Player Matchup

Hercules
Hercules
Cowboy Hat Cat
Hercules
Level 145
God Stats
1W - 2L
1,506 SR
Queue Stats
244W - 206L
1,590 Elo+
Party 3
Olorun
Olorun
LoonaSimp
Olorun
Level 158
God Stats
7W - 4L
1,674 SR
Queue Stats
401W - 328L
1,563 Elo+
Party 3
Ullr
Ullr
Solus Legend
Ullr
Level 144
God Stats
12W - 5L
1,916 SR
Queue Stats
182W - 179L
1,627 Elo+
Party 1
Thanatos
Thanatos
SuperiorCactus
Thanatos
Level 148
God Stats
12W - 17L
1,499 SR
Queue Stats
253W - 251L
1,600 Elo+
Party 1
Xing Tian
Xing Tian
XxDogBeastxX
Xing Tian
Level 155
God Stats
1W - 4L
1,528 SR
Queue Stats
103W - 119L
1,536 Elo+
Party 1
Team Averages
Level 150
1,625 SR
1,583 Elo+

VS

Team Averages
Level 109
1,596 SR
1,606 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
 
Yu Huang
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
PacSki
Tsukuyomi
Level 159
God Stats
2W - 0L
1,630 SR
Queue Stats
169W - 125L
1,758 Elo+
Party 2
Sylvanus
Sylvanus
italianace77
Sylvanus
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 30L
1,540 Elo+
Party 2
Artemis
Artemis
justcrutch
Artemis
Level 54
God Stats
2W - 1L
1,848 SR
Queue Stats
155W - 104L
1,734 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
10
0 / 2 / 1
6,064
505
3,278
10,188
8,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Olorun
LoonaSimp
Olorun
10
1 / 3 / 0
5,857
488
6,794
9,012
3,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 2 / 0
5,976
498
2,481
6,876
2,689
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thanatos
9
1 / 3 / 1
5,781
482
2,195
8,942
3,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Xing Tian
XxDogBeastxX
Xing Tian
10
0 / 3 / 2
6,065
505
4,339
12,207
8,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
3 / 2 / 1
7,644
637
7,800
7,098
3,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Yu Huang
 
Yu Huang
11
1 / 0 / 7
6,329
527
5,133
5,998
2,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
PacSki
Tsukuyomi
12
5 / 1 / 5
6,877
573
11,847
9,444
3,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
italianace77
Sylvanus
9
0 / 2 / 3
5,293
441
2,675
7,942
6,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
justcrutch
Artemis
13
4 / 0 / 2
7,159
597
4,039
5,533
2,117
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
3
Kills
13
13
Deaths
5
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
2
1
1.75
W
Yu Huang
 
Yu Huang
1
0
7
4.5
L
Hercules
0
2
1
0.25
L
Olorun
LoonaSimp
Olorun
1
3
0
0.33
W
Tsukuyomi
PacSki
Tsukuyomi
5
1
5
7.5
L
1
2
0
0.5
L
Thanatos
1
3
1
0.5
L
Xing Tian
XxDogBeastxX
Xing Tian
0
3
2
0.33
W
Sylvanus
italianace77
Sylvanus
0
2
3
0.75
W
Artemis
justcrutch
Artemis
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,087
Damage
31,494
47,225
Taken
36,015
26,300
Mitigated
18,299
18,063
Healing
10,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
7,800
1,533
0
930
7,098
3,588
358
2,597
4,172
47,428
0
W
Yu Huang
 
Yu Huang
5,133
219
0
1,813
5,998
2,543
0
2,673
3,321
45,996
0
L
Hercules
3,278
738
160
3,123
10,188
8,584
0
3,255
6,901
0
21,840
L
Olorun
LoonaSimp
Olorun
6,794
3,599
251
2,955
9,012
3,652
0
3,398
5,578
55,493
0
W
Tsukuyomi
PacSki
Tsukuyomi
11,847
4,464
0
3,898
9,444
3,636
0
1,880
7,486
0
48,742
L
2,481
931
0
935
6,876
2,689
0
483
6,393
0
45,686
L
Thanatos
2,195
779
0
8,149
8,942
3,160
0
995
7,931
0
33,302
L
Xing Tian
XxDogBeastxX
Xing Tian
4,339
443
0
2,490
12,207
8,215
0
6,383
5,248
34,627
0
W
Sylvanus
italianace77
Sylvanus
2,675
982
567
1,769
7,942
6,415
0
3,133
4,809
15,974
5,311
W
Artemis
justcrutch
Artemis
4,039
2,562
0
1,377
5,533
2,117
0
429
5,094
0
47,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,743
Gold Earned
33,302
355
Minions Killed
392
0
Camps Cleared
0
1,056,343
Distance Traveled
1,120,008
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,644
637
107
9
0
222,078
6
W
Yu Huang
6,329
527
70
6
0
220,603
1
L
Hercules
6,064
505
35
3
0
220,843
3
L
Olorun
5,857
488
90
8
0
206,822
1
W
Tsukuyomi
6,877
573
88
7
0
278,468
5
L
Ullr
5,976
498
89
7
0
194,444
2
L
Thanatos
5,781
482
72
6
0
233,208
3
L
Xing Tian
6,065
505
69
6
0
201,026
2
W
Sylvanus
5,293
441
54
5
0
188,878
0
W
Artemis
7,159
597
73
6
0
209,981
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role