Player Matchup

Ganesha
Ganesha
Bleed_DodgerBlu
Ganesha
Level 126
God Stats
7W - 6L
1,429 SR
Queue Stats
70W - 57L
1,454 Elo+
Party 1
Scylla
Scylla
PanickedAndShot
Scylla
Level 151
God Stats
1W - 1L
1,393 SR
Queue Stats
55W - 37L
1,490 Elo+
Party 1
Loki
Loki
TheRomm
Loki
Level 160
God Stats
27W - 21L
1,576 SR
Queue Stats
314W - 286L
1,526 Elo+
Party 1
Chaac
Chaac
XKingDeltaX
Chaac
Level 157
God Stats
4W - 1L
1,668 SR
Queue Stats
124W - 90L
1,535 Elo+
Party 1
Neith
Neith
adam198733
Neith
Level 6
God Stats
2W - 4L
1,603 SR
Queue Stats
3W - 6L
1,295 Elo+
Party 1
Team Averages
Level 120
1,534 SR
1,460 Elo+

VS

Team Averages
Level 57
1,506 SR
1,498 Elo+
Guan Yu
Guan Yu
Agent_lron
Guan Yu
Level 60
God Stats
4W - 2L
1,530 SR
Queue Stats
110W - 112L
1,514 Elo+
Party 3
Gilgamesh
Gilgamesh
FetusFajitazz
Gilgamesh
Level 47
God Stats
8W - 14L
1,624 SR
Queue Stats
77W - 87L
1,481 Elo+
Party 3
Tiamat
Tiamat
Iris_The_Goblin
Tiamat
Level 98
God Stats
0W - 1L
1,425 SR
Queue Stats
20W - 18L
1,569 Elo+
Party 2
Nu Wa
Nu Wa
TTVhexpleaseme
Nu Wa
Level 44
God Stats
7W - 9L
1,486 SR
Queue Stats
19W - 21L
1,479 Elo+
Party 2
Medusa
Medusa
YON4-TR0N
Medusa
Level 35
God Stats
6W - 9L
1,467 SR
Queue Stats
42W - 48L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 3
6,778
1,130
1,609
5,991
4,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

11
1 / 0 / 3
6,521
1,087
4,916
2,040
665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
TheRomm
Loki
11
0 / 0 / 4
6,369
1,062
3,605
4,144
1,645
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 0 / 1
7,043
1,174
10,737
8,662
4,234
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
11
0 / 0 / 0
5,855
976
1,703
1,650
596
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

380

VS

Team 2 Tickets

346

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Agent_lron
Guan Yu
11
0 / 0 / 0
5,971
995
5,433
6,007
5,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
FetusFajitazz
Gilgamesh
11
0 / 2 / 0
5,946
991
3,756
7,928
6,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
0 / 0 / 0
6,319
1,053
4,715
3,561
2,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 2 / 0
6,066
1,011
5,085
7,305
1,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
YON4-TR0N
Medusa
9
0 / 0 / 0
3,971
662
0
0
0

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
0
4
Kills
0
0
Deaths
4
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Agent_lron
Guan Yu
0
0
0
0
W
0
0
3
1.5
L
Gilgamesh
FetusFajitazz
Gilgamesh
0
2
0
0
L
0
0
0
0
W
1
0
3
2.5
L
0
2
0
0
W
Loki
TheRomm
Loki
0
0
4
2
W
3
0
1
3.5
L
Medusa
YON4-TR0N
Medusa
0
0
0
0
W
Neith
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,570
Damage
18,989
22,487
Taken
24,801
11,694
Mitigated
15,378
3,786
Healing
4,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Agent_lron
Guan Yu
5,433
672
980
1,666
6,007
5,192
0
1,464
4,467
0
19,406
W
1,609
204
0
997
5,991
4,554
0
2,336
3,360
10,160
0
L
Gilgamesh
FetusFajitazz
Gilgamesh
3,756
848
0
292
7,928
6,431
0
2,438
5,324
0
8,389
L
4,715
562
0
708
3,561
2,048
0
750
2,735
18,089
0
W
4,916
210
0
0
2,040
665
0
525
1,451
17,517
0
L
5,085
2,028
78
381
7,305
1,707
0
1,483
5,750
14,382
0
W
Loki
TheRomm
Loki
3,605
642
0
135
4,144
1,645
0
2,086
1,843
0
16,527
W
10,737
1,823
0
2,444
8,662
4,234
0
3,750
4,404
0
25,745
L
Medusa
YON4-TR0N
Medusa
0
0
0
0
0
0
0
0
0
0
0
W
Neith
1,703
569
0
210
1,650
596
0
559
972
0
7,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,566
Gold Earned
28,273
126
Minions Killed
115
7
Camps Cleared
4
545,777
Distance Traveled
447,293
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,971
995
30
5
0
125,549
3
W
Ganesha
6,778
1,130
0
0
0
109,338
1
L
Gilgamesh
5,946
991
9
2
0
107,043
0
L
Tiamat
6,319
1,053
56
9
1
115,246
0
W
Scylla
6,521
1,087
33
6
0
108,906
0
L
Nu Wa
6,066
1,011
20
3
3
99,455
0
W
Loki
6,369
1,062
32
5
2
116,076
2
W
Chaac
7,043
1,174
42
7
2
118,046
0
L
Medusa
3,971
662
0
0
0
0
0
W
Neith
5,855
976
19
3
3
93,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role