Player Matchup

Eset
Eset
 
Eset
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Aliehn
Horus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,456 Elo+
Party 2
Da Ji
Da Ji
PaigeizSenpai
Da Ji
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,344 Elo+
Party 2
Chaac
Chaac
SwiftColt321774
Chaac
Level 132
God Stats
3W - 3L
1,600 SR
Queue Stats
165W - 160L
1,489 Elo+
Solo
Achilles
Achilles
nightssilent
Achilles
Level 125
God Stats
2W - 4L
1,415 SR
Queue Stats
394W - 387L
1,470 Elo+
Solo
Team Averages
Level 96
1,503 SR
1,452 Elo+

VS

Team Averages
Level 117
1,607 SR
1,495 Elo+
Freya
Freya
AlexTRose
Freya
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 29L
1,459 Elo+
Party 1
Rama
Rama
BadOHoneyBadger
Rama
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 63L
1,494 Elo+
Party 1
Terra
Terra
BathSalts42069
Terra
Level 93
God Stats
5W - 1L
1,582 SR
Queue Stats
235W - 220L
1,518 Elo+
Solo
Merlin
Merlin
Jackdragon46
Merlin
Level 125
God Stats
4W - 1L
1,953 SR
Queue Stats
105W - 58L
1,467 Elo+
Party 1
Chronos
Chronos
dR P0P3
Chronos
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
156W - 87L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
13
2 / 5 / 9
7,930
793
9,661
11,369
6,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Horus
Aliehn
Horus
14
3 / 3 / 8
8,587
859
9,302
14,992
17,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

14
4 / 4 / 8
8,407
841
6,067
11,452
6,563
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 4 / 10
7,977
798
12,678
19,176
15,083
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
nightssilent
Achilles
14
2 / 3 / 9
8,670
867
8,481
16,964
14,030
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
AlexTRose
Freya
16
4 / 4 / 8
8,615
862
10,280
12,321
5,675
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
7 / 2 / 6
8,871
887
12,622
9,400
4,145
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 2 / 11
8,385
839
5,645
18,448
16,521
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
14
2 / 2 / 9
7,873
787
14,762
7,811
4,020
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
dR P0P3
Chronos
15
5 / 2 / 10
8,468
847
12,753
9,741
5,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
63
12
Kills
19
19
Deaths
12
44
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
2
5
9
1.3
W
Freya
AlexTRose
Freya
4
4
8
2
L
Horus
Aliehn
Horus
3
3
8
2.33
W
7
2
6
5
W
1
2
11
3.25
W
Merlin
2
2
9
3.25
L
4
4
8
2
L
1
4
10
1.5
W
Chronos
dR P0P3
Chronos
5
2
10
5
L
Achilles
nightssilent
Achilles
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,189
Damage
56,062
73,953
Taken
57,721
59,251
Mitigated
35,749
28,917
Healing
22,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
9,661
1,021
3,396
1,662
11,369
6,432
206
7,837
3,532
20,012
0
W
Freya
AlexTRose
Freya
10,280
3,473
631
3,233
12,321
5,675
401
1,447
10,874
19,048
0
L
Horus
Aliehn
Horus
9,302
3,333
3,638
4,966
14,992
17,143
20
7,122
7,870
0
13,585
W
12,622
8,481
92
841
9,400
4,145
1,164
1,291
8,109
0
19,344
W
5,645
345
5,253
7,412
18,448
16,521
0
4,139
14,309
11,525
0
W
Merlin
14,762
878
1,532
1,423
7,811
4,020
44
1,006
6,805
29,411
0
L
6,067
827
318
1,106
11,452
6,563
298
7,638
3,814
0
10,710
L
12,678
1,337
490
6,804
19,176
15,083
807
10,388
8,788
0
31,694
W
Chronos
dR P0P3
Chronos
12,753
4,182
544
1,885
9,741
5,388
737
1,778
7,963
17,493
2,150
L
Achilles
nightssilent
Achilles
8,481
2,523
3,368
3,169
16,964
14,030
724
8,985
7,979
0
13,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,571
Gold Earned
42,212
98
Minions Killed
101
0
Camps Cleared
0
924,730
Distance Traveled
898,924
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
7,930
793
26
3
0
152,565
0
W
Freya
8,615
862
14
1
0
179,021
0
L
Horus
8,587
859
9
1
0
197,168
1
W
Rama
8,871
887
19
2
0
165,862
0
W
Terra
8,385
839
13
1
0
196,830
1
W
Merlin
7,873
787
36
4
0
187,189
0
L
Da Ji
8,407
841
14
1
0
199,061
2
L
Chaac
7,977
798
46
5
0
184,027
2
W
Chronos
8,468
847
19
2
0
170,022
1
L
Achilles
8,670
867
3
0
0
191,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role