Player Matchup

Sobek
Sobek
Diamond II
IDPFTW
Sobek
Diamond II
Level 159
God Stats
3W - 2L
1,771 SR
Queue Stats
155W - 64L
2,354 MMR
Party 1
Yu Huang
Yu Huang
Diamond I
Tacamahac
Yu Huang
Diamond I
Level 160
God Stats
19W - 2L
1,608 SR
Queue Stats
141W - 33L
2,786 MMR
Party 1
Cupid
Cupid
Diamond I
lafemme1123
Cupid
Diamond I
Level 124
God Stats
8W - 1L
1,981 SR
Queue Stats
38W - 7L
2,675 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 148
1,786 SR
2,605 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 112
1,680 SR
1,758 MMR
Mulan
Mulan
Gold IV
 
Mulan
Gold IV
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chiron
Chiron
Platinum II
ArticLin3
Chiron
Platinum II
Level 54
God Stats
6W - 4L
1,800 SR
Queue Stats
30W - 15L
1,993 MMR
Party 2
Xing Tian
Xing Tian
Gold IV
XavierGL
Xing Tian
Gold IV
Level 154
God Stats
4W - 2L
1,741 SR
Queue Stats
36W - 16L
1,780 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
IDPFTW
Sobek
15
1 / 2 / 9
11,842
697
13,464
27,512
29,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yu Huang
Tacamahac
Yu Huang
18
5 / 0 / 4
11,721
689
24,745
10,543
5,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

17
4 / 1 / 5
11,529
678
25,131
18,441
8,810
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
LancelotArtioAtlasAh Muzen CabThoth

VS

Bans
Baron SamediAchillesOdinDiscordiaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
0 / 3 / 3
10,329
608
12,450
24,099
29,914
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chiron
ArticLin3
Chiron
14
2 / 5 / 0
10,133
596
19,841
18,215
9,462
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
XavierGL
Xing Tian
14
1 / 2 / 1
10,857
639
12,330
28,654
37,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
10
Kills
3
3
Deaths
10
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
3
3
0.5
L
Chiron
ArticLin3
Chiron
2
5
0
0.4
W
Sobek
IDPFTW
Sobek
1
2
9
2.75
W
Yu Huang
Tacamahac
Yu Huang
5
0
4
7
L
Xing Tian
XavierGL
Xing Tian
1
2
1
0.75
W
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,340
Damage
44,621
56,496
Taken
70,968
43,998
Mitigated
77,339
27,445
Healing
17,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
12,450
2,209
712
6,030
24,099
29,914
0
13,071
11,028
0
33,130
L
Chiron
ArticLin3
Chiron
19,841
10,288
1,620
3,716
18,215
9,462
950
11,243
6,911
0
63,613
W
Sobek
IDPFTW
Sobek
13,464
1,687
743
11,768
27,512
29,563
148
4,925
21,043
31,219
0
W
Yu Huang
Tacamahac
Yu Huang
24,745
3,796
0
1,785
10,543
5,625
931
2,737
7,806
57,846
0
L
Xing Tian
XavierGL
Xing Tian
12,330
142
0
5,430
28,654
37,963
0
14,388
14,266
26,850
0
W
25,131
13,994
2,323
10,826
18,441
8,810
2,013
4,821
13,620
0
74,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,092
Gold Earned
31,319
205
Minions Killed
167
9
Camps Cleared
5
973,695
Distance Traveled
983,359
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
10,329
608
38
2
3
328,378
6
L
Chiron
10,133
596
108
6
2
289,535
4
W
Sobek
11,842
697
30
2
0
336,720
2
W
Yu Huang
11,721
689
76
4
4
331,808
2
L
Xing Tian
10,857
639
21
1
0
365,446
3
W
Cupid
11,529
678
99
6
5
305,167
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role