Player Matchup

Chaac
Chaac
 
Chaac
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Ms_Sassafras_
Artemis
Level 47
God Stats
14W - 12L
1,568 SR
Queue Stats
171W - 166L
1,443 Elo+
Party 1
Sun Wukong
Sun Wukong
Schwarzkunstler
Sun Wukong
Level 87
God Stats
33W - 16L
1,599 SR
Queue Stats
150W - 137L
1,556 Elo+
Party 1
Merlin
Merlin
SteamKat
Merlin
Level 109
God Stats
5W - 3L
1,468 SR
Queue Stats
234W - 215L
1,462 Elo+
Party 1
Jormungandr
Jormungandr
trainerdelaney
Jormungandr
Level 29
God Stats
23W - 16L
1,488 SR
Queue Stats
100W - 106L
1,432 Elo+
Party 1
Team Averages
Level 71
1,525 SR
1,479 Elo+

VS

Team Averages
Level 39
1,480 SR
1,341 Elo+
Fenrir
Fenrir
Ak0rt0117
Fenrir
Level 46
God Stats
173W - 194L
1,484 SR
Queue Stats
193W - 234L
1,441 Elo+
Solo
Ullr
Ullr
AnbuBlackOps89
Ullr
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,096 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Omar215-Thebot
Tsukuyomi
Level 62
God Stats
28W - 31L
1,521 SR
Queue Stats
213W - 240L
1,405 Elo+
Party 2
Ao Kuang
Ao Kuang
Raife01
Ao Kuang
Level 47
God Stats
0W - 2L
1,376 SR
Queue Stats
22W - 41L
1,348 Elo+
Solo
Freya
Freya
nenaselena
Freya
Level 27
God Stats
77W - 68L
1,521 SR
Queue Stats
316W - 333L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
5 / 0 / 18
11,700
1,064
13,823
12,326
12,123
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Artemis
17
8 / 4 / 9
12,131
1,103
11,936
11,526
6,143
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Schwarzkunstler
Sun Wukong
18
9 / 2 / 18
12,002
1,091
19,155
12,109
11,968
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
SteamKat
Merlin
18
5 / 2 / 19
11,928
1,084
18,975
9,643
4,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
trainerdelaney
Jormungandr
18
2 / 1 / 25
12,703
1,155
15,190
9,916
12,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

287

VS

Team 2 Tickets

74

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ak0rt0117
Fenrir
15
1 / 1 / 2
9,877
898
3,002
6,177
3,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
0 / 4 / 3
10,089
917
5,540
15,047
12,975
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tsukuyomi
Omar215-Thebot
Tsukuyomi
16
1 / 9 / 3
10,605
964
12,966
26,808
12,046
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
Raife01
Ao Kuang
17
7 / 10 / 2
12,890
1,172
20,627
23,632
13,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Freya
16
0 / 5 / 2
10,390
945
7,598
14,378
6,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
21
29
Kills
9
9
Deaths
29
89
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
5
0
18
14
L
Fenrir
Ak0rt0117
Fenrir
1
1
2
2
L
0
4
3
0.38
W
Artemis
8
4
9
3.13
L
Tsukuyomi
Omar215-Thebot
Tsukuyomi
1
9
3
0.28
L
Ao Kuang
Raife01
Ao Kuang
7
10
2
0.8
W
Sun Wukong
Schwarzkunstler
Sun Wukong
9
2
18
9
W
Merlin
SteamKat
Merlin
5
2
19
7.25
L
Freya
0
5
2
0.2
W
Jormungandr
trainerdelaney
Jormungandr
2
1
25
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,079
Damage
49,733
55,520
Taken
86,042
47,294
Mitigated
48,622
13,779
Healing
10,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
13,823
4,355
0
2,989
12,326
12,123
0
5,602
6,654
0
21,160
L
Fenrir
Ak0rt0117
Fenrir
3,002
511
0
566
6,177
3,610
0
2,695
3,482
0
6,624
L
5,540
3,135
0
0
15,047
12,975
0
6,785
8,262
0
16,249
W
Artemis
11,936
7,473
29
2,267
11,526
6,143
0
5,460
6,066
0
28,259
L
Tsukuyomi
Omar215-Thebot
Tsukuyomi
12,966
2,788
0
2,170
26,808
12,046
0
11,265
15,543
0
44,429
L
Ao Kuang
Raife01
Ao Kuang
20,627
8,241
0
6,755
23,632
13,554
0
9,963
13,669
25,546
3,604
W
Sun Wukong
Schwarzkunstler
Sun Wukong
19,155
3,885
68
4,105
12,109
11,968
0
5,689
6,333
0
26,803
W
Merlin
SteamKat
Merlin
18,975
852
0
453
9,643
4,947
0
4,517
5,097
39,066
0
L
Freya
7,598
2,560
0
1,189
14,378
6,437
0
3,457
10,921
24,861
0
W
Jormungandr
trainerdelaney
Jormungandr
15,190
4,806
315
3,553
9,916
12,113
0
4,872
5,044
39,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,464
Gold Earned
53,851
181
Minions Killed
155
5
Camps Cleared
7
980,733
Distance Traveled
823,790
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,700
1,064
18
2
2
233,108
0
L
Fenrir
9,877
898
6
1
0
130,850
1
L
Ullr
10,089
917
28
3
1
133,729
0
W
Artemis
12,131
1,103
52
5
2
160,546
0
L
Tsukuyomi
10,605
964
65
6
1
212,105
0
L
Ao Kuang
12,890
1,172
14
1
4
190,672
0
W
Sun Wukong
12,002
1,091
8
1
0
204,889
0
W
Merlin
11,928
1,084
56
5
0
187,619
1
L
Freya
10,390
945
42
4
1
156,434
0
W
Jormungandr
12,703
1,155
47
4
1
194,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role