Player Matchup

Tyr
Tyr
Flareshu
Tyr
Level 160
God Stats
6W - 2L
1,622 SR
Queue Stats
223W - 221L
1,544 Elo+
Solo
Anubis
Anubis
Jaykay0201
Anubis
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,551 Elo+
Party 1
Nike
Nike
Sweechez
Nike
Level 38
God Stats
1W - 1L
1,428 SR
Queue Stats
60W - 51L
1,505 Elo+
Party 1
Hades
Hades
TheSunGodHarrus
Hades
Level 143
God Stats
2W - 0L
1,518 SR
Queue Stats
105W - 86L
1,538 Elo+
Party 1
Janus
Janus
mhaar640
Janus
Level 107
God Stats
1W - 5L
1,216 SR
Queue Stats
122W - 119L
1,378 Elo+
Solo
Team Averages
Level 114
1,457 SR
1,503 Elo+

VS

Team Averages
Level 89
1,432 SR
1,473 Elo+
Thoth
Thoth
DILLPICKLE1123
Thoth
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
86W - 119L
1,400 Elo+
Party 2
Fenrir
Fenrir
ERfsoieguzsef
Fenrir
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 48L
1,500 Elo+
Party 2
Discordia
Discordia
Rotting Hound
Discordia
Level 104
God Stats
3W - 2L
1,500 SR
Queue Stats
33W - 45L
1,400 Elo+
Party 2
Poseidon
Poseidon
callmeCsection
Poseidon
Level 137
God Stats
7W - 20L
1,175 SR
Queue Stats
532W - 558L
1,530 Elo+
Party 3
Nemesis
Nemesis
jj Squirts
Nemesis
Level 143
God Stats
5W - 5L
1,483 SR
Queue Stats
494W - 482L
1,536 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 16
9,858
822
9,464
19,712
17,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
Jaykay0201
Anubis
14
2 / 4 / 10
8,959
747
8,649
11,615
6,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nike
20
7 / 2 / 19
12,157
1,013
15,050
17,266
22,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
10 / 1 / 16
10,731
894
14,489
12,890
9,282
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Janus
mhaar640
Janus
15
5 / 4 / 8
9,489
791
7,926
9,350
4,267
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 8 / 3
8,543
712
5,814
14,805
6,013
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
4 / 7 / 2
8,185
682
9,982
13,620
6,097
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Discordia
Rotting Hound
Discordia
15
3 / 6 / 6
9,136
761
11,950
11,706
4,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
14
0 / 5 / 3
7,682
640
10,110
7,977
3,333
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nemesis
jj Squirts
Nemesis
16
3 / 4 / 7
8,865
739
12,231
13,874
11,596
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
34
30
Kills
13
13
Deaths
30
69
Assists
21
Player
Kills
Deaths
Assists
KDA
L
3
8
3
0.56
L
4
7
2
0.71
W
6
2
16
7
W
Anubis
Jaykay0201
Anubis
2
4
10
1.75
L
Discordia
Rotting Hound
Discordia
3
6
6
1
W
Nike
7
2
19
8.25
W
10
1
16
18
L
Poseidon
0
5
3
0.3
L
Nemesis
jj Squirts
Nemesis
3
4
7
1.63
W
Janus
mhaar640
Janus
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,578
Damage
50,087
70,833
Taken
61,982
59,738
Mitigated
31,929
34,477
Healing
14,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,814
857
880
2,813
14,805
6,013
0
6,828
7,765
13,458
0
L
9,982
1,674
290
721
13,620
6,097
0
7,852
5,706
0
12,784
W
9,464
230
1,843
7,953
19,712
17,215
1,609
7,153
12,559
0
11,100
W
Anubis
Jaykay0201
Anubis
8,649
374
567
3,762
11,615
6,511
1,378
5,220
6,395
23,278
0
L
Discordia
Rotting Hound
Discordia
11,950
1,500
1,214
2,312
11,706
4,890
0
6,259
5,338
27,529
0
W
Nike
15,050
787
1,984
5,364
17,266
22,463
307
7,100
10,166
0
36,654
W
14,489
1,200
2,257
7,484
12,890
9,282
185
5,309
7,581
27,412
0
L
Poseidon
10,110
781
1,138
350
7,977
3,333
0
4,031
3,906
28,040
0
L
Nemesis
jj Squirts
Nemesis
12,231
3,218
1,325
3,520
13,874
11,596
0
6,094
7,592
0
14,742
W
Janus
mhaar640
Janus
7,926
475
937
2,326
9,350
4,267
685
3,092
6,258
14,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,194
Gold Earned
42,411
129
Minions Killed
104
0
Camps Cleared
0
1,124,719
Distance Traveled
1,042,432
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,543
712
11
1
0
193,400
0
L
Fenrir
8,185
682
11
1
0
195,540
1
W
Tyr
9,858
822
4
0
0
221,451
5
W
Anubis
8,959
747
32
3
0
198,397
0
L
Discordia
9,136
761
42
4
0
210,401
0
W
Nike
12,157
1,013
37
3
0
254,452
0
W
Hades
10,731
894
37
3
0
229,440
0
L
Poseidon
7,682
640
32
3
0
217,748
0
L
Nemesis
8,865
739
8
1
0
225,343
0
W
Janus
9,489
791
19
2
0
220,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role