Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
 
Cthulhu
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
Baldio
Hachiman
Level 42
God Stats
1W - 4L
1,480 SR
Queue Stats
1W - 5L
1,285 Elo+
Solo
Team Averages
Level 108
1,493 SR
1,428 Elo+

VS

Team Averages
Level 112
1,413 SR
1,427 Elo+
Artio
Artio
BloodyMangy
Artio
Level 67
God Stats
6W - 7L
1,359 SR
Queue Stats
7W - 12L
1,318 Elo+
Party 2
Baron Samedi
Baron Samedi
LCristo
Baron Samedi
Level 116
God Stats
1W - 2L
1,182 SR
Queue Stats
48W - 66L
1,456 Elo+
Solo
Cliodhna
Cliodhna
cedib2
Cliodhna
Level 154
God Stats
3W - 2L
1,696 SR
Queue Stats
109W - 64L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
12
1 / 1 / 1
7,235
658
10,645
12,483
9,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
 
Cthulhu
10
0 / 5 / 1
6,957
632
7,546
15,416
14,121
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
Baldio
Hachiman
12
1 / 4 / 1
7,727
702
7,867
8,572
3,464
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 4
7,313
665
2,254
9,134
7,266
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
LCristo
Baron Samedi
12
2 / 2 / 7
7,972
725
13,223
8,537
3,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Cliodhna
cedib2
Cliodhna
14
6 / 0 / 4
8,489
772
13,630
12,777
12,666
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
2
Kills
10
10
Deaths
2
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
1
1
1
1.5
L
Cthulhu
 
Cthulhu
0
5
1
0.1
L
Hachiman
Baldio
Hachiman
1
4
1
0.38
W
2
0
4
4
W
Baron Samedi
LCristo
Baron Samedi
2
2
7
2.75
W
Cliodhna
cedib2
Cliodhna
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,058
Damage
29,107
36,471
Taken
30,448
27,125
Mitigated
23,790
6,913
Healing
10,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
10,645
5,277
0
3,487
12,483
9,540
0
4,370
7,833
0
25,854
L
Cthulhu
 
Cthulhu
7,546
374
841
1,595
15,416
14,121
0
6,671
8,300
26,202
0
L
Hachiman
Baldio
Hachiman
7,867
5,255
0
990
8,572
3,464
1,091
3,833
4,513
0
24,011
W
2,254
364
1,115
1,925
9,134
7,266
250
2,779
6,199
4,445
0
W
Baron Samedi
LCristo
Baron Samedi
13,223
1,179
2,914
2,839
8,537
3,858
553
2,352
5,764
36,096
0
W
Cliodhna
cedib2
Cliodhna
13,630
3,687
0
2,170
12,777
12,666
476
2,652
9,938
0
26,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,919
Gold Earned
23,774
109
Minions Killed
99
6
Camps Cleared
3
599,804
Distance Traveled
682,076
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,235
658
30
3
4
221,702
5
L
Cthulhu
6,957
632
37
3
1
202,566
3
L
Hachiman
7,727
702
42
4
1
175,536
4
W
Artio
7,313
665
4
0
0
221,809
8
W
Baron Samedi
7,972
725
60
5
2
208,473
2
W
Cliodhna
8,489
772
35
3
1
251,794
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role