Player Matchup

Kali
Kali
Bold_Baby94
Kali
Level 25
God Stats
0W - 3L
1,095 SR
Queue Stats
86W - 151L
1,128 Elo+
Party 1
Aphrodite
Aphrodite
Hlance425
Aphrodite
Level 119
God Stats
11W - 14L
1,474 SR
Queue Stats
681W - 721L
1,412 Elo+
Party 1
Achilles
Achilles
P5YCH0--Revenge
Achilles
Level 159
God Stats
0W - 5L
1,080 SR
Queue Stats
161W - 261L
1,253 Elo+
Party 1
Team Averages
Level 101
1,216 SR
1,265 Elo+

VS

Team Averages
Level 99
1,455 SR
1,381 Elo+
Neith
Neith
ChrxnicNugzZz
Neith
Level 24
God Stats
22W - 37L
1,278 SR
Queue Stats
22W - 38L
1,177 Elo+
Party 2
Janus
Janus
Eon Poseidon
Janus
Level 147
God Stats
23W - 23L
1,588 SR
Queue Stats
139W - 202L
1,293 Elo+
Party 2
Ganesha
Ganesha
NegaChinnn
Ganesha
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 41L
1,672 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 3
10,096
531
4,449
18,944
13,268
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
Hlance425
Aphrodite
17
0 / 2 / 5
11,104
584
16,480
24,758
10,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
17
5 / 1 / 0
12,034
633
16,553
38,216
56,099
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 2
13,034
686
37,006
14,056
8,168
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
2 / 3 / 5
11,841
623
18,721
11,813
5,691
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
NegaChinnn
Ganesha
17
0 / 1 / 7
13,025
686
18,816
22,952
34,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
22
5
Kills
8
8
Deaths
5
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
W
6
1
2
7
W
2
3
5
1.5
L
Aphrodite
Hlance425
Aphrodite
0
2
5
1.25
W
Ganesha
NegaChinnn
Ganesha
0
1
7
3.5
L
Achilles
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,482
Damage
74,543
81,918
Taken
48,821
80,327
Mitigated
48,161
39,856
Healing
11,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,449
2,269
0
1,511
18,944
13,268
0
9,625
9,319
0
13,999
W
37,006
22,689
0
6,025
14,056
8,168
2,618
3,824
9,998
0
74,859
W
18,721
2,290
692
827
11,813
5,691
336
3,514
8,117
55,869
0
L
Aphrodite
Hlance425
Aphrodite
16,480
2,124
16,750
15,639
24,758
10,960
0
12,451
12,307
60,505
0
W
Ganesha
NegaChinnn
Ganesha
18,816
1,932
0
4,437
22,952
34,302
289
9,185
13,048
50,087
0
L
Achilles
16,553
3,542
1,168
4,788
38,216
56,099
0
16,535
21,681
483
36,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,234
Gold Earned
37,900
175
Minions Killed
199
7
Camps Cleared
11
985,726
Distance Traveled
974,821
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
10,096
531
26
1
2
286,828
3
W
Neith
13,034
686
93
5
4
336,669
0
W
Janus
11,841
623
91
5
7
290,829
2
L
Aphrodite
11,104
584
117
6
2
350,809
5
W
Ganesha
13,025
686
15
1
0
347,323
4
L
Achilles
12,034
633
32
2
3
348,089
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role