SniperzBait
Lancelot
13
4 / 2 / 7
8,422
1,203
8,128
6,133
2,758
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cthulhu
gnarlent
Cthulhu
14
3 / 1 / 8
8,148
1,164
5,151
5,280
4,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ah Muzen Cab
xFAD3DxLoCox
Ah Muzen Cab
13
2 / 0 / 7
7,991
1,142
8,430
3,798
1,552
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Team 1 Tickets

370

VS

Team 2 Tickets

247

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
HomeSkoola
Ah Puch
12
0 / 0 / 2
7,130
1,019
6,377
2,564
1,141
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 4 / 2
7,361
1,052
4,452
10,301
8,046
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Da Ji
Mak3emPaY
Da Ji
12
4 / 3 / 1
8,011
1,144
8,916
7,985
3,864
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 3 / 0
6,656
951
1,015
8,424
7,188
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

12
0 / 2 / 2
6,935
991
1,515
10,219
8,332
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
12
12
Kills
5
5
Deaths
12
39
Assists
7
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Chile_FiNgErS
King Arthur
2
0
9
6.5
L
Ah Puch
HomeSkoola
Ah Puch
0
0
2
1
W
Merlin
JiffSed
Merlin
1
2
8
2.5
L
1
4
2
0.5
L
Da Ji
Mak3emPaY
Da Ji
4
3
1
1.5
L
0
3
0
0
W
Lancelot
SniperzBait
Lancelot
4
2
7
3.75
L
0
2
2
0.5
W
Cthulhu
gnarlent
Cthulhu
3
1
8
7
W
Ah Muzen Cab
xFAD3DxLoCox
Ah Muzen Cab
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,502
Damage
22,275
25,217
Taken
39,493
15,321
Mitigated
28,571
2,391
Healing
3,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Chile_FiNgErS
King Arthur
5,788
522
0
0
5,859
4,850
0
2,228
3,631
0
13,051
L
Ah Puch
HomeSkoola
Ah Puch
6,377
253
456
108
2,564
1,141
0
1,328
1,236
30,807
0
W
Merlin
JiffSed
Merlin
8,005
403
0
0
4,147
1,414
0
649
3,498
22,791
0
L
4,452
105
315
384
10,301
8,046
0
3,237
6,880
0
8,719
L
Da Ji
Mak3emPaY
Da Ji
8,916
2,056
0
0
7,985
3,864
0
2,137
5,693
0
14,758
L
1,015
217
0
50
8,424
7,188
0
2,383
5,988
6,746
0
W
Lancelot
SniperzBait
Lancelot
8,128
2,565
0
97
6,133
2,758
0
1,956
4,177
0
15,544
L
1,515
162
0
1,932
10,219
8,332
0
3,641
6,540
4,301
0
W
Cthulhu
gnarlent
Cthulhu
5,151
722
401
381
5,280
4,747
0
2,791
2,489
17,808
0
W
Ah Muzen Cab
xFAD3DxLoCox
Ah Muzen Cab
8,430
4,524
0
1,512
3,798
1,552
0
1,283
2,515
0
20,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,997
Gold Earned
36,093
146
Minions Killed
94
6
Camps Cleared
4
685,623
Distance Traveled
574,839
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,723
1,103
33
5
1
157,385
2
L
Ah Puch
7,130
1,019
50
7
0
131,836
0
W
Merlin
7,713
1,102
35
5
1
124,609
0
L
Mulan
7,361
1,052
9
1
1
119,718
0
L
Da Ji
8,011
1,144
11
2
2
139,021
0
L
Cabrakan
6,656
951
17
2
0
75,914
0
W
Lancelot
8,422
1,203
20
3
3
146,971
1
L
Ymir
6,935
991
7
1
1
108,350
0
W
Cthulhu
8,148
1,164
29
4
0
117,016
0
W
Ah Muzen Cab
7,991
1,142
29
4
1
139,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role