Player Matchup

Janus
Janus
Babatund
Janus
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
182W - 183L
1,432 Elo+
Party 1
Mercury
Mercury
CDx_Aquua
Mercury
Level 63
God Stats
4W - 4L
1,373 SR
Queue Stats
208W - 190L
1,384 Elo+
Party 1
Tyr
Tyr
Deaminator
Tyr
Level 46
God Stats
5W - 2L
1,281 SR
Queue Stats
64W - 64L
1,513 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
FrigidNipz
Ah Muzen Cab
Level 117
God Stats
7W - 4L
1,654 SR
Queue Stats
68W - 51L
1,622 Elo+
Party 1
Khepri
Khepri
Mouszy
Khepri
Level 66
God Stats
6W - 1L
1,735 SR
Queue Stats
235W - 189L
1,566 Elo+
Party 1
Team Averages
Level 64
1,509 SR
1,503 Elo+

VS

Team Averages
Level 46
1,461 SR
1,342 Elo+
Loki
Loki
AnIntellectual
Loki
Level 8
God Stats
2W - 3L
1,544 SR
Queue Stats
2W - 4L
1,447 Elo+
Party 2
Ra
Ra
CrazyGoodles
Ra
Level 15
God Stats
3W - 4L
1,256 SR
Queue Stats
4W - 13L
1,187 Elo+
Party 2
Sun Wukong
Sun Wukong
Heledon
Sun Wukong
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,211 Elo+
Solo
Bacchus
Bacchus
Jatchen
Bacchus
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 81L
1,408 Elo+
Party 2
Medusa
Medusa
TheHueManatee
Medusa
Level 63
God Stats
8W - 9L
1,504 SR
Queue Stats
45W - 43L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Babatund
Janus
18
3 / 1 / 8
12,594
504
17,450
12,244
6,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
CDx_Aquua
Mercury
19
7 / 2 / 9
13,180
527
9,681
15,226
8,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

19
5 / 2 / 8
13,254
530
12,889
19,208
20,477
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Muzen Cab
FrigidNipz
Ah Muzen Cab
20
8 / 4 / 10
14,521
581
31,664
18,369
9,905
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
Mouszy
Khepri
17
3 / 2 / 13
12,147
486
6,636
20,439
31,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 8 / 2
10,125
405
6,746
22,876
10,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
1 / 3 / 1
11,852
474
8,294
12,389
6,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
Heledon
Sun Wukong
14
1 / 5 / 2
9,690
388
6,799
21,336
15,370
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bacchus
Jatchen
Bacchus
16
3 / 6 / 5
12,074
483
9,366
25,486
38,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
5 / 4 / 0
13,247
530
15,268
26,619
13,653
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
21
26
Kills
11
11
Deaths
26
48
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
8
2
0.25
W
Janus
Babatund
Janus
3
1
8
7
W
Mercury
CDx_Aquua
Mercury
7
2
9
5.75
L
1
3
1
0.5
W
5
2
8
4.5
W
Ah Muzen Cab
FrigidNipz
Ah Muzen Cab
8
4
10
3.25
L
Sun Wukong
Heledon
Sun Wukong
1
5
2
0.4
L
Bacchus
Jatchen
Bacchus
3
6
5
0.92
W
Khepri
Mouszy
Khepri
3
2
13
4.75
L
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,320
Damage
46,473
85,486
Taken
108,706
75,977
Mitigated
84,806
20,082
Healing
29,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,746
2,644
0
6,578
22,876
10,140
0
3,131
19,745
0
79,703
W
Janus
Babatund
Janus
17,450
909
0
2,651
12,244
6,190
1,147
5,592
6,652
131,154
0
W
Mercury
CDx_Aquua
Mercury
9,681
4,130
0
1,651
15,226
8,060
3,059
2,598
12,628
0
98,303
L
8,294
887
2,102
3,220
12,389
6,941
15
6,200
6,189
101,370
0
W
12,889
2,493
0
5,829
19,208
20,477
56
4,483
14,725
0
95,507
W
Ah Muzen Cab
FrigidNipz
Ah Muzen Cab
31,664
15,896
0
5,474
18,369
9,905
5,387
4,298
14,071
0
170,145
L
Sun Wukong
Heledon
Sun Wukong
6,799
1,849
0
3,999
21,336
15,370
26
5,903
15,433
188
44,838
L
Bacchus
Jatchen
Bacchus
9,366
2,182
0
2,521
25,486
38,702
0
5,602
19,884
30,032
0
W
Khepri
Mouszy
Khepri
6,636
749
0
4,477
20,439
31,345
242
3,498
16,941
18,977
0
L
15,268
8,346
0
11,225
26,619
13,653
3,987
3,250
23,369
0
127,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,696
Gold Earned
56,988
638
Minions Killed
634
0
Camps Cleared
0
2,517,693
Distance Traveled
2,237,224
15
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,125
405
128
5
0
476,057
2
W
Janus
12,594
504
172
7
0
476,485
4
W
Mercury
13,180
527
123
5
0
594,620
0
L
Ra
11,852
474
210
8
0
424,805
0
W
Tyr
13,254
530
131
5
0
454,380
2
W
Ah Muzen Cab
14,521
581
189
8
0
486,076
3
L
Sun Wukong
9,690
388
63
3
0
473,826
3
L
Bacchus
12,074
483
39
2
0
454,344
6
W
Khepri
12,147
486
23
1
0
506,132
6
L
Medusa
13,247
530
194
8
0
408,192
16

Distance Traveled

Minion Kills by Role

Gold Earned by Role