Player Matchup

Sylvanus
Sylvanus
AwareNote9031
Sylvanus
Level 27
God Stats
8W - 1L
1,685 SR
Queue Stats
11W - 1L
1,909 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
MayorMcNasty
Ah Muzen Cab
Level 123
God Stats
1W - 0L
1,261 SR
Queue Stats
41W - 36L
1,513 Elo+
Party 1
Persephone
Persephone
OfF1cerNASTY696
Persephone
Level 120
God Stats
3W - 3L
1,460 SR
Queue Stats
15W - 9L
1,506 Elo+
Party 1
King Arthur
King Arthur
SexySaxMan00
King Arthur
Level 119
God Stats
1W - 0L
1,794 SR
Queue Stats
17W - 11L
1,492 Elo+
Party 1
Cerberus
Cerberus
TTVSwank
Cerberus
Level 79
God Stats
1W - 1L
1,139 SR
Queue Stats
16W - 12L
1,469 Elo+
Party 1
Team Averages
Level 94
1,468 SR
1,578 Elo+

VS

Team Averages
Level 59
1,546 SR
1,388 Elo+
Nemesis
Nemesis
BloodyBaron5s
Nemesis
Level 120
God Stats
0W - 1L
1,467 SR
Queue Stats
40W - 45L
1,408 Elo+
Party 2
Ra
Ra
MindedCash49137
Ra
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 97L
1,363 Elo+
Solo
Xing Tian
Xing Tian
PikchuPR27
Xing Tian
Level 51
God Stats
11W - 12L
1,396 SR
Queue Stats
222W - 272L
1,357 Elo+
Party 3
Izanami
Izanami
RayloPR
Izanami
Level 38
God Stats
15W - 13L
1,572 SR
Queue Stats
176W - 197L
1,441 Elo+
Party 3
Kukulkan
Kukulkan
demon_fox2118
Kukulkan
Level 44
God Stats
7W - 15L
1,792 SR
Queue Stats
49W - 60L
1,373 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AwareNote9031
Sylvanus
17
5 / 0 / 17
10,939
1,094
9,197
14,922
17,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ah Muzen Cab
MayorMcNasty
Ah Muzen Cab
17
4 / 0 / 16
10,855
1,086
16,964
4,444
2,395
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Persephone
OfF1cerNASTY696
Persephone
17
2 / 1 / 16
10,876
1,088
14,544
6,276
3,155
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
SexySaxMan00
King Arthur
17
6 / 3 / 15
11,343
1,134
20,796
19,662
22,581
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cerberus
TTVSwank
Cerberus
17
7 / 0 / 11
10,832
1,083
13,112
11,325
6,581
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

268

VS

Team 2 Tickets

144

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
15
1 / 5 / 3
9,526
953
10,076
18,423
14,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
0 / 10 / 3
9,494
949
5,808
16,139
7,677
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
PikchuPR27
Xing Tian
15
0 / 6 / 4
9,188
919
6,855
17,475
21,764
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
RayloPR
Izanami
15
2 / 0 / 0
9,846
985
11,574
12,825
5,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
demon_fox2118
Kukulkan
15
1 / 3 / 3
9,711
971
16,724
15,480
7,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
17
24
Kills
4
4
Deaths
24
75
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
AwareNote9031
Sylvanus
5
0
17
13.5
L
Nemesis
1
5
3
0.5
W
Ah Muzen Cab
MayorMcNasty
Ah Muzen Cab
4
0
16
12
L
0
10
3
0.15
W
Persephone
OfF1cerNASTY696
Persephone
2
1
16
10
L
Xing Tian
PikchuPR27
Xing Tian
0
6
4
0.33
L
Izanami
RayloPR
Izanami
2
0
0
2
W
King Arthur
SexySaxMan00
King Arthur
6
3
15
4.5
W
Cerberus
TTVSwank
Cerberus
7
0
11
12.5
L
Kukulkan
demon_fox2118
Kukulkan
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,613
Damage
51,037
56,629
Taken
80,342
51,762
Mitigated
56,806
23,260
Healing
6,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
AwareNote9031
Sylvanus
9,197
2,555
9,070
6,927
14,922
17,050
0
8,979
5,943
17,598
2,836
L
Nemesis
10,076
4,379
0
1,374
18,423
14,494
0
8,466
9,957
0
20,693
W
Ah Muzen Cab
MayorMcNasty
Ah Muzen Cab
16,964
6,522
0
2,723
4,444
2,395
0
2,461
1,983
0
43,551
L
5,808
1,507
816
2,154
16,139
7,677
0
7,051
9,088
26,921
0
W
Persephone
OfF1cerNASTY696
Persephone
14,544
178
0
117
6,276
3,155
0
2,912
3,363
36,652
0
L
Xing Tian
PikchuPR27
Xing Tian
6,855
839
43
334
17,475
21,764
0
7,958
9,517
17,905
0
L
Izanami
RayloPR
Izanami
11,574
4,727
0
1,369
12,825
5,471
0
5,535
7,290
0
39,079
W
King Arthur
SexySaxMan00
King Arthur
20,796
2,297
348
924
19,662
22,581
0
10,044
9,618
75
30,245
W
Cerberus
TTVSwank
Cerberus
13,112
776
0
3,151
11,325
6,581
0
4,991
6,334
35,259
0
L
Kukulkan
demon_fox2118
Kukulkan
16,724
881
0
124
15,480
7,400
0
7,118
8,362
37,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,845
Gold Earned
47,765
228
Minions Killed
242
10
Camps Cleared
7
988,135
Distance Traveled
829,250
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,939
1,094
23
2
2
178,385
1
L
Nemesis
9,526
953
30
3
2
186,528
2
W
Ah Muzen Cab
10,855
1,086
56
6
6
215,181
2
L
Ra
9,494
949
57
6
0
125,044
0
W
Persephone
10,876
1,088
60
6
0
209,690
0
L
Xing Tian
9,188
919
30
3
1
166,427
2
L
Izanami
9,846
985
76
8
3
167,483
0
W
King Arthur
11,343
1,134
15
2
2
202,336
0
W
Cerberus
10,832
1,083
74
7
0
182,543
0
L
Kukulkan
9,711
971
49
5
1
183,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role