Player Matchup

King Arthur
King Arthur
IRSWarrior9719
King Arthur
Level 117
God Stats
2W - 1L
1,647 SR
Queue Stats
28W - 35L
1,388 Elo+
Party 1
Lancelot
Lancelot
Pap1munyano
Lancelot
Level 107
God Stats
16W - 14L
1,501 SR
Queue Stats
1,177W - 1,481L
1,452 Elo+
Solo
Zhong Kui
Zhong Kui
TrumpWon2EZ
Zhong Kui
Level 75
God Stats
50W - 65L
1,361 SR
Queue Stats
51W - 66L
1,257 Elo+
Party 1
Team Averages
Level 100
1,503 SR
1,366 Elo+

VS

Team Averages
Level 91
1,343 SR
1,297 Elo+
Hercules
Hercules
BLQQDSHQT
Hercules
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 15L
1,292 Elo+
Party 2
Persephone
Persephone
Fatfish20
Persephone
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 29L
1,303 Elo+
Party 2
Fenrir
Fenrir
fishnut23
Fenrir
Level 83
God Stats
0W - 5L
1,028 SR
Queue Stats
10W - 16L
1,295 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
IRSWarrior9719
King Arthur
19
4 / 4 / 12
14,982
681
21,256
28,507
35,733
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
Pap1munyano
Lancelot
16
4 / 7 / 1
13,243
602
15,213
24,349
18,562
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
TrumpWon2EZ
Zhong Kui
20
8 / 0 / 5
16,304
741
45,017
19,566
16,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BLQQDSHQT
Hercules
17
1 / 2 / 7
12,582
572
12,440
42,354
28,569
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Persephone
Fatfish20
Persephone
20
7 / 6 / 3
15,198
691
19,905
20,534
9,717
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
fishnut23
Fenrir
17
2 / 8 / 5
12,956
589
12,204
30,615
23,650
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
25
16
Kills
10
11
Deaths
16
18
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hercules
BLQQDSHQT
Hercules
1
2
7
2.25
L
Persephone
Fatfish20
Persephone
7
6
3
1.42
W
King Arthur
IRSWarrior9719
King Arthur
4
4
12
2.5
W
Lancelot
Pap1munyano
Lancelot
4
7
1
0.64
W
Zhong Kui
TrumpWon2EZ
Zhong Kui
8
0
5
10.5
L
Fenrir
fishnut23
Fenrir
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,486
Damage
44,549
72,422
Taken
93,503
70,322
Mitigated
61,936
19,149
Healing
18,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
BLQQDSHQT
Hercules
12,440
2,885
791
11,969
42,354
28,569
448
28,327
14,027
0
29,563
L
Persephone
Fatfish20
Persephone
19,905
1,916
233
2,252
20,534
9,717
633
5,966
14,562
81,715
0
W
King Arthur
IRSWarrior9719
King Arthur
21,256
2,826
0
3,316
28,507
35,733
232
7,026
20,896
0
53,140
W
Lancelot
Pap1munyano
Lancelot
15,213
3,408
0
4,114
24,349
18,562
0
9,436
13,138
0
40,683
W
Zhong Kui
TrumpWon2EZ
Zhong Kui
45,017
4,167
671
11,048
19,566
16,027
1,996
4,416
15,150
111,028
0
L
Fenrir
fishnut23
Fenrir
12,204
2,599
911
2,751
30,615
23,650
471
11,396
19,219
0
40,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,529
Gold Earned
40,736
201
Minions Killed
191
12
Camps Cleared
5
1,251,589
Distance Traveled
1,152,049
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
12,582
572
32
1
0
407,788
0
L
Persephone
15,198
691
110
5
3
363,244
2
W
King Arthur
14,982
681
45
2
4
415,675
5
W
Lancelot
13,243
602
43
2
6
413,209
0
W
Zhong Kui
16,304
741
113
5
2
422,705
0
L
Fenrir
12,956
589
49
2
2
381,017
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role