Player Matchup

Danzaburou
Danzaburou
Gigabyte076054
Danzaburou
Level 15
God Stats
2W - 1L
1,807 SR
Queue Stats
4W - 6L
1,499 Elo+
Party 1
Sobek
Sobek
MinionSniffer
Sobek
Level 129
God Stats
0W - 3L
1,611 SR
Queue Stats
78W - 81L
1,435 Elo+
Party 1
Ra
Ra
SquishyClapper
Ra
Level 148
God Stats
3W - 8L
1,452 SR
Queue Stats
261W - 233L
1,565 Elo+
Party 1
Team Averages
Level 97
1,623 SR
1,500 Elo+

VS

Team Averages
Level 52
1,458 SR
1,500 Elo+
Bellona
Bellona
 
Bellona
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Abdur357
Thanatos
Level 41
God Stats
3W - 2L
1,374 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
ChanksStank
Baron Samedi
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 23L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Gigabyte076054
Danzaburou
8
0 / 4 / 2
5,602
560
3,097
7,176
3,023
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 6 / 2
6,110
611
3,567
12,863
8,055
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
3 / 6 / 1
7,853
785
8,025
8,981
3,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
7 / 1 / 8
8,200
820
10,171
10,972
10,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thanatos
Abdur357
Thanatos
13
7 / 2 / 6
8,468
847
7,040
6,873
3,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
ChanksStank
Baron Samedi
12
2 / 1 / 11
7,466
747
9,199
6,101
3,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
41
3
Kills
16
16
Deaths
4
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
7
1
8
11
W
Thanatos
Abdur357
Thanatos
7
2
6
5
W
Baron Samedi
ChanksStank
Baron Samedi
2
1
11
7.5
L
Danzaburou
Gigabyte076054
Danzaburou
0
4
2
0.25
L
0
6
2
0.17
L
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,689
Damage
26,410
29,020
Taken
23,946
14,411
Mitigated
17,487
5,631
Healing
10,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
10,171
3,276
0
2,858
10,972
10,889
0
4,209
6,763
0
25,239
W
Thanatos
Abdur357
Thanatos
7,040
1,870
0
5,066
6,873
3,419
615
4,433
2,440
0
20,270
W
Baron Samedi
ChanksStank
Baron Samedi
9,199
1,904
581
1,910
6,101
3,179
147
3,789
2,312
32,362
0
L
Danzaburou
Gigabyte076054
Danzaburou
3,097
1,170
0
606
7,176
3,023
0
2,906
4,206
0
5,924
L
3,567
322
462
2,473
12,863
8,055
0
4,210
8,218
8,599
0
L
8,025
1,050
701
1,389
8,981
3,333
0
2,083
6,764
27,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,565
Gold Earned
24,134
65
Minions Killed
113
0
Camps Cleared
9
446,128
Distance Traveled
554,652
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,200
820
33
3
2
200,856
4
W
Thanatos
8,468
847
27
3
5
180,447
0
W
Baron Samedi
7,466
747
53
5
2
173,349
0
L
Danzaburou
5,602
560
9
1
0
136,719
0
L
Sobek
6,110
611
9
1
0
151,623
2
L
Ra
7,853
785
47
5
0
157,786
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role