Player Matchup

Atlas
Atlas
Erock91
Atlas
Level 128
God Stats
4W - 3L
1,648 SR
Queue Stats
107W - 104L
1,583 Elo+
Party 2
Odin
Odin
Mushroomhead21
Odin
Level 128
God Stats
1W - 2L
1,489 SR
Queue Stats
114W - 102L
1,584 Elo+
Party 2
Thoth
Thoth
TinyTrinkets
Thoth
Level 156
God Stats
6W - 4L
1,570 SR
Queue Stats
125W - 118L
1,584 Elo+
Party 2
Team Averages
Level 137
1,569 SR
1,584 Elo+

VS

Team Averages
Level 97
1,601 SR
1,594 Elo+
Lancelot
Lancelot
Barkmore
Lancelot
Level 155
God Stats
0W - 1L
1,789 SR
Queue Stats
48W - 40L
1,604 Elo+
Party 1
Hades
Hades
TunerX7
Hades
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 40L
1,581 Elo+
Party 1
Jormungandr
Jormungandr
abstractionless
Jormungandr
Level 27
God Stats
3W - 1L
1,513 SR
Queue Stats
28W - 25L
1,597 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Erock91
Atlas
14
4 / 2 / 8
9,863
705
9,801
14,015
15,992
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
2 / 2 / 9
9,273
662
10,027
12,457
11,635
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
7 / 1 / 5
10,752
768
13,730
5,936
2,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Barkmore
Lancelot
12
0 / 8 / 5
8,461
604
4,779
16,604
9,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hades
TunerX7
Hades
13
2 / 3 / 2
8,734
624
9,034
14,810
9,176
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
abstractionless
Jormungandr
14
3 / 2 / 1
9,798
700
11,463
12,858
12,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
13
Kills
5
5
Deaths
13
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Barkmore
Lancelot
0
8
5
0.31
W
Atlas
Erock91
Atlas
4
2
8
4
W
2
2
9
3.25
W
7
1
5
9.5
L
Hades
TunerX7
Hades
2
3
2
1
L
Jormungandr
abstractionless
Jormungandr
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,558
Damage
25,276
32,408
Taken
44,272
30,196
Mitigated
31,461
7,164
Healing
6,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Barkmore
Lancelot
4,779
485
0
1,591
16,604
9,766
42
8,796
7,356
0
19,032
W
Atlas
Erock91
Atlas
9,801
3,463
727
3,030
14,015
15,992
390
9,226
4,620
22,770
0
W
10,027
3,604
638
2,269
12,457
11,635
314
7,129
5,236
0
18,740
W
13,730
595
0
500
5,936
2,569
1,522
4,501
1,316
52,608
0
L
Hades
TunerX7
Hades
9,034
1,535
426
3,123
14,810
9,176
52
7,122
7,386
22,989
0
L
Jormungandr
abstractionless
Jormungandr
11,463
2,568
0
1,723
12,858
12,519
0
6,642
5,780
34,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,888
Gold Earned
26,993
172
Minions Killed
116
7
Camps Cleared
3
717,681
Distance Traveled
666,450
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,461
604
25
2
0
208,860
1
W
Atlas
9,863
705
19
1
1
235,750
2
W
Odin
9,273
662
22
2
2
245,378
1
W
Thoth
10,752
768
131
9
4
236,553
0
L
Hades
8,734
624
53
4
2
235,576
3
L
Jormungandr
9,798
700
38
3
1
222,014
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role