Player Matchup

Skadi
Skadi
CheeseWoman
Skadi
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,221 Elo+
Party 1
Hera
Hera
Janonymou5
Hera
Level 100
God Stats
25W - 29L
1,456 SR
Queue Stats
197W - 227L
1,318 Elo+
Party 3
Gilgamesh
Gilgamesh
KRAK3N105
Gilgamesh
Level 76
God Stats
3W - 2L
1,761 SR
Queue Stats
120W - 137L
1,319 Elo+
Party 3
Cerberus
Cerberus
Snowviking784
Cerberus
Level 41
God Stats
4W - 10L
1,353 SR
Queue Stats
302W - 315L
1,271 Elo+
Party 1
Fenrir
Fenrir
Whisk3yThr0ttl3
Fenrir
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 169L
1,290 Elo+
Party 3
Team Averages
Level 59
1,514 SR
1,284 Elo+

VS

Team Averages
Level 87
1,400 SR
1,328 Elo+
Zeus
Zeus
FifthOfChuck
Zeus
Level 123
God Stats
9W - 15L
1,410 SR
Queue Stats
380W - 406L
1,369 Elo+
Solo
Bellona
Bellona
Mar1ahSavge
Bellona
Level 40
God Stats
7W - 14L
1,229 SR
Queue Stats
211W - 252L
1,260 Elo+
Party 2
Susano
Susano
SoliderOne2002
Susano
Level 87
God Stats
4W - 0L
1,500 SR
Queue Stats
558W - 571L
1,351 Elo+
Solo
Danzaburou
Danzaburou
llllllll8823
Danzaburou
Level 83
God Stats
56W - 45L
1,482 SR
Queue Stats
412W - 454L
1,358 Elo+
Party 2
Baron Samedi
Baron Samedi
u243314134513
Baron Samedi
Level 104
God Stats
12W - 21L
1,381 SR
Queue Stats
390W - 458L
1,301 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 0
4,587
417
2,393
8,407
1,830
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
2 / 2 / 0
6,638
603
4,960
5,226
1,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gilgamesh
KRAK3N105
Gilgamesh
8
0 / 3 / 2
5,255
478
4,460
10,380
5,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Snowviking784
Cerberus
8
0 / 5 / 0
5,064
460
2,010
12,949
6,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
2 / 3 / 0
5,657
514
3,073
9,972
3,575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 0
6,374
579
5,082
3,856
1,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bellona
Mar1ahSavge
Bellona
9
0 / 2 / 4
5,685
517
3,625
8,481
4,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 2 / 1
5,588
508
2,845
7,978
2,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
llllllll8823
Danzaburou
12
13 / 0 / 2
8,289
754
13,710
6,017
2,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
u243314134513
Baron Samedi
11
2 / 0 / 13
7,590
690
6,609
7,541
6,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
39
4
Kills
19
19
Deaths
5
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
3
1
0
3
L
2
2
0
1
L
Gilgamesh
KRAK3N105
Gilgamesh
0
3
2
0.33
W
Bellona
Mar1ahSavge
Bellona
0
2
4
1
L
Cerberus
Snowviking784
Cerberus
0
5
0
0
W
1
2
1
0.75
L
2
3
0
0.67
W
Danzaburou
llllllll8823
Danzaburou
13
0
2
14
W
Baron Samedi
u243314134513
Baron Samedi
2
0
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,896
Damage
31,871
46,934
Taken
33,873
19,524
Mitigated
18,153
10,124
Healing
13,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,393
1,221
0
250
8,407
1,830
0
3,250
5,157
0
20,691
W
5,082
962
0
420
3,856
1,280
0
1,630
2,226
33,738
0
L
4,960
1,389
0
1,039
5,226
1,869
788
1,594
3,632
52,437
0
L
Gilgamesh
KRAK3N105
Gilgamesh
4,460
989
0
3,731
10,380
5,965
0
1,704
8,676
0
21,184
W
Bellona
Mar1ahSavge
Bellona
3,625
1,337
0
1,874
8,481
4,834
433
0
8,481
0
23,746
L
Cerberus
Snowviking784
Cerberus
2,010
249
0
2,521
12,949
6,285
0
3,625
9,324
13,426
0
W
2,845
304
0
3,100
7,978
2,801
0
3,179
4,799
0
20,638
L
3,073
988
0
2,583
9,972
3,575
0
1,518
8,454
0
29,314
W
Danzaburou
llllllll8823
Danzaburou
13,710
7,433
347
3,345
6,017
2,457
5,626
856
5,161
0
49,715
W
Baron Samedi
u243314134513
Baron Samedi
6,609
1,699
1,011
3,580
7,541
6,781
1,579
1,305
6,236
26,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,201
Gold Earned
33,526
244
Minions Killed
233
0
Camps Cleared
0
1,017,016
Distance Traveled
963,175
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
4,587
417
30
3
0
185,252
0
W
Zeus
6,374
579
58
5
0
189,787
4
L
Hera
6,638
603
104
9
0
204,172
5
L
Gilgamesh
5,255
478
34
3
0
202,181
1
W
Bellona
5,685
517
33
3
0
198,872
0
L
Cerberus
5,064
460
22
2
0
203,168
1
W
Susano
5,588
508
40
4
0
237,134
1
L
Fenrir
5,657
514
54
5
0
222,243
2
W
Danzaburou
8,289
754
68
6
0
168,341
0
W
Baron Samedi
7,590
690
34
3
0
169,041
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role