Player Matchup

Bakasura
Bakasura
Rezmu5
Bakasura
Level 101
God Stats
7W - 2L
1,708 SR
Queue Stats
119W - 116L
1,535 Elo+
Party 3
Athena
Athena
SurelyWashed
Athena
Level 110
God Stats
7W - 7L
1,557 SR
Queue Stats
212W - 201L
1,538 Elo+
Party 3
Rama
Rama
TBKfck
Rama
Level 133
God Stats
18W - 10L
1,654 SR
Queue Stats
346W - 323L
1,529 Elo+
Party 2
Ah Puch
Ah Puch
calissdecriss
Ah Puch
Level 129
God Stats
52W - 44L
1,574 SR
Queue Stats
269W - 251L
1,524 Elo+
Party 2
King Arthur
King Arthur
wholesomecrime
King Arthur
Level 128
God Stats
3W - 6L
1,596 SR
Queue Stats
229W - 227L
1,528 Elo+
Party 3
Team Averages
Level 120
1,618 SR
1,531 Elo+

VS

Team Averages
Level 90
1,405 SR
1,462 Elo+
Ymir
Ymir
BarrelDwarf
Ymir
Level 82
God Stats
3W - 11L
1,314 SR
Queue Stats
79W - 121L
1,468 Elo+
Party 1
Hera
Hera
Methodicchaos
Hera
Level 56
God Stats
2W - 5L
1,335 SR
Queue Stats
131W - 147L
1,302 Elo+
Solo
Heimdallr
Heimdallr
Sephron
Heimdallr
Level 126
God Stats
2W - 3L
1,538 SR
Queue Stats
123W - 180L
1,505 Elo+
Party 1
Ao Kuang
Ao Kuang
gmanhandley
Ao Kuang
Level 103
God Stats
9W - 12L
1,446 SR
Queue Stats
148W - 191L
1,512 Elo+
Party 1
Erlang Shen
Erlang Shen
theashenhollow
Erlang Shen
Level 83
God Stats
5W - 14L
1,391 SR
Queue Stats
255W - 358L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Rezmu5
Bakasura
11
2 / 2 / 3
6,683
557
2,477
10,717
3,974
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
10
0 / 2 / 5
6,501
542
3,697
8,656
4,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rama
TBKfck
Rama
12
5 / 1 / 3
7,214
601
8,518
7,907
2,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
13
5 / 0 / 2
7,671
639
8,243
3,344
1,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
wholesomecrime
King Arthur
13
4 / 0 / 0
7,855
655
7,804
8,123
5,766
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 0
5,931
494
3,687
8,593
5,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 3 / 0
5,609
467
1,285
6,139
2,257
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Sephron
Heimdallr
9
0 / 6 / 3
5,421
452
4,529
10,644
3,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
gmanhandley
Ao Kuang
10
2 / 3 / 1
6,216
518
5,918
11,568
4,456
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
theashenhollow
Erlang Shen
10
0 / 3 / 1
5,950
496
2,367
8,341
3,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
16
Kills
4
5
Deaths
16
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
1
0
2
L
0
3
0
0
W
Bakasura
Rezmu5
Bakasura
2
2
3
1.75
L
Heimdallr
Sephron
Heimdallr
0
6
3
0.25
W
Athena
0
2
5
1.25
W
Rama
TBKfck
Rama
5
1
3
6.5
W
Ah Puch
5
0
2
6
L
Ao Kuang
gmanhandley
Ao Kuang
2
3
1
0.83
L
Erlang Shen
theashenhollow
Erlang Shen
0
3
1
0.17
W
King Arthur
wholesomecrime
King Arthur
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,739
Damage
17,786
38,747
Taken
45,285
18,513
Mitigated
19,863
13,214
Healing
11,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,687
1,280
289
1,715
8,593
5,695
0
3,140
5,353
18,687
0
L
1,285
662
0
1,144
6,139
2,257
0
3,863
2,061
36,182
0
W
Bakasura
Rezmu5
Bakasura
2,477
2,168
0
2,501
10,717
3,974
20
2,901
7,816
0
38,216
L
Heimdallr
Sephron
Heimdallr
4,529
1,959
0
2,222
10,644
3,704
0
2,715
7,853
0
33,158
W
Athena
3,697
1,764
0
2,979
8,656
4,499
0
1,362
7,294
23,038
0
W
Rama
TBKfck
Rama
8,518
6,274
0
3,735
7,907
2,704
0
2,366
5,541
0
50,548
W
Ah Puch
8,243
388
0
2,429
3,344
1,570
516
1,943
1,401
55,373
0
L
Ao Kuang
gmanhandley
Ao Kuang
5,918
2,309
0
3,205
11,568
4,456
0
1,741
9,597
35,270
0
L
Erlang Shen
theashenhollow
Erlang Shen
2,367
1,593
0
2,464
8,341
3,751
0
0
8,341
0
34,264
W
King Arthur
wholesomecrime
King Arthur
7,804
1,202
0
1,570
8,123
5,766
75
2,773
5,350
0
49,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,924
Gold Earned
29,127
365
Minions Killed
287
0
Camps Cleared
0
1,203,026
Distance Traveled
1,074,744
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,931
494
26
2
0
212,266
4
L
Hera
5,609
467
84
7
0
200,581
3
W
Bakasura
6,683
557
83
7
0
260,490
0
L
Heimdallr
5,421
452
48
4
0
187,912
2
W
Athena
6,501
542
33
3
0
246,726
4
W
Rama
7,214
601
80
7
0
215,845
3
W
Ah Puch
7,671
639
99
8
0
236,440
2
L
Ao Kuang
6,216
518
62
5
0
239,367
2
L
Erlang Shen
5,950
496
67
6
0
234,618
0
W
King Arthur
7,855
655
70
6
0
243,525
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role