Player Matchup

Bastet
Bastet
Complex High
Bastet
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 44L
1,192 Elo+
Party 1
Medusa
Medusa
HowyFelterBushh
Medusa
Level 16
God Stats
4W - 9L
1,496 SR
Queue Stats
8W - 18L
1,124 Elo+
Party 1
Baron Samedi
Baron Samedi
K 2 the E
Baron Samedi
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 52L
1,258 Elo+
Party 1
Team Averages
Level 66
1,499 SR
1,191 Elo+

VS

Team Averages
Level 81
1,586 SR
1,495 Elo+
Sylvanus
Sylvanus
Angelthebeast89
Sylvanus
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
149W - 96L
1,561 Elo+
Party 2
Baron Samedi
Baron Samedi
ThaRealK1ng
Baron Samedi
Level 87
God Stats
9W - 1L
1,758 SR
Queue Stats
161W - 118L
1,474 Elo+
Party 2
Pele
Pele
nochancesneeded
Pele
Level 29
God Stats
3W - 6L
1,500 SR
Queue Stats
95W - 73L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
10
1 / 7 / 1
6,895
575
5,547
12,346
4,748
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 5 / 1
6,914
576
5,717
10,606
4,212
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
K 2 the E
Baron Samedi
12
2 / 5 / 2
7,697
641
10,672
12,986
5,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
12
0 / 2 / 16
9,122
760
5,682
16,079
16,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Baron Samedi
ThaRealK1ng
Baron Samedi
15
7 / 1 / 10
9,816
818
15,843
8,190
4,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
10 / 1 / 5
9,942
829
9,239
9,485
4,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
48
3
Kills
17
17
Deaths
4
4
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
0
2
16
4
L
Bastet
1
7
1
0.21
L
0
5
1
0.1
L
Baron Samedi
K 2 the E
Baron Samedi
2
5
2
0.6
W
Baron Samedi
ThaRealK1ng
Baron Samedi
7
1
10
12
W
10
1
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,936
Damage
30,764
35,938
Taken
33,754
14,852
Mitigated
25,625
5,714
Healing
14,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
5,682
1,882
2,418
4,898
16,079
16,882
481
5,854
10,225
9,532
0
L
Bastet
5,547
1,438
163
545
12,346
4,748
0
6,663
5,352
0
17,196
L
5,717
2,275
100
1,090
10,606
4,212
0
5,949
4,239
0
25,517
L
Baron Samedi
K 2 the E
Baron Samedi
10,672
1,158
1,706
2,110
12,986
5,892
0
8,286
4,439
30,452
0
W
Baron Samedi
ThaRealK1ng
Baron Samedi
15,843
1,262
2,507
3,746
8,190
4,667
879
2,743
5,447
45,888
0
W
9,239
2,244
0
1,422
9,485
4,076
1,371
2,216
7,269
0
32,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,506
Gold Earned
28,880
130
Minions Killed
144
4
Camps Cleared
7
538,589
Distance Traveled
626,052
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,122
760
4
0
1
192,955
3
L
Bastet
6,895
575
34
3
1
197,652
0
L
Medusa
6,914
576
50
4
1
179,861
1
L
Baron Samedi
7,697
641
46
4
2
161,076
0
W
Baron Samedi
9,816
818
84
7
2
194,232
3
W
Pele
9,942
829
56
5
4
238,865
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role