Player Matchup

Guan Yu
Guan Yu
SeverinMat
Guan Yu
Level 6
God Stats
8W - 2L
1,500 SR
Queue Stats
26W - 33L
1,350 Elo+
Party 3
Ymir
Ymir
Skekletor
Ymir
Level 29
God Stats
60W - 46L
1,517 SR
Queue Stats
234W - 212L
1,523 Elo+
Party 2
Baron Samedi
Baron Samedi
SpeedoFatsman
Baron Samedi
Level 85
God Stats
6W - 5L
1,733 SR
Queue Stats
56W - 68L
1,350 Elo+
Party 3
Hachiman
Hachiman
TheBintedTemplar
Hachiman
Level 37
God Stats
14W - 13L
1,544 SR
Queue Stats
163W - 184L
1,529 Elo+
Party 2
Cliodhna
Cliodhna
onlymaddnes
Cliodhna
Level 64
God Stats
3W - 0L
1,500 SR
Queue Stats
14W - 21L
1,350 Elo+
Party 3
Team Averages
Level 44
1,559 SR
1,421 Elo+

VS

Team Averages
Level 63
1,511 SR
1,501 Elo+
Fafnir
Fafnir
 
Fafnir
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
ConcernedHobo
Chiron
Level 11
God Stats
2W - 4L
1,500 SR
Queue Stats
5W - 14L
1,500 Elo+
Party 4
Zeus
Zeus
EPlCDERP
Zeus
Level 105
God Stats
6W - 9L
1,555 SR
Queue Stats
87W - 93L
1,611 Elo+
Solo
Lancelot
Lancelot
Oibara
Lancelot
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,441 Elo+
Party 4
Cu Chulainn
Cu Chulainn
ShadowSlasher15
Cu Chulainn
Level 87
God Stats
3W - 4L
1,500 SR
Queue Stats
285W - 298L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
SeverinMat
Guan Yu
17
2 / 2 / 14
10,983
998
12,594
19,562
24,022
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ymir
17
3 / 1 / 14
12,207
1,110
9,506
17,398
19,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
SpeedoFatsman
Baron Samedi
17
3 / 0 / 10
11,051
1,005
13,436
7,681
4,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
6 / 2 / 9
11,639
1,058
24,314
14,766
6,154
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
onlymaddnes
Cliodhna
17
4 / 2 / 7
11,164
1,015
18,542
15,619
7,076
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Team 1 Tickets

263

VS

Team 2 Tickets

206

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
16
0 / 2 / 6
10,108
919
3,150
13,082
15,510
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
1 / 1 / 6
9,821
893
8,444
12,568
6,477
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Zeus
16
3 / 4 / 4
11,274
1,025
32,188
14,150
5,147
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lancelot
Oibara
Lancelot
15
2 / 6 / 5
10,360
942
14,081
20,013
10,681
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
ShadowSlasher15
Cu Chulainn
15
1 / 5 / 5
10,121
920
11,873
22,770
23,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
33
18
Kills
7
7
Deaths
18
54
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
2
6
1.5
L
1
1
6
4
L
Zeus
3
4
4
1.25
L
Lancelot
Oibara
Lancelot
2
6
5
0.75
W
Guan Yu
SeverinMat
Guan Yu
2
2
14
4.5
L
Cu Chulainn
ShadowSlasher15
Cu Chulainn
1
5
5
0.7
W
Ymir
3
1
14
10
W
Baron Samedi
SpeedoFatsman
Baron Samedi
3
0
10
8
W
6
2
9
5.25
W
Cliodhna
onlymaddnes
Cliodhna
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,392
Damage
69,736
75,026
Taken
82,583
60,857
Mitigated
61,721
26,882
Healing
12,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
3,150
892
791
1,013
13,082
15,510
0
2,963
10,119
8,543
0
L
8,444
3,029
1,173
1,780
12,568
6,477
0
5,926
6,642
0
17,259
L
Zeus
32,188
8,732
0
5,474
14,150
5,147
0
3,998
10,152
68,427
0
L
Lancelot
Oibara
Lancelot
14,081
3,274
0
1,835
20,013
10,681
0
4,633
15,380
0
30,160
W
Guan Yu
SeverinMat
Guan Yu
12,594
2,020
5,591
3,981
19,562
24,022
0
8,719
10,523
0
29,202
L
Cu Chulainn
ShadowSlasher15
Cu Chulainn
11,873
3,164
0
891
22,770
23,906
0
5,422
17,348
0
27,210
W
Ymir
9,506
1,750
0
1,238
17,398
19,589
0
10,690
6,564
14,758
0
W
Baron Samedi
SpeedoFatsman
Baron Samedi
13,436
455
7,226
2,960
7,681
4,016
0
2,531
5,040
24,920
0
W
24,314
15,932
0
2,470
14,766
6,154
0
7,677
6,882
0
49,339
W
Cliodhna
onlymaddnes
Cliodhna
18,542
2,459
0
3,416
15,619
7,076
0
5,721
9,636
0
35,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,044
Gold Earned
51,684
174
Minions Killed
202
8
Camps Cleared
7
1,029,294
Distance Traveled
1,005,237
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
10,108
919
6
1
0
206,846
0
L
Chiron
9,821
893
29
3
0
197,747
0
L
Zeus
11,274
1,025
97
9
3
174,155
0
L
Lancelot
10,360
942
41
4
2
235,557
0
W
Guan Yu
10,983
998
32
3
0
226,500
0
L
Cu Chulainn
10,121
920
29
3
2
190,932
0
W
Ymir
12,207
1,110
11
1
0
198,771
0
W
Baron Samedi
11,051
1,005
27
2
0
215,223
0
W
Hachiman
11,639
1,058
60
5
5
183,389
0
W
Cliodhna
11,164
1,015
44
4
3
205,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role