Player Matchup

Jormungandr
Jormungandr
DoomedToy
Jormungandr
Level 14
God Stats
4W - 1L
1,449 SR
Queue Stats
17W - 14L
1,469 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Møøsebane
Tsukuyomi
Level 65
God Stats
8W - 3L
1,623 SR
Queue Stats
123W - 129L
1,524 Elo+
Party 2
Hera
Hera
WhaackAttaack
Hera
Level 68
God Stats
28W - 21L
1,593 SR
Queue Stats
59W - 67L
1,505 Elo+
Party 2
Team Averages
Level 49
1,555 SR
1,499 Elo+

VS

Team Averages
Level 56
1,789 SR
1,228 Elo+
Janus
Janus
Asonderrr
Janus
Level 64
God Stats
0W - 1L
1,799 SR
Queue Stats
2W - 3L
1,219 Elo+
Party 1
King Arthur
King Arthur
Praz77
King Arthur
Level 66
God Stats
1W - 1L
1,723 SR
Queue Stats
2W - 4L
1,176 Elo+
Party 1
Gilgamesh
Gilgamesh
Tiime2Float
Gilgamesh
Level 39
God Stats
0W - 1L
1,846 SR
Queue Stats
0W - 2L
1,289 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DoomedToy
Jormungandr
12
6 / 1 / 2
8,384
838
6,583
8,838
7,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tsukuyomi
Møøsebane
Tsukuyomi
12
3 / 1 / 3
7,097
710
7,802
7,124
5,192
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

12
1 / 1 / 6
7,281
728
5,296
4,409
1,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Asonderrr
Janus
11
1 / 4 / 2
6,827
683
6,056
6,733
2,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
Praz77
King Arthur
10
1 / 3 / 1
6,824
682
4,816
9,631
5,337
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
Tiime2Float
Gilgamesh
10
1 / 3 / 1
6,296
630
4,353
7,478
4,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
10
Kills
3
3
Deaths
10
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Janus
Asonderrr
Janus
1
4
2
0.5
W
Jormungandr
DoomedToy
Jormungandr
6
1
2
7
W
Tsukuyomi
Møøsebane
Tsukuyomi
3
1
3
4.5
L
King Arthur
Praz77
King Arthur
1
3
1
0.5
L
Gilgamesh
Tiime2Float
Gilgamesh
1
3
1
0.5
W
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,681
Damage
15,225
20,371
Taken
23,842
15,070
Mitigated
12,846
2,597
Healing
4,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Asonderrr
Janus
6,056
571
0
1,139
6,733
2,552
0
3,989
2,744
24,959
0
W
Jormungandr
DoomedToy
Jormungandr
6,583
2,597
0
859
8,838
7,925
333
2,869
5,659
22,742
0
W
Tsukuyomi
Møøsebane
Tsukuyomi
7,802
2,189
0
1,311
7,124
5,192
441
1,911
5,011
0
15,159
L
King Arthur
Praz77
King Arthur
4,816
972
366
1,838
9,631
5,337
0
3,298
6,333
0
16,147
L
Gilgamesh
Tiime2Float
Gilgamesh
4,353
1,346
0
826
7,478
4,957
0
4,818
2,660
0
8,989
W
5,296
1,243
64
363
4,409
1,953
560
1,134
3,217
24,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,762
Gold Earned
19,947
94
Minions Killed
89
6
Camps Cleared
3
570,121
Distance Traveled
537,736
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,827
683
53
5
3
171,016
3
W
Jormungandr
8,384
838
21
2
2
177,016
2
W
Tsukuyomi
7,097
710
14
1
1
197,102
1
L
King Arthur
6,824
682
26
3
0
188,482
2
L
Gilgamesh
6,296
630
10
1
0
178,238
0
W
Hera
7,281
728
59
6
3
196,003
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role