Player Matchup

Hercules
Hercules
 
Hercules
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Tennzy37
Ra
Level 95
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 6L
1,684 Elo+
Party 1
Bastet
Bastet
daboag10
Bastet
Level 43
God Stats
3W - 3L
1,782 SR
Queue Stats
6W - 6L
1,606 Elo+
Party 1
Team Averages
Level 74
1,594 SR
1,596 Elo+

VS

Team Averages
Level 84
1,476 SR
1,451 Elo+
Anubis
Anubis
Autofelación
Anubis
Level 104
God Stats
3W - 5L
1,568 SR
Queue Stats
48W - 74L
1,611 Elo+
Solo
Artemis
Artemis
Flavius2019
Artemis
Level 87
God Stats
133W - 150L
1,546 SR
Queue Stats
165W - 205L
1,495 Elo+
Solo
Chaac
Chaac
PaladinSmite
Chaac
Level 61
God Stats
1W - 3L
1,315 SR
Queue Stats
33W - 42L
1,247 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
20
10 / 3 / 14
14,683
816
18,012
32,538
38,629
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
7 / 2 / 16
14,168
787
29,331
17,424
9,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bastet
daboag10
Bastet
17
9 / 5 / 8
12,973
721
15,311
17,662
8,543
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 10 / 5
11,349
631
12,697
17,037
10,205
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
Flavius2019
Artemis
17
5 / 9 / 4
12,906
717
20,535
23,287
11,133
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
4 / 7 / 5
12,297
683
18,076
33,228
33,330
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
24
26
Kills
10
10
Deaths
26
38
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
10
3
14
5.67
L
1
10
5
0.35
L
Artemis
Flavius2019
Artemis
5
9
4
0.78
L
4
7
5
0.93
W
7
2
16
7.5
W
Bastet
daboag10
Bastet
9
5
8
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,654
Damage
51,308
67,624
Taken
73,552
56,214
Mitigated
54,668
24,182
Healing
13,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
18,012
4,440
1,060
10,278
32,538
38,629
404
8,588
23,950
0
31,521
L
12,697
144
0
2,711
17,037
10,205
0
5,238
11,799
49,037
0
L
Artemis
Flavius2019
Artemis
20,535
12,003
38
3,380
23,287
11,133
1,364
9,648
13,639
0
46,419
L
18,076
2,468
0
7,822
33,228
33,330
200
14,750
18,478
0
43,180
W
29,331
2,756
4,875
6,093
17,424
9,042
1,428
1,071
16,353
100,080
0
W
Bastet
daboag10
Bastet
15,311
4,252
0
1,876
17,662
8,543
55
3,859
13,803
0
39,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,824
Gold Earned
36,552
231
Minions Killed
172
12
Camps Cleared
4
964,547
Distance Traveled
850,945
19
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
14,683
816
32
2
1
324,785
12
L
Anubis
11,349
631
75
4
1
257,584
2
L
Artemis
12,906
717
60
3
2
268,641
1
L
Chaac
12,297
683
37
2
1
324,720
1
W
Ra
14,168
787
164
9
5
307,669
4
W
Bastet
12,973
721
35
2
6
332,093
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role