Player Matchup

Mulan
Mulan
Chazistani
Mulan
Level 95
God Stats
2W - 0L
1,536 SR
Queue Stats
28W - 35L
1,474 Elo+
Party 2
Yu Huang
Yu Huang
Nwert
Yu Huang
Level 62
God Stats
4W - 4L
1,500 SR
Queue Stats
152W - 116L
1,585 Elo+
Solo
Cabrakan
Cabrakan
PizzaTime4526
Cabrakan
Level 39
God Stats
3W - 1L
1,602 SR
Queue Stats
16W - 14L
1,520 Elo+
Party 2
Hachiman
Hachiman
SailingNose9003
Hachiman
Level 8
God Stats
9W - 7L
1,534 SR
Queue Stats
154W - 168L
1,598 Elo+
Party 2
Nemesis
Nemesis
qCroftz
Nemesis
Level 84
God Stats
15W - 10L
1,711 SR
Queue Stats
196W - 195L
1,495 Elo+
Party 2
Team Averages
Level 58
1,577 SR
1,534 Elo+

VS

Team Averages
Level 84
1,500 SR
1,517 Elo+
Neith
Neith
 
Neith
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
ChxpoDOT
Chronos
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,467 Elo+
Party 1
Gilgamesh
Gilgamesh
Kolinaisi
Gilgamesh
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 50L
1,523 Elo+
Party 1
King Arthur
King Arthur
UncleBenitos
King Arthur
Level 70
God Stats
1W - 3L
1,500 SR
Queue Stats
41W - 34L
1,576 Elo+
Party 1
Ah Puch
Ah Puch
lightning9631
Ah Puch
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
17
9 / 2 / 5
11,018
580
22,789
23,719
27,868
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Yu Huang
Nwert
Yu Huang
14
2 / 1 / 5
8,643
455
13,426
9,576
4,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
PizzaTime4526
Cabrakan
13
1 / 1 / 7
8,867
467
7,622
17,796
18,112
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
14
0 / 4 / 2
8,517
448
4,727
13,861
5,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Nemesis
qCroftz
Nemesis
16
5 / 1 / 1
9,709
511
8,272
16,385
7,762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
4 / 3 / 1
10,075
530
14,509
10,380
5,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Chronos
ChxpoDOT
Chronos
14
2 / 3 / 1
8,999
474
9,318
19,723
8,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
Kolinaisi
Gilgamesh
16
2 / 6 / 3
9,917
522
7,156
17,518
12,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
UncleBenitos
King Arthur
12
0 / 2 / 3
8,275
436
7,377
19,281
19,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
13
1 / 3 / 2
8,144
429
13,026
12,793
5,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
19
17
Kills
9
9
Deaths
17
20
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
4
3
1
1.5
W
Mulan
9
2
5
5.75
L
Chronos
ChxpoDOT
Chronos
2
3
1
0.83
L
Gilgamesh
Kolinaisi
Gilgamesh
2
6
3
0.58
W
Yu Huang
Nwert
Yu Huang
2
1
5
4.5
W
Cabrakan
PizzaTime4526
Cabrakan
1
1
7
4.5
W
Hachiman
0
4
2
0.25
L
King Arthur
UncleBenitos
King Arthur
0
2
3
0.75
L
Ah Puch
1
3
2
0.67
W
Nemesis
qCroftz
Nemesis
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,836
Damage
51,386
81,337
Taken
79,695
63,308
Mitigated
52,447
26,289
Healing
19,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
14,509
5,973
0
2,527
10,380
5,556
936
68
10,312
0
86,534
W
Mulan
22,789
4,034
0
10,609
23,719
27,868
1,699
6,160
17,559
0
91,206
L
Chronos
ChxpoDOT
Chronos
9,318
3,487
0
6,457
19,723
8,675
0
6,383
13,102
68,539
0
L
Gilgamesh
Kolinaisi
Gilgamesh
7,156
3,237
0
3,638
17,518
12,962
1,344
977
16,387
0
72,946
W
Yu Huang
Nwert
Yu Huang
13,426
1,349
0
1,750
9,576
4,345
310
4,337
5,239
64,940
0
W
Cabrakan
PizzaTime4526
Cabrakan
7,622
1,136
2,806
6,650
17,796
18,112
0
8,022
9,774
24,353
0
W
Hachiman
4,727
3,464
0
2,805
13,861
5,221
0
0
13,861
0
50,096
L
King Arthur
UncleBenitos
King Arthur
7,377
1,173
0
3,903
19,281
19,314
155
7,131
11,868
0
37,205
L
Ah Puch
13,026
1,113
0
3,063
12,793
5,940
415
5,641
6,978
66,519
0
W
Nemesis
qCroftz
Nemesis
8,272
3,309
0
1,669
16,385
7,762
173
3,825
12,560
0
77,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,754
Gold Earned
45,410
475
Minions Killed
552
0
Camps Cleared
0
1,733,683
Distance Traveled
1,789,309
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,075
530
153
8
0
308,751
4
W
Mulan
11,018
580
132
7
0
349,644
4
L
Chronos
8,999
474
99
5
0
374,528
1
L
Gilgamesh
9,917
522
134
7
0
373,896
1
W
Yu Huang
8,643
455
117
6
0
351,531
3
W
Cabrakan
8,867
467
27
1
0
343,915
5
W
Hachiman
8,517
448
88
5
0
282,060
0
L
King Arthur
8,275
436
43
2
0
380,527
6
L
Ah Puch
8,144
429
123
6
0
351,607
6
W
Nemesis
9,709
511
111
6
0
406,533
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role