Player Matchup

Kukulkan
Kukulkan
Colurblind
Kukulkan
Level 84
God Stats
44W - 23L
1,594 SR
Queue Stats
78W - 53L
1,549 Elo+
Party 2
Atlas
Atlas
Hambo115
Atlas
Level 117
God Stats
7W - 3L
1,680 SR
Queue Stats
131W - 83L
1,597 Elo+
Party 2
Chernobog
Chernobog
ThatSltyGuy
Chernobog
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 22L
1,467 Elo+
Party 2
Team Averages
Level 87
1,591 SR
1,538 Elo+

VS

Team Averages
Level 89
1,549 SR
1,565 Elo+
Thoth
Thoth
ColdGoul
Thoth
Level 109
God Stats
0W - 4L
1,151 SR
Queue Stats
225W - 174L
1,557 Elo+
Party 1
Cthulhu
Cthulhu
ColdGraces
Cthulhu
Level 26
God Stats
21W - 9L
1,823 SR
Queue Stats
83W - 49L
1,571 Elo+
Party 1
Da Ji
Da Ji
ColdSkeIeton
Da Ji
Level 131
God Stats
11W - 4L
1,673 SR
Queue Stats
296W - 226L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Colurblind
Kukulkan
20
7 / 2 / 12
14,212
748
22,330
10,755
6,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Atlas
Hambo115
Atlas
19
2 / 1 / 17
13,038
686
20,398
13,820
13,507
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
ThatSltyGuy
Chernobog
20
11 / 3 / 6
14,523
764
20,931
18,259
9,737
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
ColdGoul
Thoth
18
1 / 4 / 2
12,625
664
6,163
12,960
6,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
ColdGraces
Cthulhu
16
0 / 10 / 4
11,634
612
13,030
35,464
38,332
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

15
5 / 6 / 1
11,987
631
14,805
30,605
30,109
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
13
20
Kills
6
6
Deaths
20
35
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thoth
ColdGoul
Thoth
1
4
2
0.5
L
Cthulhu
ColdGraces
Cthulhu
0
10
4
0.2
L
5
6
1
0.92
W
Kukulkan
Colurblind
Kukulkan
7
2
12
6.5
W
Atlas
Hambo115
Atlas
2
1
17
10.5
W
Chernobog
ThatSltyGuy
Chernobog
11
3
6
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,659
Damage
33,998
42,834
Taken
79,029
29,350
Mitigated
74,663
12,093
Healing
10,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
ColdGoul
Thoth
6,163
174
0
730
12,960
6,222
0
9,249
3,711
65,489
0
L
Cthulhu
ColdGraces
Cthulhu
13,030
549
255
3,090
35,464
38,332
0
19,749
15,715
36,334
0
L
14,805
3,957
0
6,193
30,605
30,109
0
14,191
16,414
0
32,175
W
Kukulkan
Colurblind
Kukulkan
22,330
932
0
3,995
10,755
6,106
1,154
4,626
6,129
82,087
0
W
Atlas
Hambo115
Atlas
20,398
5,942
0
2,181
13,820
13,507
86
8,034
5,786
42,662
0
W
Chernobog
ThatSltyGuy
Chernobog
20,931
11,982
0
5,917
18,259
9,737
2,054
7,280
10,979
0
71,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,773
Gold Earned
36,246
252
Minions Killed
222
9
Camps Cleared
7
1,073,589
Distance Traveled
967,601
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
12,625
664
139
7
6
311,219
0
L
Cthulhu
11,634
612
63
3
0
335,275
2
L
Da Ji
11,987
631
20
1
1
321,107
0
W
Kukulkan
14,212
748
144
8
4
355,444
3
W
Atlas
13,038
686
37
2
1
371,814
0
W
Chernobog
14,523
764
71
4
4
346,331
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role