Player Matchup

Nu Wa
Nu Wa
Jesasaurus
Nu Wa
Level 143
God Stats
1W - 1L
1,436 SR
Queue Stats
9W - 13L
1,407 Elo+
Party 1
Guan Yu
Guan Yu
RSLuap
Guan Yu
Level 104
God Stats
2W - 0L
1,619 SR
Queue Stats
7W - 11L
1,419 Elo+
Party 1
Izanami
Izanami
shockwave191
Izanami
Level 12
God Stats
1W - 1L
1,730 SR
Queue Stats
1W - 2L
1,320 Elo+
Party 1
Team Averages
Level 86
1,595 SR
1,382 Elo+

VS

Team Averages
Level 24
1,399 SR
1,430 Elo+
Atlas
Atlas
 
Atlas
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
ChunkyMonky1013
Ao Kuang
Level 40
God Stats
0W - 1L
1,196 SR
Queue Stats
0W - 2L
1,289 Elo+
Party 2
Hachiman
Hachiman
ValleyRice
Hachiman
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
14
3 / 0 / 11
9,785
753
11,778
3,824
1,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
RSLuap
Guan Yu
14
6 / 0 / 7
10,458
804
6,820
13,000
15,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
shockwave191
Izanami
14
5 / 2 / 9
9,809
755
13,619
8,804
4,125
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
13
1 / 0 / 1
8,888
684
6,825
16,194
15,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ao Kuang
11
0 / 7 / 2
7,540
580
1,772
13,289
4,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hachiman
ValleyRice
Hachiman
10
1 / 7 / 1
7,662
589
6,482
12,595
3,836
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
14
Kills
2
2
Deaths
14
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
1
0
1
1.5
L
Ao Kuang
0
7
2
0.14
W
Nu Wa
3
0
11
8.5
W
Guan Yu
RSLuap
Guan Yu
6
0
7
9.5
L
Hachiman
ValleyRice
Hachiman
1
7
1
0.21
W
Izanami
shockwave191
Izanami
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,217
Damage
15,079
25,628
Taken
42,078
21,775
Mitigated
23,965
10,277
Healing
8,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
6,825
3,201
167
4,314
16,194
15,628
0
4,811
11,383
41,006
0
L
Ao Kuang
1,772
757
0
1,885
13,289
4,501
0
3,423
9,866
20,092
0
W
Nu Wa
11,778
5,227
117
727
3,824
1,752
547
1,396
2,428
40,576
0
W
Guan Yu
RSLuap
Guan Yu
6,820
959
2,496
5,732
13,000
15,898
342
4,092
8,908
0
26,035
L
Hachiman
ValleyRice
Hachiman
6,482
4,856
0
2,510
12,595
3,836
0
3,544
9,051
0
36,149
W
Izanami
shockwave191
Izanami
13,619
8,564
0
1,205
8,804
4,125
1,657
4,057
4,747
0
45,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,052
Gold Earned
24,090
154
Minions Killed
145
9
Camps Cleared
1
690,110
Distance Traveled
603,558
15
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,888
684
64
5
0
250,256
0
L
Ao Kuang
7,540
580
34
3
1
198,341
0
W
Nu Wa
9,785
753
54
4
4
229,100
12
W
Guan Yu
10,458
804
24
2
3
261,834
2
L
Hachiman
7,662
589
47
4
0
154,961
1
W
Izanami
9,809
755
76
6
2
199,176
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role