Player Matchup

Mercury
Mercury
 
Mercury
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Cheon-Ma--
Ymir
Level 37
God Stats
5W - 1L
1,745 SR
Queue Stats
44W - 10L
1,829 Elo+
Party 1
Ullr
Ullr
ThatSnow
Ullr
Level 98
God Stats
62W - 28L
1,895 SR
Queue Stats
438W - 281L
1,689 Elo+
Party 1
Chronos
Chronos
Whatchoothink
Chronos
Level 52
God Stats
3W - 5L
1,218 SR
Queue Stats
188W - 89L
1,736 Elo+
Party 1
Merlin
Merlin
the_true_street
Merlin
Level 160
God Stats
5W - 0L
1,969 SR
Queue Stats
407W - 245L
1,722 Elo+
Party 1
Team Averages
Level 89
1,666 SR
1,695 Elo+

VS

Team Averages
Level 89
1,486 SR
1,475 Elo+
Horus
Horus
 
Horus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Cowbearsg1
Ra
Level 140
God Stats
7W - 2L
1,491 SR
Queue Stats
187W - 182L
1,468 Elo+
Party 2
Khepri
Khepri
Crew1243
Khepri
Level 49
God Stats
4W - 5L
1,574 SR
Queue Stats
19W - 22L
1,530 Elo+
Party 2
Nemesis
Nemesis
Ky Keaton
Nemesis
Level 44
God Stats
2W - 6L
1,311 SR
Queue Stats
66W - 74L
1,458 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
LCNxFatalShots
Ah Muzen Cab
Level 69
God Stats
1W - 2L
1,553 SR
Queue Stats
11W - 19L
1,421 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
9 / 0 / 3
8,676
620
7,805
8,487
3,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 0 / 7
7,361
526
5,613
11,360
9,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ullr
16
10 / 1 / 3
9,769
698
12,704
12,205
5,175
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chronos
13
2 / 1 / 3
7,890
564
6,228
8,926
3,478
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 1 / 4
7,924
566
5,097
4,647
1,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
8
1 / 10 / 0
5,757
411
7,427
15,348
6,518
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
1 / 5 / 0
6,032
431
2,966
10,941
4,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
Crew1243
Khepri
8
0 / 4 / 2
5,085
363
2,329
8,471
7,088
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Nemesis
Ky Keaton
Nemesis
9
0 / 3 / 2
5,915
423
3,664
9,497
3,074
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Muzen Cab
LCNxFatalShots
Ah Muzen Cab
10
1 / 3 / 0
6,255
447
3,388
8,120
3,415
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
7
24
Kills
3
3
Deaths
25
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
9
0
3
10.5
L
Horus
 
Horus
1
10
0
0.1
W
1
0
7
4.5
L
1
5
0
0.2
L
Khepri
Crew1243
Khepri
0
4
2
0.25
L
Nemesis
Ky Keaton
Nemesis
0
3
2
0.33
L
Ah Muzen Cab
LCNxFatalShots
Ah Muzen Cab
1
3
0
0.33
W
Ullr
10
1
3
11.5
W
Chronos
2
1
3
3.5
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,447
Damage
19,774
45,625
Taken
52,377
22,932
Mitigated
24,480
14,115
Healing
7,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
7,805
3,997
0
2,449
8,487
3,140
0
255
8,164
0
64,260
L
Horus
 
Horus
7,427
4,438
147
1,906
15,348
6,518
72
0
15,348
0
31,713
W
5,613
2,437
0
2,329
11,360
9,375
245
2,182
9,025
22,000
0
L
2,966
235
171
1,983
10,941
4,385
0
4,962
5,979
37,038
0
L
Khepri
Crew1243
Khepri
2,329
126
285
334
8,471
7,088
0
3,914
4,557
7,964
0
L
Nemesis
Ky Keaton
Nemesis
3,664
1,065
0
1,574
9,497
3,074
0
2,197
7,300
0
31,730
L
Ah Muzen Cab
LCNxFatalShots
Ah Muzen Cab
3,388
952
0
851
8,120
3,415
0
5,865
2,255
0
45,501
W
Ullr
12,704
5,859
0
3,800
12,205
5,175
619
534
11,601
0
84,785
W
Chronos
6,228
3,560
0
5,147
8,926
3,478
0
1,098
7,828
64,837
0
W
5,097
619
0
390
4,647
1,764
0
854
3,712
61,047
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,620
Gold Earned
29,044
524
Minions Killed
265
0
Camps Cleared
0
1,336,434
Distance Traveled
1,259,068
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,676
620
111
8
0
320,637
0
L
Horus
5,757
411
43
3
0
229,150
0
W
Ymir
7,361
526
21
2
0
262,992
4
L
Ra
6,032
431
65
5
0
242,974
3
L
Khepri
5,085
363
24
2
0
219,958
1
L
Nemesis
5,915
423
54
4
0
294,844
3
L
Ah Muzen Cab
6,255
447
79
6
0
272,142
0
W
Ullr
9,769
698
138
10
0
267,870
6
W
Chronos
7,890
564
134
10
0
244,137
0
W
Merlin
7,924
566
120
9
0
240,798
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role