Player Matchup

Apollo
Apollo
Silver I
ALEXIS1065
Apollo
Silver I
Level 126
God Stats
4W - 0L
1,749 SR
Queue Stats
4W - 0L
1,546 MMR
Party 1
Susano
Susano
Gold I
Just Christophr
Susano
Gold I
Level 160
God Stats
6W - 7L
1,598 SR
Queue Stats
75W - 61L
1,572 MMR
Party 2
Kumbhakarna
Kumbhakarna
Silver II
Seblm0212
Kumbhakarna
Silver II
Level 126
God Stats
2W - 0L
1,884 SR
Queue Stats
2W - 0L
1,546 MMR
Party 1
Ra
Ra
Gold I
Thånks
Ra
Gold I
Level 147
God Stats
8W - 1L
1,615 SR
Queue Stats
74W - 61L
1,572 MMR
Party 2
Fenrir
Fenrir
Platinum III
Twisted Abuse
Fenrir
Platinum III
Level 157
God Stats
41W - 41L
1,627 SR
Queue Stats
168W - 167L
1,737 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 143
1,695 SR
1,594 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 109
1,489 SR
1,586 MMR
Chiron
Chiron
Gold III
Bumpy the Bench
Chiron
Gold III
Level 108
God Stats
24W - 16L
1,560 SR
Queue Stats
122W - 127L
1,542 MMR
Solo
Amaterasu
Amaterasu
Gold I
LocallyXceptd
Amaterasu
Gold I
Level 121
God Stats
3W - 1L
1,520 SR
Queue Stats
58W - 61L
1,562 MMR
Party 3
Terra
Terra
Silver I
MDMT-_-4000
Terra
Silver I
Level 61
God Stats
3W - 5L
1,511 SR
Queue Stats
4W - 11L
1,620 MMR
Party 3
Scylla
Scylla
Platinum V
dadaniels87
Scylla
Platinum V
Level 160
God Stats
4W - 2L
1,702 SR
Queue Stats
145W - 165L
1,649 MMR
Solo
Da Ji
Da Ji
Bronze III
lalito2022
Da Ji
Bronze III
Level 96
God Stats
0W - 1L
1,152 SR
Queue Stats
1W - 5L
1,556 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
ALEXIS1065
Apollo
15
3 / 4 / 3
9,432
555
8,605
12,166
5,200
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
8 / 1 / 2
10,774
634
13,734
13,077
7,058
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kumbhakarna
Seblm0212
Kumbhakarna
12
1 / 2 / 5
8,541
502
4,078
17,093
15,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
4 / 0 / 3
10,501
618
8,810
8,267
4,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

14
3 / 1 / 3
9,214
542
9,275
13,638
6,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
Ah Muzen CabChaacAthenaShivaBakasura

VS

Bans
UllrLancelotAnubisJormungandrCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 5 / 3
7,874
463
12,510
14,766
4,917
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Amaterasu
LocallyXceptd
Amaterasu
13
2 / 4 / 3
7,837
461
7,691
12,912
8,881
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
1 / 3 / 5
7,860
462
6,467
15,754
9,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Scylla
14
1 / 4 / 2
8,325
490
4,939
11,092
3,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
7
0 / 3 / 1
5,981
352
3,328
9,256
2,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
22
19
Kills
8
8
Deaths
19
16
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Apollo
ALEXIS1065
Apollo
3
4
3
1.13
L
4
5
3
1.1
W
8
1
2
9
L
Amaterasu
LocallyXceptd
Amaterasu
2
4
3
0.88
L
1
3
5
1.17
W
Kumbhakarna
Seblm0212
Kumbhakarna
1
2
5
1.75
W
4
0
3
5.5
W
3
1
3
4.5
L
Scylla
1
4
2
0.5
L
Da Ji
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,502
Damage
34,935
64,241
Taken
63,780
38,040
Mitigated
30,010
23,172
Healing
16,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
ALEXIS1065
Apollo
8,605
6,797
0
3,519
12,166
5,200
3,852
2,294
9,864
0
66,321
L
12,510
6,245
948
4,106
14,766
4,917
0
2,385
12,319
0
54,097
W
13,734
2,775
0
5,623
13,077
7,058
2,459
2,006
10,967
0
67,288
L
Amaterasu
LocallyXceptd
Amaterasu
7,691
2,183
0
500
12,912
8,881
1,266
2,499
10,379
0
54,717
L
6,467
984
1,647
5,728
15,754
9,306
0
5,346
10,218
27,268
0
W
Kumbhakarna
Seblm0212
Kumbhakarna
4,078
1,152
0
3,631
17,093
15,146
1,016
3,295
13,750
20,911
0
W
8,810
735
2,005
3,435
8,267
4,034
1,150
2,627
5,498
96,593
0
W
9,275
2,553
0
4,959
13,638
6,602
861
1,773
11,845
0
59,403
L
Scylla
4,939
557
0
1,760
11,092
3,912
0
1,261
9,751
68,580
0
L
Da Ji
3,328
763
0
1,662
9,256
2,994
0
1,009
8,175
0
22,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,462
Gold Earned
37,877
515
Minions Killed
359
0
Camps Cleared
0
1,712,943
Distance Traveled
1,588,653
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,432
555
112
7
0
293,254
4
L
Chiron
7,874
463
63
4
0
314,768
5
W
Susano
10,774
634
121
7
0
367,997
1
L
Amaterasu
7,837
461
86
5
0
385,322
2
L
Terra
7,860
462
41
2
0
362,209
2
W
Kumbhakarna
8,541
502
27
2
0
306,337
0
W
Ra
10,501
618
171
10
0
370,224
0
W
Fenrir
9,214
542
84
5
0
375,131
1
L
Scylla
8,325
490
124
7
0
309,180
2
L
Da Ji
5,981
352
45
3
0
217,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role