Player Matchup

Morgan Le Fay
Morgan Le Fay
Diamond I
GoCrazy-AH
Morgan Le Fay
Diamond I
Level 149
God Stats
9W - 6L
1,724 SR
Queue Stats
166W - 185L
2,592 MMR
Party 1
Chiron
Chiron
Masters
Nashavelli
Chiron
Masters
Level 149
God Stats
45W - 41L
1,658 SR
Queue Stats
386W - 349L
2,800 MMR
Party 1
Sobek
Sobek
Diamond II
vis8
Sobek
Diamond II
Level 157
God Stats
63W - 54L
1,673 SR
Queue Stats
820W - 862L
2,407 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 152
1,685 SR
2,600 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 87
1,645 SR
2,222 MMR
Artio
Artio
Diamond II
 
Artio
Diamond II
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Masters
TheSirUlrik
Baron Samedi
Masters
Level 133
God Stats
21W - 9L
1,774 SR
Queue Stats
157W - 131L
2,546 MMR
Solo
Hou Yi
Hou Yi
Masters
ΙmMoto
Hou Yi
Masters
Level 84
God Stats
15W - 15L
1,661 SR
Queue Stats
226W - 162L
2,619 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
GoCrazy-AH
Morgan Le Fay
17
8 / 2 / 4
11,201
800
15,912
11,287
5,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
Nashavelli
Chiron
16
5 / 2 / 7
10,790
771
17,608
16,742
8,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
vis8
Sobek
15
1 / 5 / 11
10,594
757
7,510
23,277
25,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
Ah Muzen CabAresCabrakanBastetAtlas

VS

Bans
Baba YagaGebPersephoneKing ArthurThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
13
1 / 4 / 4
9,714
694
10,388
20,682
25,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
TheSirUlrik
Baron Samedi
15
2 / 4 / 6
10,054
718
13,862
13,104
7,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
ΙmMoto
Hou Yi
14
5 / 6 / 3
10,535
753
16,238
15,816
7,293
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
21
14
Kills
8
9
Deaths
14
22
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
1
4
4
0.75
W
Morgan Le Fay
GoCrazy-AH
Morgan Le Fay
8
2
4
5
W
Chiron
Nashavelli
Chiron
5
2
7
4.25
L
Baron Samedi
TheSirUlrik
Baron Samedi
2
4
6
1.25
W
Sobek
vis8
Sobek
1
5
11
1.3
L
Hou Yi
ΙmMoto
Hou Yi
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,030
Damage
40,488
51,306
Taken
49,602
39,058
Mitigated
40,017
18,134
Healing
15,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
10,388
121
1,248
6,345
20,682
25,100
236
8,574
12,108
19,942
0
W
Morgan Le Fay
GoCrazy-AH
Morgan Le Fay
15,912
1,325
116
3,455
11,287
5,355
816
4,811
6,476
50,063
0
W
Chiron
Nashavelli
Chiron
17,608
9,059
1,083
4,631
16,742
8,071
1,204
9,350
7,392
0
50,789
L
Baron Samedi
TheSirUlrik
Baron Samedi
13,862
1,323
2,456
3,132
13,104
7,624
381
6,809
6,295
45,623
0
W
Sobek
vis8
Sobek
7,510
641
0
8,849
23,277
25,632
127
10,404
12,873
22,731
0
L
Hou Yi
ΙmMoto
Hou Yi
16,238
9,317
0
2,069
15,816
7,293
810
8,245
7,571
0
28,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,585
Gold Earned
30,303
157
Minions Killed
133
6
Camps Cleared
5
792,244
Distance Traveled
745,953
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
9,714
694
20
1
1
289,974
4
W
Morgan Le Fay
11,201
800
61
4
4
270,178
1
W
Chiron
10,790
771
63
5
2
254,172
3
L
Baron Samedi
10,054
718
85
6
3
238,296
3
W
Sobek
10,594
757
33
2
0
267,894
2
L
Hou Yi
10,535
753
28
2
1
217,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role