Player Matchup

Nox
Nox
AnitaHanj0b
Nox
Level 143
God Stats
13W - 9L
1,319 SR
Queue Stats
377W - 386L
1,388 Elo+
Solo
Ne Zha
Ne Zha
ChipSauce
Ne Zha
Level 96
God Stats
85W - 42L
1,639 SR
Queue Stats
103W - 68L
1,571 Elo+
Party 1
Sun Wukong
Sun Wukong
Nol123ee
Sun Wukong
Level 69
God Stats
3W - 0L
1,727 SR
Queue Stats
149W - 117L
1,500 Elo+
Party 1
Ra
Ra
carsoncat999
Ra
Level 63
God Stats
58W - 41L
1,425 SR
Queue Stats
105W - 68L
1,542 Elo+
Party 1
Danzaburou
Danzaburou
haydodian
Danzaburou
Level 121
God Stats
24W - 24L
1,448 SR
Queue Stats
227W - 247L
1,417 Elo+
Solo
Team Averages
Level 98
1,512 SR
1,483 Elo+

VS

Team Averages
Level 100
1,418 SR
1,268 Elo+
Heimdallr
Heimdallr
TheMaestro895
Heimdallr
Level 88
God Stats
59W - 48L
1,517 SR
Queue Stats
274W - 275L
1,390 Elo+
Party 2
Awilix
Awilix
batskid
Awilix
Level 157
God Stats
5W - 11L
1,489 SR
Queue Stats
250W - 247L
1,518 Elo+
Solo
Ullr
Ullr
lsfitzgerald1989
Ullr
Level 72
God Stats
0W - 1L
1,249 SR
Queue Stats
0W - 10L
1,023 Elo+
Party 3
Khepri
Khepri
ryanfitz1996
Khepri
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 10L
1,023 Elo+
Party 3
Merlin
Merlin
tbott727
Merlin
Level 122
God Stats
0W - 3L
1,334 SR
Queue Stats
39W - 44L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 3
6,222
519
2,578
4,258
1,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
ChipSauce
Ne Zha
11
3 / 1 / 4
6,931
578
4,544
9,121
3,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
Nol123ee
Sun Wukong
12
2 / 0 / 4
7,173
598
5,258
6,882
3,501
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

11
3 / 1 / 3
6,573
548
2,775
3,705
1,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
haydodian
Danzaburou
12
0 / 1 / 0
7,034
586
3,151
6,432
2,340
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
TheMaestro895
Heimdallr
9
0 / 3 / 1
5,534
461
4,394
6,983
2,708
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Awilix
batskid
Awilix
10
2 / 3 / 2
6,135
511
4,170
10,543
3,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

4
0 / 0 / 0
4,129
344
521
1,742
429
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
10
0 / 0 / 1
5,615
468
1,556
2,706
2,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
tbott727
Merlin
10
3 / 2 / 0
6,197
516
2,153
5,999
2,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
8
Kills
5
5
Deaths
8
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
2
3
0.75
W
Ne Zha
ChipSauce
Ne Zha
3
1
4
5
W
Sun Wukong
Nol123ee
Sun Wukong
2
0
4
4
L
Heimdallr
TheMaestro895
Heimdallr
0
3
1
0.17
L
Awilix
batskid
Awilix
2
3
2
1
W
3
1
3
4.5
W
Danzaburou
haydodian
Danzaburou
0
1
0
0
L
0
0
0
0
L
Khepri
0
0
1
0.5
L
Merlin
tbott727
Merlin
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,306
Damage
12,794
30,398
Taken
27,973
11,997
Mitigated
11,790
11,426
Healing
6,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,578
642
0
840
4,258
1,628
1,858
719
3,429
35,009
0
W
Ne Zha
ChipSauce
Ne Zha
4,544
2,054
0
5,600
9,121
3,182
0
268
8,825
0
40,822
W
Sun Wukong
Nol123ee
Sun Wukong
5,258
1,147
0
2,321
6,882
3,501
574
1,173
5,661
0
41,414
L
Heimdallr
TheMaestro895
Heimdallr
4,394
2,437
0
750
6,983
2,708
621
366
6,617
0
37,203
L
Awilix
batskid
Awilix
4,170
1,725
0
3,052
10,543
3,939
0
1,941
8,602
0
33,754
W
2,775
330
507
707
3,705
1,346
841
417
3,256
27,865
0
W
Danzaburou
haydodian
Danzaburou
3,151
1,242
0
1,451
6,432
2,340
1,116
914
5,518
0
54,424
L
521
277
0
500
1,742
429
0
0
1,742
0
10,246
L
Khepri
1,556
29
0
1,244
2,706
2,126
0
274
2,432
25,997
0
L
Merlin
tbott727
Merlin
2,153
392
0
582
5,999
2,588
58
2,772
3,227
31,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,933
Gold Earned
27,610
385
Minions Killed
255
0
Camps Cleared
0
1,098,812
Distance Traveled
853,679
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
6,222
519
72
6
0
181,963
3
W
Ne Zha
6,931
578
85
7
0
294,164
0
W
Sun Wukong
7,173
598
75
6
0
200,291
1
L
Heimdallr
5,534
461
72
6
0
180,667
1
L
Awilix
6,135
511
71
6
0
224,098
0
W
Ra
6,573
548
54
5
0
227,571
2
W
Danzaburou
7,034
586
99
8
0
194,823
2
L
Ullr
4,129
344
15
1
0
52,164
0
L
Khepri
5,615
468
30
3
0
197,485
3
L
Merlin
6,197
516
67
6
0
199,265
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role