Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
AustiFrosty
Sobek
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Cerberus
Cerberus
CoachQ3604
Cerberus
Level 16
God Stats
0W - 1L
1,786 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Vulcan
Vulcan
EyeOfTheTiger75
Vulcan
Level 60
God Stats
0W - 1L
1,932 SR
Queue Stats
1W - 1L
1,745 Elo+
Party 3
Loki
Loki
VinDoog
Loki
Level 144
God Stats
6W - 6L
1,642 SR
Queue Stats
176W - 162L
1,486 Elo+
Solo
Team Averages
Level 81
1,672 SR
1,546 Elo+

VS

Team Averages
Level 96
1,465 SR
1,370 Elo+
Sol
Sol
Aszyra
Sol
Level 108
God Stats
1W - 1L
1,570 SR
Queue Stats
7W - 14L
1,354 Elo+
Party 1
Chaac
Chaac
Brazzelon
Chaac
Level 124
God Stats
4W - 1L
1,472 SR
Queue Stats
136W - 203L
1,272 Elo+
Party 2
Fenrir
Fenrir
Inglifon
Fenrir
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
132W - 191L
1,355 Elo+
Party 2
Yemoja
Yemoja
KrispyAkuma
Yemoja
Level 59
God Stats
4W - 5L
1,373 SR
Queue Stats
33W - 37L
1,560 Elo+
Party 1
Cupid
Cupid
Marthius
Cupid
Level 69
God Stats
18W - 21L
1,410 SR
Queue Stats
107W - 175L
1,311 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
1 / 1 / 5
10,053
718
15,525
13,236
6,895
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
3 / 5 / 2
10,162
726
11,782
25,270
33,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cerberus
CoachQ3604
Cerberus
13
0 / 6 / 1
8,500
607
4,994
17,670
18,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
3 / 6 / 4
9,882
706
16,926
11,130
6,363
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Loki
VinDoog
Loki
15
1 / 3 / 3
8,839
631
10,207
14,852
9,260
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Aszyra
Sol
16
4 / 1 / 10
10,135
724
18,344
14,460
6,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
Brazzelon
Chaac
19
5 / 2 / 10
10,985
785
15,382
21,184
13,867
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Fenrir
Inglifon
Fenrir
16
3 / 5 / 5
9,942
710
7,623
18,164
11,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Yemoja
17
2 / 0 / 11
10,815
773
6,095
11,538
6,242
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cupid
Marthius
Cupid
18
6 / 0 / 9
10,965
783
16,105
12,450
6,122
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
65
8
Kills
20
21
Deaths
8
15
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
1
5
3.5
W
Sol
Aszyra
Sol
4
1
10
9
L
3
5
2
0.8
W
Chaac
Brazzelon
Chaac
5
2
10
5
L
Cerberus
CoachQ3604
Cerberus
0
6
1
0.08
L
3
6
4
0.83
W
Fenrir
Inglifon
Fenrir
3
5
5
1.1
W
Yemoja
2
0
11
7.5
W
Cupid
Marthius
Cupid
6
0
9
10.5
L
Loki
VinDoog
Loki
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,434
Damage
63,549
82,158
Taken
77,796
74,203
Mitigated
44,192
17,556
Healing
35,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
15,525
5,288
169
5,121
13,236
6,895
0
4,255
8,981
0
49,675
W
Sol
Aszyra
Sol
18,344
7,682
0
5,103
14,460
6,302
2,302
6,810
7,650
41,471
0
L
11,782
650
0
7,214
25,270
33,146
0
7,020
18,250
26,984
0
W
Chaac
Brazzelon
Chaac
15,382
3,286
0
7,884
21,184
13,867
1,387
9,085
12,099
0
52,597
L
Cerberus
CoachQ3604
Cerberus
4,994
656
0
2,750
17,670
18,539
158
4,268
13,402
11,543
0
L
16,926
9,364
0
252
11,130
6,363
0
3,175
7,955
32,760
0
W
Fenrir
Inglifon
Fenrir
7,623
1,978
0
2,747
18,164
11,659
130
7,761
10,403
0
29,501
W
Yemoja
6,095
2,660
10,696
3,735
11,538
6,242
1,112
5,037
6,501
21,569
0
W
Cupid
Marthius
Cupid
16,105
10,635
1,822
3,767
12,450
6,122
2,151
5,009
7,441
0
44,490
L
Loki
VinDoog
Loki
10,207
725
0
2,050
14,852
9,260
0
5,721
9,131
0
32,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,436
Gold Earned
52,842
206
Minions Killed
277
0
Camps Cleared
0
1,264,192
Distance Traveled
1,449,874
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,053
718
72
5
0
275,798
4
W
Sol
10,135
724
49
4
0
280,535
0
L
Sobek
10,162
726
34
2
0
265,408
3
W
Chaac
10,985
785
89
6
0
300,009
0
L
Cerberus
8,500
607
14
1
0
165,648
0
L
Vulcan
9,882
706
50
4
0
268,422
1
W
Fenrir
9,942
710
38
3
0
296,243
0
W
Yemoja
10,815
773
28
2
0
262,837
0
W
Cupid
10,965
783
73
5
0
310,250
4
L
Loki
8,839
631
36
3
0
288,916
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role