Player Matchup

Chiron
Chiron
Leadfarmersz
Chiron
Level 128
God Stats
0W - 2L
1,372 SR
Queue Stats
10W - 10L
1,476 Elo+
Party 1
Kukulkan
Kukulkan
Revilement
Kukulkan
Level 46
God Stats
5W - 4L
1,512 SR
Queue Stats
24W - 23L
1,515 Elo+
Party 1
Chaac
Chaac
averyhjr
Chaac
Level 68
God Stats
0W - 1L
1,217 SR
Queue Stats
1W - 2L
1,301 Elo+
Party 1
Team Averages
Level 81
1,367 SR
1,431 Elo+

VS

Team Averages
Level 78
1,500 SR
1,439 Elo+
Eset
Eset
PRAYF0RHER
Eset
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,293 Elo+
Party 2
Lancelot
Lancelot
PrinceRose2945
Lancelot
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
22W - 17L
1,524 Elo+
Party 2
Ares
Ares
绵绵心中无远道丶
Ares
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
11
2 / 1 / 2
7,079
708
6,548
6,307
2,776
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
Revilement
Kukulkan
12
2 / 2 / 2
7,483
748
5,418
6,268
3,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
averyhjr
Chaac
10
0 / 1 / 3
6,679
668
2,707
5,836
5,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
6,192
619
1,531
5,263
2,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lancelot
13
4 / 1 / 0
7,613
761
9,474
6,724
3,468
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
0 / 1 / 4
7,578
758
3,019
8,715
5,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
8
4
Kills
4
4
Deaths
4
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chiron
2
1
2
3
W
0
2
0
0
W
Lancelot
4
1
0
4
L
Kukulkan
Revilement
Kukulkan
2
2
2
1.5
L
Chaac
averyhjr
Chaac
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,673
Damage
14,024
18,411
Taken
20,702
11,389
Mitigated
11,729
4,920
Healing
2,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
6,548
1,308
924
2,127
6,307
2,776
138
1,492
4,815
0
23,022
W
1,531
206
0
0
5,263
2,309
0
2,587
2,676
16,836
0
W
Lancelot
9,474
4,305
148
889
6,724
3,468
0
1,206
5,518
0
28,243
L
Kukulkan
Revilement
Kukulkan
5,418
65
0
0
6,268
3,143
0
1,700
4,568
31,422
0
L
Chaac
averyhjr
Chaac
2,707
542
183
1,686
5,836
5,470
13
1,603
4,233
0
7,510
W
3,019
67
0
1,097
8,715
5,952
0
2,237
6,478
9,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,241
Gold Earned
21,383
119
Minions Killed
100
5
Camps Cleared
4
597,943
Distance Traveled
572,888
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,079
708
41
4
2
188,901
3
W
Eset
6,192
619
40
4
0
153,216
2
W
Lancelot
7,613
761
51
5
4
237,925
1
L
Kukulkan
7,483
748
69
7
3
200,766
3
L
Chaac
6,679
668
9
1
0
208,276
0
W
Ares
7,578
758
9
1
0
181,747
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role