Player Matchup

Hera
Hera
KrruchO24
Hera
Level 86
God Stats
4W - 2L
1,684 SR
Queue Stats
179W - 185L
1,459 Elo+
Party 2
Arachne
Arachne
KxngOfAll
Arachne
Level 60
God Stats
14W - 14L
1,500 SR
Queue Stats
153W - 163L
1,401 Elo+
Party 2
Bellona
Bellona
LAdelserquillo
Bellona
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 2
Atlas
Atlas
halomyr
Atlas
Level 66
God Stats
7W - 4L
1,627 SR
Queue Stats
126W - 130L
1,445 Elo+
Party 2
Danzaburou
Danzaburou
inzoX
Danzaburou
Level 92
God Stats
7W - 0L
1,879 SR
Queue Stats
43W - 34L
1,489 Elo+
Party 2
Team Averages
Level 61
1,638 SR
1,459 Elo+

VS

Team Averages
Level 79
1,533 SR
1,464 Elo+
Loki
Loki
Azyyo
Loki
Level 106
God Stats
4W - 2L
1,511 SR
Queue Stats
61W - 69L
1,366 Elo+
Solo
Cthulhu
Cthulhu
MertinDew007
Cthulhu
Level 102
God Stats
0W - 1L
1,257 SR
Queue Stats
65W - 58L
1,487 Elo+
Party 1
Jormungandr
Jormungandr
ToeSwiper
Jormungandr
Level 8
God Stats
1W - 1L
1,707 SR
Queue Stats
5W - 4L
1,627 Elo+
Party 1
Apollo
Apollo
romiquefreeman57
Apollo
Level 99
God Stats
1W - 1L
1,687 SR
Queue Stats
46W - 51L
1,458 Elo+
Party 1
Thoth
Thoth
smackinpancakes
Thoth
Level 78
God Stats
1W - 2L
1,500 SR
Queue Stats
47W - 55L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
14
3 / 2 / 3
8,164
510
7,205
7,808
3,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
KxngOfAll
Arachne
12
2 / 4 / 5
7,559
472
6,606
14,443
5,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
3 / 1 / 2
7,857
491
8,003
13,294
8,774
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
halomyr
Atlas
12
2 / 4 / 4
7,310
457
6,313
14,186
10,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
inzoX
Danzaburou
13
0 / 1 / 3
8,252
516
8,956
10,571
4,122
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Azyyo
Loki
15
2 / 3 / 5
8,727
545
5,979
12,797
5,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
MertinDew007
Cthulhu
11
3 / 1 / 3
7,336
459
9,674
10,955
8,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jormungandr
ToeSwiper
Jormungandr
15
4 / 1 / 1
9,392
587
12,641
14,255
13,555
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
2 / 3 / 2
7,798
487
7,114
12,594
4,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 2 / 1
7,636
477
3,612
6,600
2,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
24
10
Kills
12
12
Deaths
10
17
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Loki
Azyyo
Loki
2
3
5
1.5
W
Hera
3
2
3
2.25
W
Arachne
KxngOfAll
Arachne
2
4
5
1.13
W
3
1
2
4
L
Cthulhu
MertinDew007
Cthulhu
3
1
3
4.5
L
Jormungandr
ToeSwiper
Jormungandr
4
1
1
4.5
W
Atlas
halomyr
Atlas
2
4
4
1
W
Danzaburou
inzoX
Danzaburou
0
1
3
1.5
L
2
3
2
1
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,083
Damage
39,020
60,302
Taken
57,201
32,474
Mitigated
35,153
17,240
Healing
15,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
Azyyo
Loki
5,979
1,105
0
6,730
12,797
5,259
0
1,825
10,972
0
71,418
W
Hera
7,205
1,603
0
680
7,808
3,268
0
3,196
4,581
58,369
0
W
Arachne
KxngOfAll
Arachne
6,606
4,150
0
4,206
14,443
5,784
0
4,803
9,540
0
45,334
W
8,003
4,076
0
3,589
13,294
8,774
1,072
8,665
4,629
0
50,532
L
Cthulhu
MertinDew007
Cthulhu
9,674
608
488
1,257
10,955
8,885
291
2,026
8,929
31,299
0
L
Jormungandr
ToeSwiper
Jormungandr
12,641
4,753
12
3,009
14,255
13,555
246
3,231
11,024
83,350
0
W
Atlas
halomyr
Atlas
6,313
2,676
54
1,902
14,186
10,526
0
6,234
7,505
28,385
0
W
Danzaburou
inzoX
Danzaburou
8,956
3,718
238
6,571
10,571
4,122
452
2,226
8,120
0
64,582
L
7,114
4,818
105
3,296
12,594
4,648
794
2,907
9,687
0
51,390
L
3,612
231
0
250
6,600
2,806
1,266
3,529
3,071
48,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,142
Gold Earned
40,889
400
Minions Killed
473
0
Camps Cleared
0
1,465,594
Distance Traveled
1,468,589
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,727
545
124
8
0
326,849
1
W
Hera
8,164
510
91
6
0
292,490
3
W
Arachne
7,559
472
65
4
0
309,559
0
W
Bellona
7,857
491
98
6
0
295,106
2
L
Cthulhu
7,336
459
41
3
0
306,089
4
L
Jormungandr
9,392
587
142
9
0
308,813
4
W
Atlas
7,310
457
36
2
0
293,679
4
W
Danzaburou
8,252
516
110
7
0
274,760
3
L
Apollo
7,798
487
75
5
0
295,449
0
L
Thoth
7,636
477
91
6
0
231,389
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role