Player Matchup

Serqet
Serqet
DEATHWISH169
Serqet
Level 160
God Stats
5W - 6L
1,585 SR
Queue Stats
340W - 273L
1,587 Elo+
Party 2
Cupid
Cupid
Nasxu
Cupid
Level 129
God Stats
0W - 2L
1,253 SR
Queue Stats
48W - 48L
1,627 Elo+
Party 2
Ah Puch
Ah Puch
Roxas4212
Ah Puch
Level 127
God Stats
0W - 2L
1,506 SR
Queue Stats
221W - 193L
1,593 Elo+
Party 2
Pele
Pele
Såsy
Pele
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 96L
1,636 Elo+
Party 2
Sobek
Sobek
xNayrbx
Sobek
Level 149
God Stats
21W - 10L
1,797 SR
Queue Stats
214W - 183L
1,558 Elo+
Party 2
Team Averages
Level 144
1,528 SR
1,600 Elo+

VS

Team Averages
Level 117
1,589 SR
1,566 Elo+
Arachne
Arachne
Creeps Asylum
Arachne
Level 109
God Stats
8W - 3L
1,732 SR
Queue Stats
81W - 77L
1,552 Elo+
Party 1
Amaterasu
Amaterasu
RAMPEWR
Amaterasu
Level 116
God Stats
6W - 4L
1,616 SR
Queue Stats
544W - 523L
1,552 Elo+
Solo
Khepri
Khepri
TITANIO-2
Khepri
Level 118
God Stats
2W - 1L
1,547 SR
Queue Stats
190W - 174L
1,570 Elo+
Solo
Skadi
Skadi
jigglypanda31
Skadi
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 77L
1,613 Elo+
Party 1
Poseidon
Poseidon
zombiekiller05x
Poseidon
Level 122
God Stats
7W - 11L
1,551 SR
Queue Stats
135W - 127L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
16
3 / 5 / 3
10,322
492
10,074
17,073
7,843
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cupid
Nasxu
Cupid
16
1 / 3 / 1
9,618
458
3,870
12,347
4,795
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
Roxas4212
Ah Puch
15
0 / 5 / 1
8,859
422
5,346
14,025
6,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pele
Såsy
Pele
15
4 / 6 / 1
10,130
482
23,807
28,430
13,924
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
xNayrbx
Sobek
12
0 / 0 / 1
8,319
396
1,869
10,040
11,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
20
6 / 3 / 5
12,648
602
13,364
23,908
11,123
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
RAMPEWR
Amaterasu
17
2 / 4 / 6
11,574
551
12,041
26,529
23,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
TITANIO-2
Khepri
16
0 / 1 / 7
10,767
513
2,593
8,453
8,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
3 / 0 / 2
13,440
640
10,288
10,624
5,018
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Poseidon
20
8 / 1 / 6
14,310
681
17,901
8,470
3,752
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
45
8
Kills
19
19
Deaths
9
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Arachne
6
3
5
2.83
L
Serqet
3
5
3
0.9
L
Cupid
Nasxu
Cupid
1
3
1
0.5
W
Amaterasu
RAMPEWR
Amaterasu
2
4
6
1.25
L
Ah Puch
Roxas4212
Ah Puch
0
5
1
0.1
L
Pele
Såsy
Pele
4
6
1
0.75
W
Khepri
TITANIO-2
Khepri
0
1
7
3.5
W
3
0
2
4
L
Sobek
xNayrbx
Sobek
0
0
1
0.5
W
Poseidon
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,966
Damage
56,187
81,915
Taken
77,984
44,217
Mitigated
51,793
23,268
Healing
31,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
13,364
8,891
0
9,013
23,908
11,123
0
1,909
21,702
0
132,039
L
Serqet
10,074
2,452
0
1,185
17,073
7,843
882
3,221
13,852
0
80,097
L
Cupid
Nasxu
Cupid
3,870
2,010
170
3,496
12,347
4,795
174
2,943
9,404
0
76,047
W
Amaterasu
RAMPEWR
Amaterasu
12,041
5,529
0
12,787
26,529
23,443
0
444
25,240
0
88,322
L
Ah Puch
Roxas4212
Ah Puch
5,346
163
0
3,127
14,025
6,358
306
5,678
8,347
76,958
0
L
Pele
Såsy
Pele
23,807
7,027
34
11,405
28,430
13,924
0
6,273
22,157
0
91,174
W
Khepri
TITANIO-2
Khepri
2,593
191
0
2,158
8,453
8,457
118
2,188
6,005
36,304
0
W
10,288
4,234
0
4,546
10,624
5,018
7,746
1,342
9,282
0
125,773
L
Sobek
xNayrbx
Sobek
1,869
185
176
3,675
10,040
11,297
0
2,379
7,661
21,788
0
W
Poseidon
17,901
2,432
0
3,360
8,470
3,752
0
2,786
5,378
141,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,248
Gold Earned
62,739
556
Minions Killed
782
0
Camps Cleared
0
1,981,020
Distance Traveled
2,154,010
22
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,648
602
150
7
0
475,491
3
L
Serqet
10,322
492
132
6
0
419,645
6
L
Cupid
9,618
458
132
6
0
401,715
5
W
Amaterasu
11,574
551
120
6
0
424,611
7
L
Ah Puch
8,859
422
129
6
0
370,108
4
L
Pele
10,130
482
127
6
0
398,535
1
W
Khepri
10,767
513
69
3
0
384,334
5
W
Skadi
13,440
640
217
10
0
408,066
6
L
Sobek
8,319
396
36
2
0
391,017
6
W
Poseidon
14,310
681
226
11
0
461,508
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role