Player Matchup

Sylvanus
Sylvanus
DEATHWISH169
Sylvanus
Level 160
God Stats
24W - 16L
1,730 SR
Queue Stats
340W - 273L
1,576 Elo+
Party 2
Chang'e
Chang'e
Nasxu
Chang'e
Level 129
God Stats
9W - 4L
2,019 SR
Queue Stats
48W - 48L
1,611 Elo+
Party 2
Thanatos
Thanatos
Roxas4212
Thanatos
Level 127
God Stats
7W - 9L
1,291 SR
Queue Stats
221W - 193L
1,581 Elo+
Party 2
Ullr
Ullr
Såsy
Ullr
Level 157
God Stats
9W - 4L
1,927 SR
Queue Stats
118W - 96L
1,623 Elo+
Party 2
Amaterasu
Amaterasu
xNayrbx
Amaterasu
Level 149
God Stats
6W - 1L
1,708 SR
Queue Stats
214W - 183L
1,548 Elo+
Party 2
Team Averages
Level 144
1,735 SR
1,588 Elo+

VS

Team Averages
Level 126
1,626 SR
1,583 Elo+
Kukulkan
Kukulkan
Dorigant
Kukulkan
Level 158
God Stats
8W - 24L
1,496 SR
Queue Stats
365W - 430L
1,502 Elo+
Party 1
Vamana
Vamana
PulsaZ
Vamana
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,698 Elo+
Solo
Set
Set
TakuganX
Set
Level 160
God Stats
0W - 4L
1,799 SR
Queue Stats
225W - 255L
1,598 Elo+
Party 1
Terra
Terra
camyjose
Terra
Level 127
God Stats
4W - 3L
1,560 SR
Queue Stats
156W - 122L
1,556 Elo+
Party 1
Artemis
Artemis
voraz_canguro709
Artemis
Level 99
God Stats
8W - 3L
1,774 SR
Queue Stats
161W - 178L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DEATHWISH169
Sylvanus
17
1 / 0 / 24
13,071
503
11,065
35,229
57,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
Nasxu
Chang'e
17
4 / 5 / 7
12,264
472
18,149
24,674
11,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
Roxas4212
Thanatos
18
9 / 7 / 11
13,270
510
15,436
27,830
17,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ullr
Såsy
Ullr
20
11 / 3 / 16
14,747
567
27,644
27,664
16,753
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
xNayrbx
Amaterasu
20
10 / 1 / 6
15,506
596
18,349
28,821
30,354
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dorigant
Kukulkan
17
2 / 6 / 8
11,367
437
19,524
16,162
7,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
PulsaZ
Vamana
19
2 / 4 / 2
12,254
471
10,783
21,058
13,763
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
8 / 6 / 4
13,376
514
27,972
29,764
18,816
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Terra
camyjose
Terra
15
3 / 7 / 7
11,352
437
16,760
26,629
31,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
1 / 12 / 3
9,922
382
11,632
25,781
9,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
40
35
Kills
16
16
Deaths
35
64
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
DEATHWISH169
Sylvanus
1
0
24
13
L
Kukulkan
Dorigant
Kukulkan
2
6
8
1
W
Chang'e
Nasxu
Chang'e
4
5
7
1.5
L
Vamana
PulsaZ
Vamana
2
4
2
0.75
W
Thanatos
Roxas4212
Thanatos
9
7
11
2.07
W
Ullr
Såsy
Ullr
11
3
16
6.33
L
8
6
4
1.67
L
Terra
camyjose
Terra
3
7
7
0.93
L
1
12
3
0.21
W
Amaterasu
xNayrbx
Amaterasu
10
1
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,643
Damage
86,671
144,218
Taken
119,394
133,515
Mitigated
81,259
76,246
Healing
25,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
DEATHWISH169
Sylvanus
11,065
2,575
7,675
15,696
35,229
57,243
240
8,410
26,422
44,282
0
L
Kukulkan
Dorigant
Kukulkan
19,524
1,651
0
2,157
16,162
7,837
0
4,552
11,610
94,375
0
W
Chang'e
Nasxu
Chang'e
18,149
759
5,379
9,777
24,674
11,542
1,045
7,160
17,165
95,868
0
L
Vamana
PulsaZ
Vamana
10,783
3,773
0
3,777
21,058
13,763
2,766
3,986
17,072
0
98,188
W
Thanatos
Roxas4212
Thanatos
15,436
3,142
0
20,231
27,830
17,623
706
6,568
21,167
0
107,351
W
Ullr
Såsy
Ullr
27,644
10,827
0
3,980
27,664
16,753
3,702
8,792
18,738
0
134,691
L
27,972
12,501
0
4,683
29,764
18,816
0
7,314
22,450
0
123,250
L
Terra
camyjose
Terra
16,760
2,489
1,987
5,741
26,629
31,302
144
8,185
18,444
43,051
0
L
11,632
4,589
0
6,969
25,781
9,541
852
5,177
20,604
0
60,191
W
Amaterasu
xNayrbx
Amaterasu
18,349
9,765
0
13,508
28,821
30,354
2,758
6,864
21,778
0
137,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,858
Gold Earned
58,271
645
Minions Killed
563
0
Camps Cleared
0
2,368,568
Distance Traveled
2,358,413
17
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
13,071
503
50
2
0
398,020
7
L
Kukulkan
11,367
437
149
6
0
459,982
4
W
Chang'e
12,264
472
124
5
0
477,019
5
L
Vamana
12,254
471
171
7
0
518,710
6
W
Thanatos
13,270
510
117
5
0
525,430
0
W
Ullr
14,747
567
134
5
0
476,844
0
L
Set
13,376
514
134
5
0
502,131
3
L
Terra
11,352
437
45
2
0
491,851
6
L
Artemis
9,922
382
64
2
0
385,739
7
W
Amaterasu
15,506
596
220
8
0
491,255
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role